Characters

"Joshua" and "Ralik" Characters are approved. Report with one of the hunting parties in the IC thread ASAP.
 
Name: Frank McBain
Alias: Bulletproof
Age: 36
Gender: Male
Race: Floridian Human
Occupation: Ex-hub Police Detective
Family: McBain was deserted as a child after his parents were taken away by slavers. As a result, his childhood was rough. McBain pulled through though and came to the realisation that having no family links made him a stronger person and removed a vulnerability that all too many men had wasted their lives on.

Physical appearance
Eyes: Pale Blue
Hair: Messy, unkept blond hair, approximately 2.3 inches in length.
Height: 1m 85
Weight: 200lbs
Complection: Well tanned from exposure to the blazing sun of the wastes

Personality

Many years spent on his own have made McBain a rather unapproachable gentleman. He sees everything as a threat and protects himself from affection using excessive sarcasm (and I mean excessive).

Weapons: McBain is packing serious heat. Lacking a family, and having no other serious interests other than his work, McBain poured all his efforts into the purchase of a vast arsenal of weaponry. McBains main weapon of choice is a Colt 1911 finished off in gunmetal black. As a safety measure incase of capture or failure of his main weapon, McBain carries a knife, holstered above his boots. Hidden deep within the wastes, in an underground tornado shelter, is located McBains main armoury. Within its dusty walls are multiple weapons including a Mossberg 500 Pump action shotgun, an AK74 and a couple of various pistols, some functioning and others needing some attention. The only thing that prevents McBain from using this arsenal is the lack of spare ammunition. McBain's trigger happy nature is his main weakness when it comes to firearms.

Items: Once again only the necessary equipment to survive. Some medical equipment; stimpacks, first aid kit, some rad away and the odd body enhancement drugs that he has scavenged on his many journeys. Hidden in his boots is the remainder of his money. McBain is not a wealthy man, the little money he does have is squandered on alcohol and ammuntion bought from the trash that fill the remaining spots of civilisation. Carried in his leather backpack is a small glass jar. This jar contains a total of 42 expended bullets that McBain has been shot with. The fact that he has lived after being shot so many times earned him the nickname Bulletproof, and McBain sure hopes it doesn't change.

Clothing: McBain is dressed in a pair of very light blue jeans and wears a brown leather jacket. Both items are beaten and battered, and both are riddled with holes created by the multiple bullets that have passed into McBains body.



He would like to travel south to Mexico
 
OK, but mind the rules of the game. Weapons are Fallout 1 and Fallout 2- so few if any "names". Post away.
 
Muriel McCarthy

Medical Logbook, Dr. Emerald Herman, 12.06.2247
So far, we have been quite sucessful in our researches concerning the neural imprinting. After overcoming various obstacles, such as the paperworks and raising the fundings, we started the actual process of the imprinting two weeks ago. Everyone in the staff was ever so excited about finally getting the permission to try out what has been so long just calculated and looked at-we had almost given up hope. The first problems were quickly adjusted, i.e. the wave lenghts of the emitters and the neural interfaces.The emitters seem to work correctly now, the imprints of trained mice on the untrained ones were working accordingly to our calculations. The mice were trained to find their way to a labyrinth were food was waiting for them. After loosing the first two dozend mice to adjustment problems we were finally successful: The untrained mice wich had been imprinted did really find their way without searching. So the first and largest step is done.We feel safe now to try out the process on higher mammals.

Medical Logbook, Dr. Emerald Herman, 18.07.2247
Head-quarter has finally seen reason and we got a fund raise. So by now we were able to by some dogs and cats as well as six rhesus monkeys.A stable is being added to our lab.

Medical Logbook, Dr. Emerald Herman, 05.08.2247
Adjusting the emitters to higher mammals was more complicated than we thought. All the cats had died within seconds, as well as all the dogs but one. Spirits are down right now, and we do not dare to try out the emitters on the monkeys yet.We have to make out what is wrong first.

Medical Logbook, Dr. Emerald Herman, 13.09.2247
The flaw in our system was finally exposed: It was in the interfaces, not in the emitters. After upgrading the interface chips and changing the connection settings for the cerebrum instead of the cerebellum we were able to do our first serious attempt at imprinting: We switched a cat in the interface of a dog. The dog is now under constant surveillance, but so far it only exhibits the behavior of a normal domesticated cat. Headquarter insists that we move up to primates now, but somehow I do not feel ready just now for that.

Medical Logbook, Dr. Emerald Herman, 29.09.2247
The worst we had feared has happened. Headquarters sent a “request” to accelerate the studies and move to primates. We have began to implant the interfaces today. I do not feel well about this. This is going to fast.

Medical Logbook, Dr. Emerald Herman, 05.10.2247
Two of the monkeys died during the operation, and now we have to check out why. All live functions were well, and suddenly the brain waves collapsed completely, without any means to restore them. This is a major drawback, and were getting instructions from headquarters to switch to higher primates as chimpansees. They must be insane.

Medical Logbook, Dr. Emerald Herman, 24.11.2247
We have finally been able to adjust the interface codes to the monkey brains, and after they recover from the operation we will begin to adjust the emitters. With all the pressure headquarters is putting on us we cannot help but to think that they want to have the technology ready on a battlefield next month.



Medical Logbook, Dr. Emerald Herman, 13.12.2247
Everything is chaos. The monkeys all died during the imprinting, headquarters is sending chimpanzees instead of the requested rhesus monkeys and since yesterday the guards here in the lab have been doubled and the whole base seems under alert. I am not so sure that we are not the reason for the guards, since headquarters asked the day before yesterday when we would see it safe to try out the process on humans. They really are insane.

Medical Logbook, Dr. Emerald Herman, 19.01.2247
Everybody is on the edge by now. I have been replaced as the project leader, still being the medical head, but now longer coordinator of the project. An officer of the secret service, special mission department, now works in my office with two guards in front of the doors. two if the lab assistants tried to get away last night but were caught, I have no idea where they were brought, and I somehow wish never to know. This is getting out of hand, but at least the chimpanzees seem to survive the imprinting process. So far they seem normal, but we still are not able to imprint a female onto am male or the other way round. I really fear that the next orders we will receive come together with some “volunteers”.

Medical Logbook, Dr. Emerald Herman, 02.02.2248
Things have seriously improved. The officer is seeing reason not to press the matter with imprinting human brains, and we are abel to do more researching without pressure of time. The chimpanzees are definitely well, as it seems, I just wish sometimes we could ask them how they feel.

Medical Logbook, Dr. Emerald Herman, 19.3.2248
We have now begun to construct interfaces to human brains. I still feel not to safe with this, but somehow I am the only one with such concerns. Dr. Mires and Dr. Carthy think it finally safe, so I agreed. Yesterday headquarters sent new test animals, five wolves and seven dogs. These creatures are hideous. The dogs have been cybernetically enhanced, as the call it, with jaws and teeth of titanium and armor implants under their skin. We have orders to do implants in both the dogs and the wolves. I still have concerns with this, thinking it way to early for that, but I am overruled. I cannot remember when I had a decent night’s sleep.

Medical Logbook, Dr. Emerald Herman, 27.03.2248
By installing the interfaces in the new subjects we discovered that the wolves also have been enhanced, but with much more skill and cunning. They too have enhanced jaws and teeth as well as leg muscles, and the also have armor implants, but you see nothing of it. I am genuinely impressed with the geneticists who did this. The interfaces are working and so far no complications have come up.

Medical Logbook, Dr. Emerald Herman, 08.04.2248
Today the volunteers finally arrived. I cannot really believe what I hear, but the seem volunteers, and not forced in any way to do this. They all belong to a special force, highly disciplined in mind and body, and all of them seriously believe in what they do. They give me the creeps.

Medical Logbook, Dr. Emerald Herman, 11.06.2248
This is the break through. The first test was proceeded today, and we really were able to imprint the soldier on the dog. He was even abel to talk, even if it was hardly comprehensible, he could make himself understood. We kept this up for about two hours before we switched him back, and so far he seems to have no afflictions, and the same goes for the dog. Maybe my concerns were unnecessary.
Medical Logbook, Dr. Emerald Herman, 12.08.2248
After several tries the special squad has now taken up training. It took them a while to get used to walk on all fours, but now their motility has improved and the now are training to use their animal senses and instincts. I still have no idea what it is that headquarter needs animal soldiers for, but it really seems to work. Years of studies finally have come to an success. We had a little lab party last night, we really seem to have made the home run. It is unbelievable.

Medical Logbook, Dr. Emerald Herman, 15.10.2248
The special squad came back today after a whole week of training, and they still have no problems after switching back, except for difficulties on coordinating their arms and legs, but that wears off in a few hours. Some of them complain about eye problems, but that more likely has to do with switching from the black and white sight of a wolf to the human coloured one.

Medical Logbook, Dr. Emerald Herman, 01.11.2248
Tragedy. I have no other word for it. The special squad was out training, and they seem to have been ambushed. We received distress call around 11.00, and that suddenly broke of. We sent out a rescue team, and they found only bodies. The four human trainers and all dogs, and four of the five wolves. The fifth is still missing, but they keep searching for her. this is terrible. Now there are twelve bodies there in the suspension tanks, living bodies with no minds, and I have no idea what to do with them, since they are not dead. We are keeping them alive, and I have the feeling that headquarters wants to keep them as some kind of freaking body-backup for some really important people. This is sick.

Medical Logbook, Dr. Emerald Herman, 10.11.2248
The search for the last missing member of the squad was terminated today. There is no trace whatsoever of her. I keep looking at her body in the tanks and feel sorry for her, even if she is still alive chances are next to nothing that she would make her way back. I also said that I believe the search was terminated to early, but as usual, my concerns were dismissed. Tonight I am going to light a candle for the soul of Muriel McCarthy, wherever she is.


Name:
Muriel McCarthy
Gender: female
Appearance: A wolf.
ST: 8
EN: 7
PE: 10
CH: 6
IN: 9
AG: 10
LK: 5
Skills: none
Equipment: none
Weapons: Titanium teeth, the jaw pressure was enhanced from 1,5 tons (normal wolf) to app. 3 tons. After weeks of training, she is able to use the body and the instincts of the wolf as her own, and she can talk, in a way. It doesn’ta sound like human speech, but the words are clearly distinguishable. She has only one thing on her mind: To find her way back to the base where her body lies and be a human again.
 
Well, to be honest, I had this idea and I thought, I'd try it out, meaning that if one of you knows a game were that would fit in, you'd tell me...
If that kind of char is totally unfeasible, let me know, and I think of something else.
 
Please, send suggestions if you have any.

Name: Mikael Grizzly
Race: Human
Age: 27
Gender: Male
Occupation: Scavenger/Negotiator
Blood type: B Rh+

Appearance: Mikael is a 1.86cm, 80kg slim built type of guy. Has an extremely pale complexion and long dark brown hair made into a tail. Has a short, regularly cut down beard. His eyes are steel-blue, often concealed by a pair of shades. Wears a dark brown leather jacket, with a black sweater underneath. His legs are covered with black trousers and legs protected by heavy military boots.
As for protection, his leather jacket has a layer of kevlar within, along with several ceramic plates inserted into various pockets of his jacket.

Personality: Mostly good chaotic, years of living in the Wastes have changed him - he can make new friends, but it's kind of hard, since he comes from La, a gan-ruled city, where the stronger wins.
ALso he is quite mysterious, with little will to reveal his history, although someone (maybe a woman...?) will force him to spill his guts...

History: Born on the outskirts of Los Angeles, he was forced to scavenge for food and junk to survive, with his father dead (killed soon after his 3rd birthday and mother forced to prostitution.
After his 12th birthday, he joined a group of Highwaymen, only to be abandoned by them after being clubbed nearly to death and all of his possesions stolen.
Recued from certain death by a group of scavengers, he learned the art from them (also making friends with a direct descendant of Sammael, leader of scavs during the Master's era), living in Adytum. It was tough, but eventually he survived. At the age of 19, he left LA to look for adventures (and cash by the way).
Several years later, as a hardened veteran scavenger he strides through the wastes seeking new opportunities (and cash)

Stats: He is extremely intelligent (IN 10), very perceptive (PE 8 ) and agile (AG 8 ). Is quite charismatic (CH 7), but not too endurant or strong (5 both). Sometimes he gets lucky (LK 4) but not too often.

Traits: He is a gifted person, despite his origins.

Skills: Is proficent with small arms, but also can fast talk his way through. Travelling the wastes as a scavenger has also give him some other skills: fairly good locpick, traps and repair.
He is also good in exploring abandoned buildings (although not everything - see Other)

Weaponry: Grizzly posseses a black Colt M1911 in .45 caliber in his holster, and a scoped AK-112 with an underslung homemade shotgun (cut down Winchester Widow-killer, present from his pal, a great mechanic Chris McKenzie) on his arm.
In HtH he depends on his machete, attached to the bottom of his backpack.

Items: Keeps some spare Junk in his backpack, just in case something is needed. Apart from that, he has two C4 explosives, some stims, 1st Aid Kit, set of lockpicks, provisions (mostly pre-war combat rations [amazing, how they stay nutritious and eatable for years!], some Water flasks, flares, a rope, several books (mostly Vonnegut) a casette player and several classic rock cassetes.

Other: Has a dog - wirehaired foxterier like
Is horrified by a perspective of entering abandoned medical treatment and of that kind facilities (mental hospitals, some large hospitals, any orphanages etc.)
Sometimes he gets depressed, which lead to several unsuccesful suicide attempts in the past. If so, he needs a quick dose of prozac... or just a blow to the head...
 
This may sound like a bit too late to ask but, what thread you want to put this character in?
 
Note, I am playting myself in Empty World. This is also for whatever other rp I feel might be useful to use the template for. Almost everything here is accurate in modeling myself.


Name: Sean

Age: 19

Gender: Male

Blood Type: A+

Hair: Brown

Eyes: Brown

Height: 6'2"


Sean is from the northeast of the United States, in what is, or was, known as New Hampshire. Having come to (insert city name here) for internship possibilities through his school, he found himself suddenly thrust into a completely bizarre situation right out of a video game.

His past has generally been one of some measure of struggling with what seems as quite bad luck. Being a former boy scout as well as a sometimes paranoid-minded survivalist, he has fairly sharp perception despite the glasses he wears. He is not exceptionally adept at social interaction on anything but the most formal or professional of situations. Instead, he is rather withdrawn and self-doubting, holding himself to very high standards. Fortunately, he is very much the idealist and previous brushes with death have ensured that fear is little of concern in his pursuit of "doing the right thing".

As regards survival skills, he is a former boy scout and vaguely remembers some of his wilderness training from such days. He prefers to generally raid a camping store to take what would be needed of course. He is also fairly competant with firearms.

His hobbies include a formidable amount of reading, philosophy, theology, as well as martial arts training. He had also been quite an avid video game and rpg player. He does not possess an exceptionally high constitution, but he has a high pain tolerance and a great deal of willpower to seek to improve himself physically, mentally, and morally. He is used to not being around people, but is happily willing to band together if other survivors seem particuarly competent. Unfortunately, his fixation on what he considers honour and morality somewhat limits his ability to act in situations where moral ambiguity might be more adviseable.



How's that?
 
Background Check

Name: Rodigo Torres
Age: 31
Gender: Male
Race: Human
Occupation: Researcher
Blood Type: O+

Physical Appearance

Hair: Brown
Eyes: Dark Green
Height: 6'1"
Weight: 165lbs

Family: Torres was born in a scientific installation in what was then known as the CDC. Son of a Lead Science Officer and Security Chief, Torres found an interest in chemistry and science. After becoming a researcher himself, tragedgy struck when the CDC was inflicted with a killer microbe killing everyone inside execept himself.

Background and Personality

After the incident at the CDC compound, Torres has found shelter in an abandoned science station. He has taken up research biology and has hopes to recreate the world he once knew before the war.

Torres is skilled in small arms. As a child he would target practice with his mother, the Chief Security Officer in the CDC. He is also proficient at creating stimpacks and other drugs. He is extremely intelligent and skilled in speaking.

Torres' hobbies include research, reading, experimenting, and studying politics. He hopes someday to create a better world, and hopefully a better government.


Any constructive critacism would be much appriciated.
 
Sounds fine.

Dresnar, you can add your character to the current zombie thread. Also, if you want to kick up a new one, cool.
 
Name: Nikolai Giovia
Alias': "Nuke", and "Niki"
Age: 24
Height: 6'3"
Weight: 197 lbs
Nationality: American(Russian Decent)
Hair: long shoulder length and dirty blonde
Eyes: Dark Green
Complection: Light Tan
Place of Birth: NCR
DOB: Unknown
Occupation: Anything from a Brahmin Herder to Caravan Guard
Family:Two Brothers, Mikhail Giovia,16, and Dushbury Giovia,35, and one sister, Mika Lee Giovia,8. His mother, Mika Victor was a Russian nurse that was killed by Deathclaws on her way to San Fran and his father, Lee H. Giovia was killed by a mobster in New Reno after not paying up what he lost in a gamble. The rest of his family lives in Modoc.
------------------------------------------------------------------------------------

Equipment:
A Backpack holding:
Twelve stimpacks
A map of the area around NCR
Five Throwing Knives
A shiv
A camo colored combat knife inside a black leather holster
A grenade givin to him by his father(its deactivated)(He usually uses it for interagations telling the subject that its active)
Two Working Fragmention grenades
and four water canteens
He carries on himself the following:
Two satchells on his belt containing 130 10mm rounds and 210 .223 mm rounds
A 10mm pistol in a holster on his belt
A hunting rifle strapped across his back
A knife on his belt
A knife tucked in to his left boot

Armor/Clothing: Green pants with a black shirt, Leather Armor MKII over his clothing and a faded brown trenchcoat waith a ski mask on his head.
-------------------------------------------------------------------------------------
Stats
ST:7
PE:8
EN:7
CH:6
IN:6
AG:7
LK:6
Skills:
Small Weapons
Steal
Big Weapons
Traits:
Gifted
Bloody Mess
------------------------------------------------------------------------------------

Background/Bio:
Born in NCR to Mika Victor Giovia and Lee H. Giovia. His mother was a nurse in a small war between mutants and humans where she met Lee. They fell in love and shortly after the war, got married. Two years later they had Dushbury Giovia. Soon Nikolai was born and his older brother devoloped a drug problem and was kicked out of NCR. After Mikhail was born the family moved to Modoc after Dushbury came back and said he was clean. 8 years later Mika Lee was born and when they arrived home from the doctors they say Dushbury twitching rapidly with a canister of Jet next to him. His mother immeadility realized that that the docter couldn't help she waited until the seizure stopped before setting off to find an antidote in San Fran. A week after her traveling she encountered a pack of Deathclaws. Two days later a caravan came back from NCR and said they had found her corpse. Lee went crazy and set off towards New Reno. Dushbury realized what great pain he had caused the family and stopped doing Jet. Nikolai,who was very close to his mother left in rage at his brother to find his father. He went to New Reno and found him two days later at a casino. As Nikolai walked through the door a sweaty fat man had fired a round into his father. Nikolai soon realized that he couldn't find rest until his parents death had been avenged. A couple of years later he left the day Mika turned 8 to set off and help rebuild society.
------------------------------------------------------------------------------------
Hows that? if theres anything im missing please tell me.
 
Which rule set should I use?
I went most of the way through character creation using Simple, wasn't sure of something, so I came to check here. Upon reaching here, I found that everyone seems to use a different ruleset.
 
It depends of the roleplay. Anyways, make sure you choose one to play in (there is only one currently open for new players) and create your character according to the roleplay needs and other specifications given in the OC (Off Character) thread.
 
Name Gabriel "Stompie" Ruddiker



Race Super Mutant



Age 103 years



Build Roughly 9 ft, Skin color, chartreuse, Eye color, Brown, weight, 502lbs,



Weapon (s) 4.5 caseless Vindicator Minigun, SunBeam Lazer Rifle- and a length of steel pipe.



Equipment an unlabeled holodisk, a hand radio, a small piece of paper, with door access codes, and an old post card- from his home town (The Bone yard, AKA Los Angeles)



Hand to Hand / melee Style - Modified Koga/ Street fighting



Bio - gabriel "Stompie" Ruddiker, Was born in the Bone yard, or - what was once known as Los Angeles. He was the youngest, among 7 sisters, and 10 brothers. His Father, a local farmer, a caravan driver, had known and taught Gabe in the ways of combat. Compelled, he joined a local watch-dog groupie- at the age of 15. he then, was taught basic combat skills, though- he illaberated on these, with various books, that he had found, in the local hang out for a group known as the blades, whom had held up in a library, which they retrofitted into a bar of sortes. he, had taught him self too read at the age of 13, against his fathers will, calling reading a waste of time. By the age of 20, he had honed his body and mind, to a fine point. He decided too work as an escort for his father, on a caravan drive, too the hub- but they were ambushed by super mutants. He faught valliantly, but was knocked out, by the commander. he- was then taken to a large super-mutant controlled complex. He woke up in a small cell - seperated from the mutants by a force wall - he was then processed. after a brief speach from the super-mutant commander, he realized that there was no hope- and went willingly to the vats. He was dipped in an un-identified ooze - which - had twisted his body - his muscles, his bones, his form - he awoke in a white room - too see that he was a freak- a super-mutant... Three months later- after further prosessing- he found it easy too resist- the constant leminal bantering... Further story shall be revieled
 
Fallout 2
-----------------
Real Name: M.L.
AKA: MachiKaiser
Age: 19
Gender: Male
Occupation: Witness, witness to the worlds Change

Physical appearance
Eyes: Dark Brown Eyes
Hair: Short Black Hair
Height: 1.75 mts
Weight: 80 Kgs.
Complection: Fights for Comrades
Calmed, Yet Nervous at times.. Stubborn, Yet Smart. Machikaiser is a young teen who has an over grown insight of life..

Background:
Living in the Oriental Vault, Machikaiser has a variety of culture basis, specially from japanese culture, he lived with his brother, both, both students of a japanese samurai... machikaiser started to learn at the age of 7, his brother at the age of 17
This master of theirs, even though an old pervert, was a master of war...
After their master passed away, 12 years of teaching.. machikaisers brother left the vault.. the night before he left, he had a converstation with machikaiser, the conversation was superficial, no real importance to it, but for machikaiser, it had another meaning, he tried to understand the reasons for his brother leaving, his brother only replied.. "nothing much, just want to see the red moon"

*Red Moon = in ancient oriental culture, its the dawn of bloodbaths

Weapons:
.44 Desert Eagle with Speed Load using Armor Piercing Bullets
Titanium made Katana with extra Longitude

Skills:
MachiKaiser is more of a Fighter with Finesse and Elegance, Dominates the Art of Katana, and has created his own style of Shooting with his .44 Desert Eagle, rather then hitting the enemies vital spots like the eyes, Head, or groin, machikaiser prefers to shoot at the legs, preferably.. the heels, with his special skill, "Aquiles Heels" he is able to disable enemy movement.
Using his katana, Machikaiser ensures his survival with his "flash step" the ability to kill any enemy withing 3 steps in a blink of an eye.
Not Only for Violence, Machikaiser is also a well educated Sophist, he will make u believe that even poop is eateble if he desires, for americans this is a sophist, for japaneses this is a mind player, plays mind games with ppls heads.


Items: Few Medkits and Pipboy


Clothing:
Upper Torso: Combat Leather Jacket
Lower Torso: Blue Jeans
Shoes: Wood Slippers *enables Flash Step*
Vault Boots *No skills*

Just a Simple OutLine, like any other characters in games...
we "level" up in game, just a way of speech.. ppl change through time.. learn from experience.
 
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