Betheseda's claims 111,000 lines of dialogue for FO4

Witcher 3 has 70,000 lines; but pretty much every single line I've heard so far has been amazing on my playthrough with actual depth to the conversation, much like the novels.

Geralt has 70.000 lines, rest of the game have a total of 300 hours of voice recording(though there isnt any information on how many lines this equals to).

In Fallout 4 main character has 13.000 and rest of the game has 110.000 just like you said.

When you take both of these facts and mix them with the quality Bethesda writing, you will get something equal to Dragon Age 2 in terms of quality.
 
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Witcher 3 has 70,000 lines; but pretty much every single line I've heard so far has been amazing on my playthrough with actual depth to the conversation, much like the novels.

Geralt has 70.000 lines, rest of the game have a total of 300 hours of voice recording(though there isnt any information on how many lines this equals to).

In Fallout 4 main character has 13.000 and rest of the game has 110.000 just like you said.

When you take both of these facts and mix them with the quality Bethesda writing, you will get something equal to Dragon Age 2 in terms of quality.

No worse.
 
We gotta remember those 13k lines include "Locked tight" "Can't hack it" "Mhmmm" (the character "mhmmm"s during conversations) and "Yes!".
 
Has anyone actually experienced more dialogue in Fallout 4 relative to 3 or New Vegas? Because I'm about 25 hours into Fallout 4 and I've been able to talk to about 8 directly so far for about 1 minute's worth of conversation each.

I think what Bethesda is referring to is they made 100,000 lines of NPC lines to say to you as you walk past them.
 
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