Oops, sorry, got a little sidetracked with other stuff:
It might be a bit tricky because I'm adding quite a lot of new stuff (scenery - walls) to the next build (RP 2.2), the RP is still a work in progress. Next will come the new critters - backgrounds - talking heads...it's a lot of work. After this build is up and running I will see what I can do, but I need to know exactly what artwork is involved.
Ok, thanks, it's not a big priority, I can make without it. It just would make my work easier, at the cost of making your work harder! So don't sweat it.
But maybe I am not the only one to use the rp build as the ultimate source of ready to use content for their build?
I was thinking of this walls:
http://www.megaupload.com/?d=SXSGG91O
Oooh this looks so exciting. I would realy love to help but I am not into any computer technical stuff.
Its very likely not needed but I GM for many years now and I am very good in designing persons and their character.
Anyway, is this kind of help needed I would be glad to contribute and if not best of luck, I would realy love to see this.
Thanks, right now we try to concentrate our work on making the design doc we already made into the game, but if that's ok with you, I might come back to you for the correction of our english dialog and stuff!
I am myself a big of what you do, first Citizen! Don't let the NCR thread on your feet!
Well it's cool, really cool bro', like you know...
Just don't change anything on the shelter maps! they looks awesome! don't modifify anything, it's just perfect!
We might change a detail or two toremove some original graphic but yeah, they will stay the same! Huge fucking load of work to make those!
About the bunker short movie, I know it isn't yours and you'll only be using the first 2 minutes, but I have to say there are some plot holes in it. FWIW, my comments:
- After Marie is initially contacted the other guy should have kept communicating with her for several days in order to gain her trust (this could be done with some fade in and fade outs and some narration).
- It's hard to believe she was the only one to reach that bunker in time. How does she even know about it? She's just an ordinary person. Where are the hot shots that built and that wanted to stay in that bunker during the WWIII? Not even one survived?
- Wasting missiles in a single bunker with a single person because she might be infected? Does not compute. What about all the other contaminated people living outside the bunker?
I am not going to answer too much on this, cause it's not my place, just going to say that, well, it's a short movie, so there maybe some shortcuts in it, add to that the fallout hommage in it...
But for the last comment, I disagree.
- From suicidal tendencies to an obstinate desire to live in such a snap?!
Yes. She hadn't any motivation to live anymore. She just needed one.