Doom by Bethesda??

Discussion in 'General Gaming and Hardware Forum' started by Sduibek, Jul 26, 2012.

  1. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
  2. Sub-Human

    Sub-Human -

    May 31, 2011
    As much as I wouldn't like for Bethesda to touch anything, they're being publishers here only.
     
  3. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    yeah, they are as well publishers. Does not mean they really will develop the game.

    By the way ... isn't this kinda the wrong section of the forum?
     
  4. Brother None

    Brother None This ghoul has seen it all
    Orderite

    Apr 3, 2003
    Uh, Bethesda owns id. You're a little behind on the uptake, Sduibek.
     
  5. coliphorbs

    coliphorbs Look, Ma! Two Heads!

    330
    Jun 2, 2008
    Doom 4 was in conception before Bethesda even acquired id Software.
     
  6. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    Next thing you tell me is that EA is gonna release the next Bioware game!
     
  7. Dragula

    Dragula Stormtrooper oTO Orderite

    Nov 6, 2008
    Just what I thought, hahaha. OMG ZE NEWS!
     
  8. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    Why would id need any help from anyone?
     
  9. Ohaimerk

    Ohaimerk Venerable Relic of the Wastes
    Orderite

    Mar 30, 2009
    In the game development business there are the people who make the games and the people who sell it. Look at the doom 3 wiki page, id was the developer while activision was the publisher. It's a bit like the situation with obsidian and bethesda with new vegas
     
  10. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    And to those saying this is old news, suck it. I don't know everything about everything all the time. Derpderp. Big jerks! ::cries::

    Formerk but why? Id shouldn't need help from anyone, I would be surprised if they weren't all bajillionaires, what with singlehandedly creating almost twenty years of a genre with both Doom and Quake, as well as the movie. Especially a douchebag fuckoff loser like Bethesda. They are the gaming industry equivalent of Scumbag Steve, just like Activision-Blizzard and I assume others.

    EDIT: And why would they sell to Bethesda anyway. I just don't understand this at all. But, I can guess: Money Money Money
     
  11. Stanislao Moulinsky

    Stanislao Moulinsky Vault Fossil

    Jul 16, 2009
    I remember Carmack saying he did it because he wanted to concentrate on development alone.
     
  12. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    Hmm.

    Totally off-topic: That Cosby quote is really great.
     
  13. Ilosar

    Ilosar Vault Fossil

    Apr 20, 2010
    A business needs money to survive. Imagine that.

    In the current scenario, id has no money, but Bethesda has. So Bethesda buys id, publishes their games, a take their cut of the profits. Since Beth handles everything else, id can also now concentrate on the conception, and ignore the rest, such as marketing. Of course, it also means they need to answer to Bethesda execs, because it's their money after all.


    The movie that was a flop? Also, creating a game 20 years ago hardly guarantees revenues today. Doom may have a been a genre-creator, but that hardly means every single FPS ever pays royalties to id.
     
  14. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    The part about calling the shots is obviously what I'm concerned about. As we all know, Bethesda makes good decisions for their wallets but shitty decisions for the gamers and fans.

    As far as the other stuff...

     
  15. .Pixote.

    .Pixote. Antediluvian as Feck
    Modder

    Sep 14, 2009
    Who really cares, just boot up the oldies and enjoy. Id haven't been any good since Quake 3, and ZeniMax bought them for over 100 million I think. I'm sure Doom 4 will have plenty of bells and whistles, but there's a good chance it will be another mediocre effort from Id. They need to hire Warren Spector and Ken Levine.

    http://en.wikipedia.org/wiki/Warren_Spector

    http://en.wikipedia.org/wiki/Ken_Levine_(video_game_designer)
     
  16. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    right. Because doom was such a rich and deep franchise in the first place.

    Dude I hate Bethesda as much as you. But really doom was always a shallow shooter with barely any story attached with the only target to kill creatures. I think that fits rather well to Bethesda since they do shallow first person games with killing creatures in mind.

    I would not be to much worried. For example quite a few have been a bit disappointed by Rage. I don't think ID needs Bethesda to make mediocre content.
     
  17. Arden

    Arden Still Mildly Glowing

    250
    Feb 26, 2010
    What Crni Vuk said. There is not much to fuck up in a straight shooter. And the setting is right up Bethesdas alley. Good/Evil, simple story, not much lore to piss on… brighten up the marine armor a bit so it resembles a shining knight's one, add some daddy-issues and you are good to go. Apart from that, Bethesda is the publisher and that is frankly the one area where they excel: hype like fuck and sell shit. I don't mind Bethesda as a publisher. It's development that they suck at.

    Now, if they would be involved on the technical side… imagine hellknights standing in a corner, staring at walls, falling out of the sky, demons flying backwards, clipping issues…. *shudders*.
     
  18. 34thcell

    34thcell Look, Ma! Two Heads!

    333
    Sep 22, 2008
    By modern standards Doom has great level design, in that you feel like you're traversing a complex, rather than a corridor made to look like one. They might of already fucked this with Doom 3 though, I haven't played it.
     
  19. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    You should at least check it out for a few minutes, to see if you like it. I liked Doom 3 a lot. It's funny, a lot of people bitched and moaned about the sucky AI, but in that way it stayed 100% true to the series -- monsters appeared and were triggered by scripts, events, switches, etc., and the monsters that were there from the beginning generally didn't move around until alerted to your presence. I think they did a great job of modernizing the exact AI of Doom 1 and 2, but apparently people didn't care and wanted Far Cry-level AI (remember these were released roughly the same year) from what was originally a mindless, but frantic and epicly awesome, shooter -- not a doging-behind-cover tough-AI-that-seeks-and-destroys game.
     
  20. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    same here I really liked doom 3. A mindless shooter. What more to expect?

    Also level design is "ok" in doom 3. I really love the look of the levels.