Do you think Obsidian considers Fallout 3 canon?

What's silver kettle for?
Means I drink and enjoy tea quite a lot. If the Kettle was golden it means I REALLY enjoy and drink tea a lot. But due to health problem I had to cut tea back quite a bit. :roffle:
I’ve heard this before but I never remember Caesar saying this. When does he say this, and what does he say exactly?

Also, what were the two factions within the Midwestern Brotherhood fighting about?
He mentions the Brotherhood in the East, including how the legion has captured some of them:
The Brotherhood seems to have formed not long after the great atomic war. It's hard to know - they care little for history.
Some of the Brotherhood scribes we captured further East didn't even know the name of their founder, Roger Maxson.
This is a direct jab at one of the things Fallout Tactics got wrong in the lore (and was criticized a lot because of it). In Fallout Tactics the BoS think they came out of a Vault or something like that, breaking the lore of the origins of the BoS and it's creator Roger Maxson.

Even FO3's BoS know they were created by Maxson.

And it makes sense that the Legion has captured Midwest BoS members, since the Legion's territory has borders with the Midwest BoS territory:
al5i2qW.jpg

It wasn't two factions in the Midwest BoS fighting, it was the original BoS that divided itself in two factions. One wanted to stay the way they always were, isolated, the other one wanted to open their doors and recruit outsiders, due to the decline of the BoS numbers.
The faction that wanted to openly recruit others from the wasteland got sent to eradicate the remnants of the Master's Super Mutants (basically this faction was exiled and sent on a suicide mission), and left using zeppelin-like airships. Because of a massive thunderstorm, those airships got off course and ended up crashing in the USA's Midwest and the survivors formed the BoS in Fallout Tactics.
 
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Yeah they're actually really bad at it.

So many people say that worldbuilding is their strong suit it makes me wonder if we're working from different definitions or something.
I meant worldbuilding in terms of maps. Like I always though the capital wasteland map and the Pitt map were well did in a way. Even if it was a damn theme park visiting locations
 
I meant worldbuilding in terms of maps. Like I always though the capital wasteland map and the Pitt map were well did in a way. Even if it was a damn theme park visiting locations
Yeah that's... not at all what the term worldbuilding is. Worldbuilding refers to things fitting together in ways that make sense. Making the game world feel plausible and real.
 
Yeah that's... not at all what the term worldbuilding is. Worldbuilding refers to things fitting together in ways that make sense. Making the game world feel plausible and real.
Ah, my slip up. What would the term be if I'm referring to maps? Should I just say maps?
 
World design would be more appropiate. And even then, the Capital Wasteland is terribly designed with a lot of the placement of locations making no sense. Why is a den of deathclaws doing in the middle of map right next to locations with people? Why isn't it in a corner of the map like it should be? Bethesda basically placed a lot of the locations without any cohesion or thought process on how they would make sense being next to each other, and it leads to a lot of locations not even recognizing each other's existence even though they are right next to each other. It's like it's a theme park or something.

Bethesda makes cool looking locations and not actual well designed worlds.
 
Why is a den of deathclaws doing in the middle of map right next to locations with people? Why isn't it in a corner of the map like it should be?
I agree, quarry junction is terrible. Ruined the reveal of deathclaws by just smacking you in the face with one at the beginning like Fallout 4 did. Should have just extended Utobitha out instead.
 
I agree, quarry junction is terrible.
That doesn't have anything to do with what i said. And Quarry Junction isn't in the beginning of New Vegas, it's actually somewhat far away from Goodsprings, so not even the same thing as Fallout 4 just putting a Deathclaw in the beginning of the game.

I was refering to Old Olney in Fallout 3 apparently having Deathclaws for a long while and no one gave a shit about it. The nearby locations just go on their business, not caring that they might be killed by a bunch of dinosaurs. At least Quarry Junction has people fleeing the nearby locaitons and whoever remains in Sloan is waiting for the NCR to send to soldiers to clean Quarry Junction while constantly fearing for their lives.
 
Tou could really just stop at deathclaws being in DC at all really XD
And then on top of that the locations were wonky.

Seems like tes has always gotten Bethesdas best effort on all fronts. I still like to try and imagine. Fallout made by the Morrowind team.
 
That doesn't have anything to do with what i said. And Quarry Junction isn't in the beginning of New Vegas, it's actually somewhat far away from Goodsprings, so not even the same thing as Fallout 4 just putting a Deathclaw in the beginning of the game.

I was refering to Old Olney in Fallout 3 apparently having Deathclaws for a long while and no one gave a shit about it. The nearby locations just go on their business, not caring that they might be killed by a bunch of dinosaurs. At least Quarry Junction has people fleeing the nearby locaitons and whoever remains in Sloan is waiting for the NCR to send to soldiers to clean Quarry Junction while constantly fearing for their lives.

i'm pretty sure Old Olney is pretty remote away from other settlements its' closest one being Republic of Dave though it's still pretty far from old olney. could be wrong though...
 
770

It's not even remotely far away. To add further salt to the wound, Dave goes there if he loses the election and declares it the New Republic of Dave. The man goes to a town infested with Deathclaws on his own accord.
 
World design would be more appropiate. And even then, the Capital Wasteland is terribly designed with a lot of the placement of locations making no sense. Why is a den of deathclaws doing in the middle of map right next to locations with people? Why isn't it in a corner of the map like it should be? Bethesda basically placed a lot of the locations without any cohesion or thought process on how they would make sense being next to each other, and it leads to a lot of locations not even recognizing each other's existence even though they are right next to each other. It's like it's a theme park or something.

Bethesda makes cool looking locations and not actual well designed worlds.
Yeah spot on!
 
770

It's not even remotely far away. To add further salt to the wound, Dave goes there if he loses the election and declares it the New Republic of Dave. The man goes to a town infested with Deathclaws on his own accord.

did he know it was infested by deathclaws though?
 
did he know it was infested by deathclaws though?
Which proves what Norzan is saying. He has a settlement near a Deathclaw lair, he knows about Old Olney and doesn't know about the Deathclaws? Doesn't make much sense.

Not to mention that Old Olney is a much better place for the Republic of Dave to be located. It has actual buildings and it's easier to defend than just have a fence around a couple of shacks, so it would make sense that Dave knew about the Deathclaws, and that is why he didn't relocate his republic there before he lost the election.

You can find him right in the middle of Old Olney. The place that is surrounded by Deathclaws. Also he chooses to stay in what looks like a storage area for the Deadthclaws to keep their food. It's full of gore and bodies of settlers and raiders:
7WtRBps.jpg
The place he stays is right where at least 2 Deathclaw patrol routes are set to pass by (and the Deathclaws respawn in Old Olney). It's impossible for the Deathclaws not to see him. And for him not to see them too.
 
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Yeah they do respect it at some extent and declare it canon, they don't hate bethesda like the cancerous part of the FNV community says, that would be extremely unprofessional and unmature lol.

Adams Air Force base is referenced in lonesome-road and includes even more references like the hellfire power armor and colonel autumn in ED-E's logs.

Veronica references the D.C Chapter with the war between lyons's chapter and the outcast, and she specified it was back east, not midwestern, the midwestern chapter only happened because of a suicide mission with very poor intel, it wasn't a civil war at all.

And they also keeped a lot of things they could easily scrape, example is the ghoul reavers, the chinese stealth suit (they turned it into a major questline item in OWB and secret armor hidden in hoover dam) they also planned to add that food cleaning item moira gives you on FO3, inside the REPCONN basement with the nightkin on NV, but due to scripting problems it didn't worked and they removed it, shit they would even include legacy content if you had fallout 3, it shows they didn't hated it at the point of not considering it canon out of spite.
 
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Veronica references the D.C Chapter with the war between lyons's chapter and the outcast, and she specified it was back east
She never mentions East at all.
By her description it could even be the Brotherhood of Steel in Fallout: Brotherhood of Steel:
We've had people go rogue, though, and start helping people. One chapter had a small civil war over it. We take our isolationism seriously.
Notice how she says a chapter had a small civil war. But in Fallout 3 the Outcasts are only formed after the West Coast BoS cut all contact with the East Coast BoS and becomes unreachable.
It's only after this that the "civil war" happens in FO3, so Veronica would have no way of knowing about the Outcasts.
 
She never mentions East at all.
By her description it could even be the Brotherhood of Steel in Fallout: Brotherhood of Steel:

Notice how she says a chapter had a small civil war. But in Fallout 3 the Outcasts are only formed after the West Coast BoS cut all contact with the East Coast BoS and becomes unreachable.
It's only after this that the "civil war" happens in FO3, so Veronica would have no way of knowing about the Outcasts.

Yeah the refrences to 3 are very indirect other than the ED-E Logs. If you took the most West-Coast lore grinch approach, all you know of "the east" post-war is the following:

  • The Enclave were at one point alive out there
  • They were at war with someone at a place called Adam's Air Force Base
  • They were developing "Hellfire Power Armor" and Eyebots
That's it.

The Brotherhood civil war could even be in California for all you know, since we know the West has multiple chapters.
 
Is Dave going to the deathclaw area really any worse than any of the wonky stuff in Fallout 2, or even meant to be taken seriously? Seems deliberately ridiculous and too much is being read into it. I didn't even know this till now.

On the topic of references to 3, I really like the idea of a BOS internal conflict resulting in some kind of political and ideology struggle ultimately leading to armed conflict/assassinations for some chapters. If they have the numbers the side in favor of opening up and either trading with outsiders and offering services would win out. Seems a better way to go than to just have the BOS die out, or whatever. They don't have to be altruistic knights like in 3, but making them not dead set on locking themselves in a box and dying is a better use of the idea. Not sure if people don't like their use in the east, or just how they're written. Both?
 
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