[Black Steel] BSM progress

Version 3v1 update
-Grant's pistol: better shooting sound, other atributes, require 6 str
 
Hi i am just wondering what happend with the first pictures you posted? Is that still gonna happen or is the ide scrapt?
 
About which pictures you talking, screenshoots?

Version 3v2 update
-silver coin: better graphics and description
-now all new items are much cheaper
-big rocks can be found in new places (klamath, vault5)
-darts game in golden gecko
-fixed bottle script
-spear modify bag need repair and science over 50 to use
 
i like the idea of of making the trowing skill more usefull.
shouldn't the dart game be more based on your trowing skill instead of just luck alone ?

and another question. How many map are included in this mod ?
 
Lich said:
About which pictures you talking, screenshoots?

Version 3v2 update
-silver coin: better graphics and description
-now all new items are much cheaper
-big rocks can be found in new places (klamath, vault5)
-darts game in golden gecko
-fixed bottle script
-spear modify bag need repair and science over 50 to use

I ment those when you have your "Home" on the map, i find it more intresting then just adding new items...
But you doing a great job what so ever!
 
There will be fev more maps. Already i try fill that was now add. So now i making quest in vault5. When you made it you can enter inside and see what its on levels underground. Also you will learn geologis skill so you can use rock hammer only when you got that skill.

About dart game: its just container with darts. Not only throwing skill will be more usefull but also other game elements: luck.
 
Version 3v4 update:
-cassette player (in one from junk cars on abandoned city)
-audio tapes (one contain fev songs, only lyrics ofcourse)
(audio tapes was design for next quest in vault 5)
 
About news:
- you can enter to Vault 5, key is one from my best inventions (you can use it to check current radiation level) wisit http://www.nukalert.com/ if you want known more about "Nuk Alert"
- also search gold in Broken Hills, there is one secret location behind wall (it was in game, i add only drill here and gold veins)
All modifications in Broken Hills was made only by script, so mod weight less kilobytes.
-rocks was placed in many places (also by script)
Placing items by script was great invention because that give possibility to change all game world and mod will got less than 1Mb ! So using this method i will start place interesting elements not only in fev new areas but in entire game. Its only concept already (must fill vault 5 with some interesting)
 
4v1 update: New car graphic

First i tryed made Ford Falcon (Black Interceptor from Mad Max movie) But after some experiments i decided remade from junk cars new one, and this concept was my favourite. Now car is real wasteland cruiser. See picture on project site.
 
1v43
-Better car graphics
-I begin change Arryo Village
:temple entrance and stone head, was replaced
:buildings got doors and look more dusty

(about versions 4v3 now is 43)
 
I checked your site and I must say I'm impressed.
I didn't know that you were adding so many new items.
Pretty cool car, by the way.
 
'cept for the boot. The boot looks crap.

Other than that it's gorgeous.
 
1v45
-fixed and changed Elder script (there will be some new quest)
-closing doors in Arryo
-new script for villagers
-flowers on field (placed on ground by new concept)
-fixed some walls and entrances from village buildings
-other music in village

I got idea to made big quest in Temple, 10 levels underground, reall challenge similar to "dungeon master" or "diablo". Not only enemies but many riddles and traps. Probably most important area in entire mod.
 
I just seen connections betwen two games: Village and church (temple) with dungeons. But anyway i changed that concept. There will be two, three levels underground, something interesting inside. For fev days maybe i finish that area and put exit grids to enter here. Already got some progress on building it.
 
I believe the problem is I had downloaded the version after you added in the new car, so I maybe a few updates before shy, if you a link that has all of the previous add-ons, link me so I can fix the problem.



*****
Everything looks good so far, I saw the new Karmic Perk Painter and I am working my way towards geologist. Oh, and I followed the instructions to a 'T' and still I only see the car trunk and no vehicle.

As for cross modding, the Miria Enhancement works flawlessly, and I added after I made the corrections.

Any hints or anything else I should do so I can get somewheels?

scr000219vy.png
 
For me car missing only in SanFran city. Already i dont known why this happend, but i try fix it.

About news: 1v50

-Arryo temple quest now is ready, you start game before elder talk you about that and quest is different. Entire temple location was changed, its complete new area. Elder script was changed so try talk with her and you will see something new

-I put new money (graphic and description) to game

-Many small changes like warrior necklace, temple scenery (i like pay atention for details)
 
Hmm, I might have to clear everything and just play the game normally and wait for you to have the major fixes together. Because it seems not to make sense playing and I can't even access the bloody car.
 
Back
Top