Everyone ready for the Fallout 4 awards?

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http://thegameawards.com/ I really hope I'm wrong and they lose, not that it matters all that much at this point though. That award show is one of the biggest jokes in the industry, or at least it was last year and the year before and the year before that... Probably still will be but I figured it's worth posting because of their history of sucking up to Bethesda. I really hope this year people start to break the tradition, we already saw it before when IGN gave Portal 2 GOTY over Skyrim, which threw some fanboys into a frenzy. Anyone else going to watch this shit?
 
I don't know, I would put my money The Witcher before I would FO4. I wouldn't say FO4 was panned, but it did get a lukewarm reception from critics, especially compared to the near universal praise of Skyrim
 
I don't know, I would put my money The Witcher before I would FO4. I wouldn't say FO4 was panned, but it did get a lukewarm reception from critics, especially compared to the near universal praise of Skyrim
The people actually playing the game sure panned it - 5.4 on PC and below 6 on both consoles.

Fallout 4 wins "Best use of loading screens" because even on my SSD loading times are so long I can still read them.
 
The awards themselves don't really mean anything. I stopped giving a shit when Megan Fox won best voice actor over Claudia Black some years ago. I watch it now because there's usually some sort of world premiere that I'm interested in seeing. Pretty much the same reason why I still take an interest in E3.
 
I don't take these "awards" seriously especially when they gave Mass Effect 3 a shit ton of rewards even though that game was a mediocre piece of garbage that tried too hard to be a Gears of War clone and had the most insulting and worst ending ever made by human hands.
 
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There are really only two "Game Awards" shows that mean anything, and they don't take place until the spring (the D.I.C.E. awards and the GDC awards.)

"The Game Awards" is just the successor to that embarrassing award show they had on Spike TV (where they didn't talk about most of the awards, to make room for skits and trailers for upcoming games.)
 
I don't take these "awards" seriously especially when they gave Mass Effect 3 a shit ton of rewards even though that game was a mediocre piece of garbage that tried too hard to be a Gears of War clone and had the most insulting and worst ending ever made by human hands.
Why did people have such a high standard for the ending to that game? I mean, most video games conclude in an unsatisfying way. I was more disappointed with a lot of stuff that happened in the game before the end.
 
I'm sure it'll get worst performance on a terrible looking game that looks like it was made in 2008 award.
Yeah I don't care about those awards.
 
I don't take these "awards" seriously especially when they gave Mass Effect 3 a shit ton of rewards even though that game was a mediocre piece of garbage that tried too hard to be a Gears of War clone and had the most insulting and worst ending ever made by human hands.
Why did people have such a high standard for the ending to that game? I mean, most video games conclude in an unsatisfying way. I was more disappointed with a lot of stuff that happened in the game before the end.

I was too but the ending was a slap in the face for everything you fought for and against through out the entire Mass Effect series. Casey Husdon and Mack "The Hack" Walters wanted so bad to copy Deus Ex and have their ending be as thought provoking as it but it ended up falling flat on its face.
 
No. The awards are not based around technical merit, but mass appeal. The times when that's not so are rarer than shiny Pokemon. That said, I'll be too busy blowing shit up in Just Cause 2 & 3 and playing Xenoblade Chronicles X to pay much attention.
 
I don't take these "awards" seriously especially when they gave Mass Effect 3 a shit ton of rewards even though that game was a mediocre piece of garbage that tried too hard to be a Gears of War clone and had the most insulting and worst ending ever made by human hands.
Why did people have such a high standard for the ending to that game? I mean, most video games conclude in an unsatisfying way. I was more disappointed with a lot of stuff that happened in the game before the end.

I was too but the ending was a slap in the face for everything you fought for and against through out the entire Mass Effect series. Casey Husdon and Mack "The Hack" Walters wanted so bad to copy Deus Ex and have their ending be as thought provoking as it but it ended up falling flat on its face.
I can understand them not wanting a cliche ending to the trilogy. But it might have been preferable to what we got.
 
I don't take these "awards" seriously especially when they gave Mass Effect 3 a shit ton of rewards even though that game was a mediocre piece of garbage that tried too hard to be a Gears of War clone and had the most insulting and worst ending ever made by human hands.
Why did people have such a high standard for the ending to that game? I mean, most video games conclude in an unsatisfying way. I was more disappointed with a lot of stuff that happened in the game before the end.

I was too but the ending was a slap in the face for everything you fought for and against through out the entire Mass Effect series. Casey Husdon and Mack "The Hack" Walters wanted so bad to copy Deus Ex and have their ending be as thought provoking as it but it ended up falling flat on its face.
I can understand them not wanting a cliche ending to the trilogy. But it might have been preferable to what we got.

The real problem is that Casey Hudson lied to the players faces about it, repeatedly. Mass Effect had this similarity with Fallout that your choices mattered. What you did, who you saved, who you sided with, it all mattered, and it would impact the end of this epic they were crafting. Then we got to the end of the final game... and none of it mattered. Literally three different endings, stolen straight from StarGate SG-1, with different color hues.

People were pissed.

I was pissed.

The series up to that point was easily 120 hours just to get to that point if you started at 1 and went all the way through for a single playthrough, and to have none of your choices matter, none of what you did matter. And they had proven they could make your choices matter. Because in 2 they did, choices in ME1 affected the world of 2, and so the result was a slap in the face of gamers.
 
I don't take these "awards" seriously especially when they gave Mass Effect 3 a shit ton of rewards even though that game was a mediocre piece of garbage that tried too hard to be a Gears of War clone and had the most insulting and worst ending ever made by human hands.
Why did people have such a high standard for the ending to that game? I mean, most video games conclude in an unsatisfying way. I was more disappointed with a lot of stuff that happened in the game before the end.

I was too but the ending was a slap in the face for everything you fought for and against through out the entire Mass Effect series. Casey Husdon and Mack "The Hack" Walters wanted so bad to copy Deus Ex and have their ending be as thought provoking as it but it ended up falling flat on its face.
I can understand them not wanting a cliche ending to the trilogy. But it might have been preferable to what we got.

The real problem is that Casey Hudson lied to the players faces about it, repeatedly. Mass Effect had this similarity with Fallout that your choices mattered. What you did, who you saved, who you sided with, it all mattered, and it would impact the end of this epic they were crafting. Then we got to the end of the final game... and none of it mattered. Literally three different endings, stolen straight from StarGate SG-1, with different color hues.

People were pissed.

I was pissed.

The series up to that point was easily 120 hours just to get to that point if you started at 1 and went all the way through for a single playthrough, and to have none of your choices matter, none of what you did matter. And they had proven they could make your choices matter. Because in 2 they did, choices in ME1 affected the world of 2, and so the result was a slap in the face of gamers.
Trilogies should just not be done in video games anymore. Fallout got it right - their games are independent stories set within the same universe. That leaves much more room to work with and much less room for ruining a franchise. When you have a trilogy, the first game is a huge success and then EA takes over and decides to milk it for all its worth and it turns to sh**. At least with Fallout, there is a chance for redemption because the stories told are all independent of each other. You can't undo Mass Effect 3.
 
I think I know who is ready

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