I set up a repository on GitHub for all my FRM edits.
AK-112: New Appearance. I tried to make the AK-112 assault rifle look closer to a real-life AK rifle, so I modified the barrel a bit and added a gas tube over it. The result looks somewhat like an AK-105 carbine.
AK-112: Long Barrel. My second attempt to make AK-112 look closer to a real-life AK rifle. I extended the barrel and edited the gas tube on my new AK-112. Now it looks more like an AK-74 rifle, or the rifle which the female hero is holding in one of FO1 concept arts.
AKS-112U. Yup, an AKS-74U or "Krinkov" type of modification, obviously. I cut most of the barrel off to give it a more compact look.
AK-112: Alternative Style. Yet another variation of my Assault Rifle Remix, based on AKS-112U.
RPK-112. I extended the barrel even longer, added a bipod, and edited the stock to make it look heavier to create an LMG type weapon.
Download all variations of Assault Rifle Remix.
A battle rifle of some sort, original concept from Tagaziel's Fallout 2 canon tuning thread. Basically it's just an XL70E3 changed from the bullpup layout to a conventional one. I also added green and orange color lenses to the scope, shortened the barrel, and extend the magazine a bit.
Download Battle Rifle.
Fallout 2 canon tuning weapon: MAC-27. The replacement for M3A1 "Grease Gun" SMG. Tagaziel's FRM (leftmost) is a bit too compact for my taste, so I made my own variation. I kept the cylindrical look of the M3A1 receiver, extended the magazine, and added a wooden stock.
Download MAC-27.
Fallout 2 canon tuning weapon: H&K MP10. The replacement for H&K P90c. Tagaziel's FRM is a bit plain for my taste, so I mixed different parts of x'il's variations to make a more colorful two-tone version.
Download H&K MP10.
I tried to add an extended magazine to the hunting rifle. To keep the gun from looking awkward, I removed some strings on the receiver and tweaked the angle of the grip. Later, I cleared all the strings to make a clean, fully repaired hunting rifle.
Download Hunting Rifle edits.
Just a shortened version of the original Desert Eagle. I used the wider grip from x'il's magnum to make the pistol look bulkier.
Download Desert Eagle edits.
A double-barreled Pipe Rifle. I got the idea after watching James Bond using a double rifle in Skyfall.
I thought it might be a good idea to improve the pipe rifle a bit to make players more willing to use it in the early stage of the game.
Download Double-barreled Pipe Rifle.
Terbitator released a compilation of all weapons he made for EC: Paris in 2011, but the colors didn't completely match Fallout palette. Pixote kindly helped me convert the image with minimal loss of detail. I darkened the magazine to keep it from blending into the active item slot and added scopes with green and orange lenses, as well as a longer barrel.
Download Terbitator's EC: Paris Unnamed SMG.
Another edit of weapons from Terbitator for EC: Paris. I added a couple of details and some sort of laser aiming device.
Download Terbitator's EC: Paris Unnamed Carbine.
I found the ripped "Fallout 1/2 Armory" Totemic Sanctuary website in one of my old backup HDDs. =Totem= made a GIF image for Zip Gun as a suggestion. It uses a modified 14mm Pistol grip and trigger with a shortened Pipe Rifle barrel. I patched up the back end of the barrel and edited the markings on it a bit.
Download Totem's Zip Gun.
A set of metal armor from the Doom mod "Kriegsland".
The torso part of the original sprite is a bit dull and doesn't fit very well with the right shoulder. Dreki added some highlights to make the parts look more unified, and I did some touch-ups afterward.
Download Kriegsland Metal Armor
Lexx posted a WIP image of Fallout 4 mod "Wasteland Overhaul" on the NMA Discord, which piqued my interest. I took the drum magazine used in my AK-112 remix and adjusted its shape to fit the perspective, and Lexx added some shading on it for a more uniform look.
Download Combat Shotgun (Exp. Mag.)
Lexx toyed around with the vanilla graphics one day, hand-painted the stock, and adjusted the barrel to make it look less bent upward. Then, I touched up the highlight on the barrel for a more vanilla feel.
Download Mauser Pistol edits.
I recolored the color stripe on some ammo to yellow for the new "Ball" ammo type. The idea is to have a "standard issue" type of ammo in the game. I also made a .44 Magnum AP, similar to the one in Fallout Tactics.
Download Extra Ammo types.
A simple edit that changes the appearance of the 14mm Pistol to be more in line with the 12.7mm Pistol in New Vegas. I cut off the original magazine, patched the trigger guard, and added a baseplate to the grip.
Download Alternative 14mm Pistol.
A DKS-501 sniper rifle with a thicker barrel and a differently shaped stock, made by notdefix in 2008. I adjusted some pixels and made a few edits to the stock and lens colors.
Download Heavy Sniper Rifle.
Directly converted from Fallout Tactics sprite. I pushed some pixels to improve its appearance in the game.
Download MEC Gauss Minigun.
AK-112: New Appearance. I tried to make the AK-112 assault rifle look closer to a real-life AK rifle, so I modified the barrel a bit and added a gas tube over it. The result looks somewhat like an AK-105 carbine.
AK-112: Long Barrel. My second attempt to make AK-112 look closer to a real-life AK rifle. I extended the barrel and edited the gas tube on my new AK-112. Now it looks more like an AK-74 rifle, or the rifle which the female hero is holding in one of FO1 concept arts.
AKS-112U. Yup, an AKS-74U or "Krinkov" type of modification, obviously. I cut most of the barrel off to give it a more compact look.
AK-112: Alternative Style. Yet another variation of my Assault Rifle Remix, based on AKS-112U.
RPK-112. I extended the barrel even longer, added a bipod, and edited the stock to make it look heavier to create an LMG type weapon.
Download all variations of Assault Rifle Remix.
A battle rifle of some sort, original concept from Tagaziel's Fallout 2 canon tuning thread. Basically it's just an XL70E3 changed from the bullpup layout to a conventional one. I also added green and orange color lenses to the scope, shortened the barrel, and extend the magazine a bit.
Download Battle Rifle.
Fallout 2 canon tuning weapon: MAC-27. The replacement for M3A1 "Grease Gun" SMG. Tagaziel's FRM (leftmost) is a bit too compact for my taste, so I made my own variation. I kept the cylindrical look of the M3A1 receiver, extended the magazine, and added a wooden stock.
Download MAC-27.
Fallout 2 canon tuning weapon: H&K MP10. The replacement for H&K P90c. Tagaziel's FRM is a bit plain for my taste, so I mixed different parts of x'il's variations to make a more colorful two-tone version.
Download H&K MP10.
I tried to add an extended magazine to the hunting rifle. To keep the gun from looking awkward, I removed some strings on the receiver and tweaked the angle of the grip. Later, I cleared all the strings to make a clean, fully repaired hunting rifle.
Download Hunting Rifle edits.
Just a shortened version of the original Desert Eagle. I used the wider grip from x'il's magnum to make the pistol look bulkier.
Download Desert Eagle edits.
A double-barreled Pipe Rifle. I got the idea after watching James Bond using a double rifle in Skyfall.
I thought it might be a good idea to improve the pipe rifle a bit to make players more willing to use it in the early stage of the game.
Download Double-barreled Pipe Rifle.
Terbitator released a compilation of all weapons he made for EC: Paris in 2011, but the colors didn't completely match Fallout palette. Pixote kindly helped me convert the image with minimal loss of detail. I darkened the magazine to keep it from blending into the active item slot and added scopes with green and orange lenses, as well as a longer barrel.
Download Terbitator's EC: Paris Unnamed SMG.
Another edit of weapons from Terbitator for EC: Paris. I added a couple of details and some sort of laser aiming device.
Download Terbitator's EC: Paris Unnamed Carbine.
I found the ripped "Fallout 1/2 Armory" Totemic Sanctuary website in one of my old backup HDDs. =Totem= made a GIF image for Zip Gun as a suggestion. It uses a modified 14mm Pistol grip and trigger with a shortened Pipe Rifle barrel. I patched up the back end of the barrel and edited the markings on it a bit.
Download Totem's Zip Gun.
A set of metal armor from the Doom mod "Kriegsland".
The torso part of the original sprite is a bit dull and doesn't fit very well with the right shoulder. Dreki added some highlights to make the parts look more unified, and I did some touch-ups afterward.
Download Kriegsland Metal Armor
Lexx posted a WIP image of Fallout 4 mod "Wasteland Overhaul" on the NMA Discord, which piqued my interest. I took the drum magazine used in my AK-112 remix and adjusted its shape to fit the perspective, and Lexx added some shading on it for a more uniform look.
Download Combat Shotgun (Exp. Mag.)
Lexx toyed around with the vanilla graphics one day, hand-painted the stock, and adjusted the barrel to make it look less bent upward. Then, I touched up the highlight on the barrel for a more vanilla feel.
Download Mauser Pistol edits.
I recolored the color stripe on some ammo to yellow for the new "Ball" ammo type. The idea is to have a "standard issue" type of ammo in the game. I also made a .44 Magnum AP, similar to the one in Fallout Tactics.
Download Extra Ammo types.
A simple edit that changes the appearance of the 14mm Pistol to be more in line with the 12.7mm Pistol in New Vegas. I cut off the original magazine, patched the trigger guard, and added a baseplate to the grip.
Download Alternative 14mm Pistol.
A DKS-501 sniper rifle with a thicker barrel and a differently shaped stock, made by notdefix in 2008. I adjusted some pixels and made a few edits to the stock and lens colors.
Download Heavy Sniper Rifle.
Directly converted from Fallout Tactics sprite. I pushed some pixels to improve its appearance in the game.
Download MEC Gauss Minigun.
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