Oracle
Vault Senior Citizen
I accually meant how far you where with the mod.
but its good to see your doing a good job rathering knowledge
but its good to see your doing a good job rathering knowledge
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SKILL_REPAIR + SKILL_SCIENCE >= 90
skill_success(self_obj,SKILL_OUTDOORSMAN,0)
PID_SPEAR = PID_SHARP_SPEAR
PID_COMBAT_KNIFE = PID_LIL_JESUS_WEAPON
PID_LOCKPICKS = PID_EXP_LOCKPICK_SET
PID_DICE = PID_LOADED_DICE
PID_POPPED_BLOW_UP_DOLL = PID_BLOW_UP_DOLL
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SKILL_REPAIR + SKILL_SCIENCE >= 120
skill_success(self_obj,SKILL_OUTDOORSMAN,0)
PID_HUNTING_RIFLE = PID_SCOPED_HUNTING_RIFLE
PID_FN_FAL = PID_FN_FAL_NIGHT_SCOPE
PID_DESERT_EAGLE = PID_DESERT_EAGLE_EXT_MAG
PID_ASSAULT_RIFLE = PID_ASSAULT_RIFLE_EXT_MAG
PID_44_MAGNUM_REVOLVER = PID_44_MAGNUM_SPEEDLOADER
PID_CATTLE_PROD = PID_SUPER_CATTLE_PROD
PID_POWER_FIST = PID_MEGA_POWER_FIST
PID_RED_RYDER_BB_GUN = PID_RED_RYDER_LE_BB_GUN
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SKILL_REPAIR + SKILL_SCIENCE >= 150
skill_success(self_obj,SKILL_OUTDOORSMAN,0)
PID_FLAMER = PID_IMPROVED_FLAMETHROWER
PID_LASER_PISTOL = PID_MAGNETO_LASER_PISTOL
PID_PLASMA_PISTOL = PID_PLASMA_PISTOL_EXT_CART
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SKILL_REPAIR + SKILL_SCIENCE >= 180
skill_success(self_obj,SKILL_OUTDOORSMAN,0)
PID_LASER_RIFLE = PID_LASER_RIFLE_EXT_CAP
PID_PLASMA_RIFLE = PID_TURBO_PLASMA_RIFLE
PID_MINIGUN = PID_AVENGER_MINIGUN
PID_METAL_ARMOR = PID_METAL_ARMOR_MK_II
PID_LEATHER_ARMOR = PID_LEATHER_ARMOR_MK_II
PID_COMBAT_ARMOR = PID_COMBAT_ARMOR_MK_II
Lich said:Already finished work on v2 (+10 new guns to upgrade) and start project v3
wow! so you wanna turn fallout into diablo! sounds great but is that even possible on that engine?Lich said:I want made totally randomized and realistic world.
Ultimate Mod (play hundreds times without boring)
Anonymous said:you have alot of idea's. some real good ones and some that totally suck (imho that is). I saw your bunker21 mod. It would do nicely for a special random encounter. anyway, when are you going to release some of your work? I know you have skills but I keep wondering if your mod will see the daylight.