Child Killing

Anglish said:
I don't think children are tagged "essential" because if they were you would be able to render them unconscious and you can't. I believe its something else.

I've already told you they are... try typing "IsEssential" into the console if you don't believe me

However the SetEssential command doesn't seem to work on them
 
angiras said:
Not sure about the dismemberment. Ive only played around with her a bit in Megaton. The residents there have killed her, but there were no big criticals.
ok I tried it out myself, I can't figure out how you got to megaton but I cheated myself a fatman and some bottlecap mines inside the birthday party. it seems that child models are non-dismemberable.
 
Has anyone tried this?

Change two lines in your fallout.ini file to

bForceReloadOnEssentialCharacterDeath=0
bEssentialTakeNoDamage=0

Then target the children and type in console "Agerace 1"

This will make them teenagers.
 
agerace is pretty nifty, I'm going around turning everyone into children

lucas simms's hat clips through his head if you make him a kid :)
 
If someone does make children killable, then it should become a complete mod, including a child killer perk, lowered karma, and bounty hunters and a posse from the places you killed the children come hunting you down.

while were on the topic of taking censorship out of the game... can someone mod out the fade to black that happens when you get a doctor to inject you with drugs?

Maybe include the child killing mod in a total package that makes F3 a lot gritter, akin to the originals, i.e. more hookers, more drug addicts, etc... there's too much of a 'good' emphasis in its current form, i think.
 
Culturecide said:
If someone does make children killable, then it should become a complete mod, including a child killer perk, lowered karma, and bounty hunters and a posse from the places you killed the children come hunting you down.
why? in a world where raiders hang women on meat hooks outside of their camps and super mutants regularly raid towns to kidnap people, butcher them and leave their body parts laying around in "gore bags," somehow the whole world is going to be united in outrage because you killed a child? why aren't there bounty hunters laying siege to that slaver camp that has slave children in it?

the protectiveness toward children is in our world, not the post-apocalyptic one
 
oihrebwe said:
Culturecide said:
If someone does make children killable, then it should become a complete mod, including a child killer perk, lowered karma, and bounty hunters and a posse from the places you killed the children come hunting you down.
why? in a world where raiders hang women on meat hooks outside of their camps and super mutants regularly raid towns to kidnap people, butcher them and leave their body parts laying around in "gore bags," somehow the whole world is going to be united in outrage because you killed a child? why aren't there bounty hunters laying siege to that slaver camp that has slave children in it?

the protectiveness toward children is in our world, not the post-apocalyptic one
I'd have to agree with you for the most part, but you should still at least get a slightly worse karma penalty for killing kids than adults. Even in a post-apocalypse world, people are still going to be a bit put off if they watch you dismember a child.
 
oihrebwe said:
Culturecide said:
If someone does make children killable, then it should become a complete mod, including a child killer perk, lowered karma, and bounty hunters and a posse from the places you killed the children come hunting you down.
why? in a world where raiders hang women on meat hooks outside of their camps and super mutants regularly raid towns to kidnap people, butcher them and leave their body parts laying around in "gore bags," somehow the whole world is going to be united in outrage because you killed a child? why aren't there bounty hunters laying siege to that slaver camp that has slave children in it?

the protectiveness toward children is in our world, not the post-apocalyptic one

No, you're not getting my point.

If you kill Lucas Simm's kid in Megaton, you should expect to have Lucas lead a posse to hunt you down and try to kill you, as well as reposess your home.

It would be pretty dumb if you killed his kid and he kept thanking you for disarming the bomb, don't you think?

Obviously, if you rescued the slave children from Paradise Falls and killed them right after in the middle of nowhere, it would affect nothing but your karma.

What i'm advocating is a complete adult themed mod, where killing a child will have some effect on how you interact with NPCs with good karma, and who know/witnessed you doing it.
 
child killing isn't in so the game gets a teen/mature 15+ rating with child killing it would instantly be AO 18+ and banned in Australia etc.

Child killing should only be modded if it has the repercussions like that of fallout 2 making the game near impossible if you do it. With hordes of mega pro bounty hunters tryn to take you down.

If someone adds this please make sure the repercussions are added also. Otherwise your all a bunch of sicko's who need help.
 
milali said:
child killing isn't in so the game gets a teen/mature 15+ rating with child killing it would instantly be AO 18+ and banned in Australia etc.

Child killing should only be modded if it has the repercussions like that of fallout 2 making the game near impossible if you do it. With hordes of mega pro bounty hunters tryn to take you down.

If someone adds this please make sure the repercussions are added also. Otherwise your all a bunch of sicko's who need help.

I think we're on the same page, but killing children shouldn't make the game impossible to finish, maybe just remove the chance to interact with high karma characters, especially those with children. Like someone said before, it is a wasteland with no rules, but those that still maintain some moral code in the wastes will obviously not welcome a child killer
 
milali said:
child killing isn't in so the game gets a teen/mature 15+ rating with child killing it would instantly be AO 18+ and banned in Australia etc.

Child killing should only be modded if it has the repercussions like that of fallout 2 making the game near impossible if you do it. With hordes of mega pro bounty hunters tryn to take you down.

If someone adds this please make sure the repercussions are added also. Otherwise your all a bunch of sicko's who need help.

As far as I know, child killing didn't make the game unplayable in Fallout 2. With advanced power armor, a plasma rifle, and high skill in energy weapons, the bounty hunters weren't much of a problem. The only time that the child killer perk bugged me was when I tried to join the Wrights in New Reno, and they wouldn't let me in until I used a char editor to remove the perk, and add it back in afterward.

Also, if there is a penalty when talking to very moral characters, there should be a bonus when you're talking to evil NPCs. They would respect you more if you had the child killer perk, and would give you better deals on items, be willing to give you more money for quests, etc. The perk should at least have some benefits, although the downsides should still outweigh them.
 
I could kill little girls in bioshock and it has the same esrb rating as fo3 now... Mature that is... :s
 
I can't understand one thing. Why the hell you need to kill children in this game? Is it so important? Will it change anything or what? Will you feel better when you will kill some children in the game? I don't get it...
 
Culturecide said:
No, you're not getting my point.

If you kill Lucas Simm's kid in Megaton, you should expect to have Lucas lead a posse to hunt you down and try to kill you, as well as reposess your home.

It would be pretty dumb if you killed his kid and he kept thanking you for disarming the bomb, don't you think?

Obviously, if you rescued the slave children from Paradise Falls and killed them right after in the middle of nowhere, it would affect nothing but your karma.

What i'm advocating is a complete adult themed mod, where killing a child will have some effect on how you interact with NPCs with good karma, and who know/witnessed you doing it.
if you kill someone in a community everyone already turns hostile, the same would go for children. they'd still forget after 72hrs though.
 
Skynet 2.0 said:
Also, if there is a penalty when talking to very moral characters, there should be a bonus when you're talking to evil NPCs. They would respect you more if you had the child killer perk, and would give you better deals on items, be willing to give you more money for quests, etc. The perk should at least have some benefits, although the downsides should still outweigh them.
Why? Just because you are a lying, cheating murdering bastard, it does not follow that you like people who kill children.
 
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