Dishonored 1 and 2

Apologies for posting in this old thread, but I don't see much point in making a brand new one.

I've just finished playing through Dishonored 2, so here are some of my thoughts on it.

I agree that it should be played through as Emily. As she sees more of Serkonos and the hardships its citizens suffer (especially due to the Duke and the Grand Guard's brutality/corruption) she realizes how thoughtless an Empress she's been and how ignorant she was of the effects the Duke's rule has had on the people.

I like the addition of new non-lethal moves, such as the slide knockout, drop knockout and the deflect knockout. I also appreciate how you can move while strangling enemies, allowing you to move them into hiding spots before they've lost consciousness. Some of Emily's powers took a bit of getting used to but it didn't take too long. It's nice that the developers included a No Power option, though I can't imagine being able to complete the game with no detections and deaths without powers (especially that fucking Clockwork Mansion mission).

Enemies notice open doors that should actually be closed and notice if anything noteworthy is missing. They're a lot tougher as well and can insta-kill you when at low health, which gives more reason to avoid them or knock them out instead of fighting them. I was surprised that enemies can throw objects as well.

As for the main antagonist, not only is re-using Delilah lazy but I also found her to be underwhelming in this game. Her return is given a somewhat decent explanation but I felt that re-using her, along with the whole "regain name" plot again was a poor decision, not enough to kill the game but I feel if we hadn't gotten more of the world to explore and learn about the game would have suffered much more.

In the Brigmore Witches DLC Delilah was much more threatening and seemed a greater danger than the Lord Regent and his cronies ever were. In this game however she barely makes an appearance and it seems that she could have done much more to stop Emily but seems to think "She will fail, I will triumph!" You'd think Daud trapping her in a painting would have taught her something. Earlier in the game she's shown she can drag Emily to the Void and there are numerous times where she knows where Emily is yet does nothing to impede her progress.

In the original game, the non-lethal takedowns of targets were genuinely sadistic and put to lie the idea you were being "merciful" by not killing them. Here, some of them just feel too tame with rare exceptions. I think the only ones which live up to the original game are lobotomizing a man with his own machine and replacing another with their body double as they're dragged off to an asylum. One non-lethal takedown, arguably the most important one, gives the target everything they could ever want and I hated it.

I agree. Lady Boyle's and the Pendleton twins' non lethal fates in Dishonored 1 are particularly harrowing, whilst aside from Jindosh I can't really recall a terrible fate for anyone else in Dishonored 2. The last one, yes I can see where you're coming from, but in another light you can also argue it would keep said target from ever causing harm again.

Similarly, in the time travel level, there's a number of opportunities to change history which I found to be quite cool. The game doesn't point them out, either, but you have to figure them out for yourself.

This was a really cool concept (and yes at first I totally didn't think to knockout a key character to save them from their fate) and I really liked how it changed things when done right. I was taken by surprise to see a supporting character in better condition once I'd finished the mission (in fact I didn't notice until returning to the ship!).

Ultimately I did enjoy the game. Another feature I like is the Quick Save and Load functions, though the load times themselves were a bit too long for my liking. I'm glad I didn't buy this game when it first came out and I still would not recommend buying digital, which is still around £49.99, when you can grab much cheaper copies from Amazon or other places.
 

So... There wasn't much reason and motives to kill that alien-god-whatever in Di1-2, he was the best character in this, well, I guess game. And "Arkanes" decided to flush him into the toilet in favor of some vocal (mental) minorities. NOW, in this stand-alone DLC that was constructed from bits and pieces of deleted content (you know Bethesda) some STRONG AND INDEPENDENT AFRO-AMERICAN WOMAN for no reason just wants to kill a "god", to ascend herself, no less. Just right after Emily became a playble character, because of Harvy being so "tolerant" to SJWs.

Arkane Studios - biggest cucks in the industry.
 
You know, before I thought it was just the Social Justice Warriors who read way too much shit into things.

I'm not at all glad that's evened out.
Horseshoe effect.

I do wonder what will be the rationale in the DLC, it's intriguing. And Maegan/BIlly now has a Shadow arm. So I guess it's not canon to save Stilton.
 
Killing the Outsider is kind of funny as a premise because it really represents how utterly tone deaf the people at Arkane have to be. Normally, when someone is going to kill a god in a video game, you'd have an endless number of people who would be like, "Awesome, that's cool!" Except, the Outsider is the guy who dispenses cool powers to the heroes and we found out he was doing it for good reason in Dishonored 2.

I don't really know anyone who WANTS to kill him.

I love Dishonored, but the story has always been that franchises weakest element so I don't particularly care what they do with the narrative as long as the gameplay stays solid.

I like the story of the original game, which was simple but effective. I was a bit annoyed the original was just a repeat. Part of the problem with Dishonored is the world-building is the best part but the only characters I care about in the setting are Emily and Corvo. It's not strong enough to just make another game in the world.

Frankly, Daud and Billie are literally the only other characters I give a shit about and are being wasted as DLC.

Re: Billie's Shadow Arm

I believe she gets her godlike power because you altered time and its affected her.
 
Well he wasn't really doing it for "Good" in Dishonored 2. His motives weren't to prevent Delilah from becoming queen but to stop her from taking over the void as it's god. The Outsider has never been a force of good, he just kind of likes to instigate chaos by giving "interesting" people powers linked to their goals and state of mind. Killing him would stop that from happening in the future but I doubt Arkane would just kill their franchise like that.
And well, it's up to the player wether they kill him or not, isn't it? He is more an avatar of the Void, someone else might take his place, or he might becomes something different when "killed".
 
Killing the Outsider is kind of funny as a premise because it really represents how utterly tone deaf the people at Arkane have to be. Normally, when someone is going to kill a god in a video game, you'd have an endless number of people who would be like, "Awesome, that's cool!" Except, the Outsider is the guy who dispenses cool powers to the heroes and we found out he was doing it for good reason in Dishonored 2.

I don't really know anyone who WANTS to kill him.



I like the story of the original game, which was simple but effective. I was a bit annoyed the original was just a repeat. Part of the problem with Dishonored is the world-building is the best part but the only characters I care about in the setting are Emily and Corvo. It's not strong enough to just make another game in the world.

Frankly, Daud and Billie are literally the only other characters I give a shit about and are being wasted as DLC.

Re: Billie's Shadow Arm

I believe she gets her godlike power because you altered time and its affected her.

I agree for the most part. I feel like when the original game was in development, Arkane did the majority of the world building first and forgot to actually create a compelling story set in the universe.

"Fuck it. He's out for revenge."
 
Killing the Outsider is kind of funny as a premise because it really represents how utterly tone deaf the people at Arkane have to be. Normally, when someone is going to kill a god in a video game, you'd have an endless number of people who would be like, "Awesome, that's cool!" Except, the Outsider is the guy who dispenses cool powers to the heroes and we found out he was doing it for good reason in Dishonored 2.

I don't really know anyone who WANTS to kill him.
To be fair, he gives power to those that he finds intriguing, even villains, and upon giving them said power, sits back to watch what happens regardless of the consequences. On the other hand, he gets bored of people who abuse said powers for personal gain or abuses said powers based on his dialogue in Dishonored 1 and the Knife of Dunwall plus he does seem to prefer providing aid.

I do agree that the direction of the new DLC's story seems tone deaf. It's as if Arkane thought, "Let's characterize the shit out of the Outsider so that we can justify killing him for a rather stupid reason! That'll show the people we are just as kewl as every other triple-A studio!"

I'm not even sure why would Daud want to kill the Outsider. The Outsider did him a solid in the Knife of Dunwall (and following a pacifist playthrough, allowed Daud to redeem himself for murdering the Empress).
 

So... There wasn't much reason and motives to kill that alien-god-whatever in Di1-2, he was the best character in this, well, I guess game. And "Arkanes" decided to flush him into the toilet in favor of some vocal (mental) minorities. NOW, in this stand-alone DLC that was constructed from bits and pieces of deleted content (you know Bethesda) some STRONG AND INDEPENDENT AFRO-AMERICAN WOMAN for no reason just wants to kill a "god", to ascend herself, no less. Just right after Emily became a playble character, because of Harvy being so "tolerant" to SJWs.

Arkane Studios - biggest cucks in the industry.


fucking what, billy lurk is an established character..im so confused.

Cant wait for the DLC, love the series and I really am interested how they are going to design the levels and new powers.

If you ask me dishonored does have a weak main plot but I think themes and world building are excellent. Prey had good writing but Chris Avellone had a large effect on the games story/writing. Ending for Prey is kinda cliche but I dont really think it was bad or anything. I actually really have a hard time thinking of any issues with Prey. Only one I can think of for dishonored games is the story kinda sucking.

Id love if they made a huge standalone expansion like this for Prey as well all though I think we might just get regular DLC ala Dishonored 1.

Still arkane is one of my favorite devs right now and I really hope they go all out with huge levels and lots of interesting powers/weapons.
 
It's specially confusing this guy thinks it's "SOME BLACK WOMAN FOR SOME REASON!" despite the trailer stablishing it's a plan of Daud's whom Billy Lurk is stablished to be on the lookout for in the base game...
 
Perhaps Daud or Billie becomes the next Outsider, he mentioned how he himself was sacrificed and was reborn again in the void several thousand years prior so it stands to figure you kill him and you become him so to speak. Going foward the next game has a new Outsider who bestows powers on the next chosen etc.

Anyone else feel that this was ripped out of Dishonored 2 dlc and cobbled together into its own game. They are even selling a version of this game with Dishonored 2 bundled in.
 
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Here's hoping the increased price of this DLC means it will be just as long as the 2 DLCs combined.

It probably will be, the 2 1st game dlc's as you said were essentially a game on their own. Maybe its longer or has some new mechanics. Regardless im fine with the price considering im getting more arkane games which im always okay with.
 
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