13pm said:I know it wasn't, but they no doubt were developing it having consoles in mind and aiming to release on consoles soon (and they did). And TW2 really felt for me like a game tweaked for gamepads and wider audience with those those popular things like QTEs and shortened dialogs. I also played TW1 before TW2. And TW1 is one of my favorite games to the moment. I liked TW2, but as a separate game, next-gen game, not connected to TW1. It is fun, but is less expressive and more generic in terms of atmosphere and game world, less dark and gritty. Thankfully the quests are still quite the best among the recent "RPG" titles.
Are we playing two different games? I've played The Witcher 1, reading the entire saga concurrently, only to transfer to Witcher 2 as soon as I was able. In my opinion, Witcher 2 is much closer to the source material, both in tone and writing. The original Witcher borrows a bit too many elements from the novels, making it a bit derivative. But that's a totally YMMV point, dependant on you reading the saga.
Witcher 2 is far grittier than its predecessor. I found its focus on politics, particularly their dirty underbelly, a lot more compelling, elaborate and dark than the rather grey-and-black portrayal in the previous game. It helps that practically every character in Witcher 2 is a scumbag of various degrees, including Geralt himself, and the themes tackled also carry a lot more weight, at least with me. The atmosphere in TW2 is also a *lot* more faithful to the source material, which is low, Slavic fantasy at its finest.
The writing isn't reduced in scope either. It may appear to be, but that's simply a vastly different menu system, which is broken into more branches than the original, where it was more of a topic list, than an actual dialogue system. Having conversational skills and Axii play a factor in the game is also great.
Last, you do realize you can switch QTEs to easy mode, where you have to be an armless cadaver to fail them, right?