The main thing I'm worried about with an open world stealth game is that it's either going to make the game too easy or I'm going to break the game too easy. At least in previous games the levels were designed around specific ways of getting in and took account different people's play styles (pure stealth, run & gun & CQC, mixture of both). With open world, though it's probably still possible to do that, it's also easier for the designers to accidentally create holes in the level design and allow players to exploit them. That's mostly what I'm worried about.
It reminds me more of Read Dead Redemption more than anything. I think they took a small step with this in MGS4, at least in terms of map size. and with Peace Walker with multiple locations encompassing one mission area, though limited by the technology, possibly. I doubt they'd the C&C mission freedom as far as alpha protocol, but that sure would be interesting.
Actually, now that you mention it, there were parts that in the trailer during the gameplay segments that were fast-forwarded before showing off that there is an in-game clock. Would be a shame if that's the case then, even if for a few segments unless they do something to make them less of a drag. I can only wait for them to show off more gameplay to know more.
Meh, only games on that show I'll every buy is Dragon Age: Inquisition. Maybe the Director's Cut of Human Revolution if they hassle to make it on PC. E3 has always been a console show first and foremost anyway.
Another cool thing on E3: Take on Mars. I will buy this so hard. Also the Deus Ex: Human Revolution Director's Cut is going to be released for PC too and features reworked boss battles and the missing link dlc is includet into the main story, etc. I will play the shit out of it very hard. Can't wait.
I'm a bit baffled as I can't come up with a good reason why someone would buy a 3rd game in a series of 2 crappy releases BW one can love or hate, but DA series is snooze-worthy at best. It's foolish to confuse mismatch of personal and cultural preferences for "bad developers". Also, you haven't really tried to look for interesting Japanese games, have you. Cause if the extent youf your experience with Japanese games is MGS and FF series, then it's also pretty ignorant. P.S. "Fallouts and Torments"? Japan probably makes more story-driven choice-and-consequence games per year than the Western game industry did per decade - and same goes for tactical turn-based games. Granted, the two are mixed together less often, but that's just how it goes when people from a very different tradition of gaming take a stab at a hybrid genre.
"Different strkoes for different folks" isn't the same as "japanese developer aren't good". Even if all their output was all non-completely-serious in tone (which isn't true) Frank Miller's Batman isn't inherently superior to Adam West's Batman, they are just different. AND. There are A LOT of genre where japanese completely obliterate western developers, but I guess they aren't the genres you like/play.
Maybe because it's my opinion, but I guess that would be too simple an explanation. People simply cannot like Fallout, The Witcher and Dragon Age games at the same time. Heresy!
Koji is such a bitch when its about that. oh, we will do a PC version, then we will not do it, then we maybe do it, its not a priority, and 4 years before development he says again that they will do a PC version ... seriuosly. Either do it. Or dont. There is no try.