It seems to be a decent experience on the console. At least is not the kind of grind like on the PC.
UncannyGarlic said:
Crni Vuk said:
its a really good decision.
No it isn't, it's a really poor decision in order to address a lot of ill-informed whining by a lot of people. The problems with the Auction House (largely the extremely high cost of entry) were a symptom of the real problem, loot drop rates were far too low. People (bots) gaming the Auction House was not really the problem, it was yet another symptom of the low drop rates.
The other likely concern was the market getting flooded with high powered items. It's questionable whether or not that is a legitimate concern at this point in time given the cost of such items at current and the fact that people leave the game and/or create new characters. Still, the solution would be to bind items to character/account on wear or to account on pickup. Ideally they wouldn't bind anything weaker than Epics and ideally on Legendaries. Interestingly enough, they are including Soul Binding while they remove the auction house, which really makes no sense.
With the removal of the Auction House we will see the return of the problem which created it, "black market" auction houses and stores. The soul binding is likely intended to combat that but we all know how well that will work (see WoW or pretty much any other MMO).
maybe, maybe not. But I dont think that a company like Blizzard would simply throw the AH out if they havent thought a lot about it.
I guess if there really is so much restiance and whining or lets say "criticism", then they HAVE to do something. A lot of people have quit either directly or inderectly because of the auction house. What ever if that is really the source of the problem now or not is another question. But its a fact that Diablo was never game which really was made with something like the auction house in mind.
The problem that I see is, that even with improved loot, it has no chance as long as the auction house exists in its current form. The people playing the economy of the game or simply using "money" to get forward will always be on top. It will always have to be optimised for the pay2win mechanic while it now has a chance to be changed to a play2win gameplay. I have no clue why they really decided to close the auction house, but I believe its because they realized that the auction house simply limits them to much as far as the game design goes, pretty much ANY idea has to work with the auction house in the end
UncannyGarlic said:
With the removal of the Auction House we will see the return of the problem which created it, "black market" auction houses and stores. The soul binding is likely intended to combat that but we all know how well that will work (see WoW or pretty much any other MMO).
Honestly, I could not care less about this so called "black market". What has it done for D3 to try to get it all in the game with the RMAH and the GAH? It has hurt the game a lot, its integrity. If people want to throw out money on some third party website, taking the risk of getting scamed and banned eventually.
I say, let them. As long as I can FARM BiS items, which you cant as long as the AH is in the game. If you still cant do that even without the auction house ... well then RoS will bite the dust just like D3 did.
The demographic should be the guy who is playing the game, but the usual guy, not the one who spends 24 ours each day in the game or using money or playing the economy or what ever.
I am neither a friend of the auction house nor do I hate it, but I cant see how any changes, meaningfull changes can be done as long it exists.