640x480 mode is just plain crap. I think it actually runs faster at 800x600.
They did borrow a lot from System Shock 2 and Half-Life. And it's too dark. I usually never complain about darkness, since it's mostly here and there and devs give you a good torch or a flashlight, but in Doom 3 it's dark EVERYWHERE, and a flashlight doesn't reduce the eye strain. I wonder if the cool lighting effects Doom 3 has cannot be appreciated at normal day lighting - that does not bode well for games based on its engine.
They did borrow a lot from System Shock 2 and Half-Life. And it's too dark. I usually never complain about darkness, since it's mostly here and there and devs give you a good torch or a flashlight, but in Doom 3 it's dark EVERYWHERE, and a flashlight doesn't reduce the eye strain. I wonder if the cool lighting effects Doom 3 has cannot be appreciated at normal day lighting - that does not bode well for games based on its engine.