Brother None said:
You know better than that, Hoka, putting "idiot" in the quote marks isn't funny, and we don't like personal attacks on journos. Attack the opinion all you want, not the person.
HoKa said:
The same idiot said:
<blockquote>Fallout 3 is great because it shows the modern gamer why the role playing title can be enjoyed without worrying about stats, gear or very long dialog tree.</blockquote>
In other words, not being a role-playing game.
An Action Role Playing Game, perhaps. I never really got logic like this much either, essentially he's saying "it's great because it hides everything that makes it an RPG". Uh ok then
To play devil's advocate for a moment, I think what he's trying to say is that by easing the process of starting up an RPG - simpler number crunching, simpler interface, a bit of hand-holding - gamers who've never touched the RPG genre before might give it a shot and say "Oohh... hey, this is kind of fun. Say, I should see if I can find an Intermediate or Advanced leve-difficulty RPG - even more complex numbers would be fun!" I could be a gateway drug, is what I think he's saying.
Where I disagree with him is that this is nothing new. The market is inundated with games like Zelda* or Fable**, that offer the player RPG-lite, and it's not as if this 'compromise' (which really wasn't a compromise, when you think about it - the console kiddies got everything they wanted, while we just got a few left over scraps thrown to us) - ahem - it's not as if this compromise is anything new. It's been done a hundred times before, there's a new RPG-lite released every couple of months...
So why would you do it to Fallout? One of the most involved and complex RPGs ever made - why would you dumb it down for them, when they already have plenty of other options? Implying that it will lead to greater interest in RPGs is disingenuous.
Ausdoerrt said:
I'd love to come up with other examples of roleplaying in Diablo but I really can't. Maybe I have not played it enough. It seems like the game is generally about power-leveling.
One of my friends was hugely into Diablo back in the day, and he described the game as 'card collecting.' (He also said I "Don't Get What The Game Is About" when I asked what the ontological effects were of killing two of the three primevils.)
*Zelda's a great series, I ain't saying otherwise - but it's still RPG-lite
**Fable: Never played, never will, I hear it sucks. Maybe I'm wrong, maybe I'm xenophobic and prejudiced, but I don't care.