Elite Riot Armor, Joshua's or Armor of the 87th Tribe?

I think the key to defeating people in power armor isn't puncturing the armor, but finding a way to exploit whatever weak spot it has or the person controlling it has.

In WW2, Russian infantry was often ill-equipped to deal with German tanks, but at times we able to improvise ways of disabling them even if they would never actually puncture the armor. The molotov cocktail for example was useful as way of attacking the crew inside the tanks with fire, by having flammable liquid pass through the slits used for vision or breathing. Other options included destroying the treads or even prying open the hatches with crowbars. Obviously these tactics cost a great deal of human life, but were all things that could work eventually.

In dealing with power armored troops you'd want to find similar weaknesses to exploit. Examples could be the power supplies, the breathing apparatus, blinding attacks, destroying their weapons. Even things like crude pit traps could be effective at immobilizing heavily armored troops.
 
ramessesjones said:
I think the key to defeating people in power armor isn't puncturing the armor, but finding a way to exploit whatever weak spot it has or the person controlling it has.

In WW2, Russian infantry was often ill-equipped to deal with German tanks, but at times we able to improvise ways of disabling them even if they would never actually puncture the armor. The molotov cocktail for example was useful as way of attacking the crew inside the tanks with fire, by having flammable liquid pass through the slits used for vision or breathing. Other options included destroying the treads or even prying open the hatches with crowbars. Obviously these tactics cost a great deal of human life, but were all things that could work eventually.

In dealing with power armored troops you'd want to find similar weaknesses to exploit. Examples could be the power supplies, the breathing apparatus, blinding attacks, destroying their weapons. Even things like crude pit traps could be effective at immobilizing heavily armored troops.

Obviously this requires a lack of combined arms. You can't always rely on Hollywood Tactics, tho.
 
ramessesjones said:
In WW2, Russian infantry was often ill-equipped to deal with German tanks, but at times we able to improvise ways of disabling them even if they would never actually puncture the armor. The molotov cocktail for example was useful as way of attacking the crew inside the tanks with fire, by having flammable liquid pass through the slits used for vision or breathing. Other options included destroying the treads or even prying open the hatches with crowbars. Obviously these tactics cost a great deal of human life, but were all things that could work eventually.

Fun fact: the Molotov cocktail was invented by the Fins during the Winter War as an improvised method to attack Soviet tanks. It was then adapted by Soviet infantry for their own ends.
 
Tagaziel said:
Fun fact: the Molotov cocktail was invented by the Fins during the Winter War as an improvised method to attack Soviet tanks. It was then adapted by Soviet infantry for their own ends.

Of course, it still requires unsupported tanks to burn out. And while the Soviets didn't ever really learn not to over-rely on tanks, their enemies haven't.
 
Soviet tactics did include massing tanks, but they were never left to fend for themselves. The Finnish theatre of war simply made it impossible for green Soviet infantry, underequipped and untrained, to effectively counter Finnish winter troopers.
 
Also, molotov cocktails were typically thrown over the radiators in order to fuck up the engine (and the fuel and the magazine) as opposed to hoping the mess up the crew compartment that way.

also finns and russians would be baller as hell and wait for a tank to drive over them so they could shoot it's soft underbelly with their mosin nagants.
 
Also, molotov cocktails were typically thrown over the radiators in order to fuck up the engine (and the fuel and the magazine) as opposed to hoping the mess up the crew compartment that way.

Which would be a lot like attacking those big ugly power supplies on the backs of the power armors.

In general my main point was that indestructible armor is never really indestructible as there as always weaknesses to exploit, whether it be power, vision, breathing, weapons, mobility or people inside. Obvious combined arms and better tactics help minimize these weaknesses, but in the case of single dude running around the wasteland in power armor, someone will eventually find a way to take them out.

Also for play balance Fallout and Fallout 2 power armor made for the annoying mechanic of being indestructible until the random armor bypass critical, which is a I suppose is a realistic enough model of how it would work, the lucky bullet finding its way through the eye slot or joint or whatever, but it is not really the most fun way to play.

This could still be ok though if there was a tactical element in the game the got around this though, like ammo type that negated the armor, like the Pulse weapons that started popping up more and more in New Vegas or a more general use type like plasma that was still fairly effective against it and was available to both the player and enemies.
 
ramessesjones said:
Also for play balance Fallout and Fallout 2 power armor made for the annoying mechanic of being indestructible until the random armor bypass critical, which is a I suppose is a realistic enough model of how it would work, the lucky bullet finding its way through the eye slot or joint or whatever, but it is not really the most fun way to play.

Sadly,the armor piercing crit was grade 2,3,4,5 and 6 was instant kill. So... with better crits, pretty much EVERY crit you made was either armor piercing, or (20% of them) instantly killing. What's worse, with sniper, every hit was pretty much crit, so... armor was severly underpowered in F2.

however, armor is much worse in FNV. Oh, and to answer OP's original question: Ulysses' Duster is the best armor in this game.
 
Tagaziel said:
Soviet tactics did include massing tanks, but they were never left to fend for themselves. The Finnish theatre of war simply made it impossible for green Soviet infantry, underequipped and untrained, to effectively counter Finnish winter troopers.

Well standard procedure dictated that the tanks shouldn't be left to fend for themselves but the finnish exploited it: when the soviet attack commenced then at first the finnish would let the tanks through the line then supress the following infantry with mortar/machinegun etc fire, effectivly cutting the tanks from cover. After that they would continue with the eradication of the tanks. One old veteran commented that it was like a shooting range after that. This was especially used at the Mannerheim line.
 
Although those 3 armors are the best, I still prefer my character to immerse in whatever background I implanted in them. If their allegiance is BoS, I'll let him/her wore recon/power armor. If he is a damn wicked SOB, I'll let him wear metal armor reinforced. And if she is a survivalist, I made her a gecko leather armor!

It's a role-playing game, so I don't mind too much. Ulysseus & Courier duster are cool, but wore me out quickly.
 
I really like Joshua's armour. Sure it isn't as strong as others but it looks good with the 1st Recon beret and I took all the light armour perks. NCR Courier's armour is pretty sweet too.
 
I'm gonna pick Elite Riot Armour, and I think that a hat would go good on it, someone in NMA onece said that it the elite riot helmet would look good with a cowboy hat if they would fix the clipping problem but not the glitch, I agree with you, also I can not be bothered to find out who you are anymore, im just lazy, so to whoever you are :clap: :clap: :clap: :clap:
 
Scorched Sierra is my favorite looks wise, I know people think it looks stupid, but it reminds me of boba fet. It seems very NCR patriotic. Also, it may not be colored properly for war, but a commanding officer doesn't go out of the field until after battle. Generals in iraq and such have medals, not practical for war, but it shows that you paid your dues
 
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