So, I'm in the mood to shed some old school love and shit on the state of the industry now. So, I was thinking about my time playing planescape torment, from beginning to end. And *SPOILERS AHEAD* The fortress of regret was really a huge climax and place of revelation, The ambiance, the soundtrack, the phenomenal game design and the pacing added to a final show down with the transcended one. Here, I'll link it here. The voice acting in the game is fucking great and has some well known voice actors and actresses, Such as Jinnefier hale, Tony Jay and Keith David.
(Snippit of Fortress of regret with the transcended One confrontation.)
Everything about it is bone chilling and in a good way, So many ways to solve the ending and it doesn't treat you like an idiot. Furthermore, It opens the game to new runs with different builds that allow you to see and feel things differently. Great stuff. However, i didn't just make this thread to praise torment's phenomenally well built story. I also made it to talk about the modern games industry and how far away we were from the late 1999s and the time of good games. While, great and amazing games were and still do come. Its too far inbetween and aren't as big as lets say call of duty. Now a days, it isn't about the art rather then it is about nickle and dimeing the consumer with horrid business practice like the day one DLC Ashe To Ashes. A mass effect 3 dlc that pretty much was ripped straight from the disk and placed behind a paywall that can only be entirely enjoyed if you spend more money ontop of the 60$ you already paid for. Nevermind just that. Some games just are total shit to begin with and are made my lazy insipid designers that ruin games but for some reason amassed the DUMBEST fan base in the series that alienated another fanbase. *cough*. Or just shove real life agendas down our throat with the most cringe worthy things that has the subtly of a sledge hammer meeting a wall. The characters have no depth and are meaningless behind seeming arbitary things that don't even really define the character so much as their actions and words. Or they do have something to define that character but it is lacking in one department because they choose to focus on another aspect.
I guess, What i'm trying to say is, How are you guys handling the fact such masterpieces aren't being made as they were years ago? What will you do when the video games industry crashes? Also, how does it feel to know younger generations are going to grow up and associate games with just grindy wacky crazy paywalls with micro-transactions everywhere?