Great mod, however, (sorry if this was stated before, but going thru so many pages..), there are some bugs/annoyances that should be looked into.
1.) when your character has no ammo and relies on melee, and some of the enemies decide to retreat, they usually go outside the map and stay there until u get out of range, and turn off combat mode. Then they go back and the combat mode is instantly reinitialized, but the enemy still decides to run, so again he runs off the map and the same problem, so basically, in regular F2, they run off the map and they never come back, and that's good because they don't cause combat mode to go crazy and the fight is basically over, but now it's impossible to kill them like that. You should either let them leave the battlefield for good, otherwise I have to retreat simply because I cannot catch up with an enemy who always runs off.
2.) The Spear at Arroyo, it didn't crash for me, but when I got that flint from aunt by persuading her, all I got was this weird question mark symbol in my inventory and it didn't count as if I had the flint thus the bridge guard didn't make me the enchanced spear.
3.) Equipping Sulik with armor sometimes doesn't show on him. You have to take the armor from his inventory, and plant it on him again, then make him wear it so it shows up on him. (minor glitch, wouldn't give it much fixing priority tho)
4.) Quest within Den with the ghost doesn't seem to work at all? Maybe it was replaced or moved or something, but I can't seem to find a location to do it, as the ghost doesn't appear at midnight. Or maybe I am just looking at bad location?
5.) Encounter rates, any way to let the player adjust that? They are insane I think, I think it's great when I am doing leveling runs, but not when I wanna pass from one city to another and get bored to death because I have 20 encounters along the way with always the same enemy types, besides everything the thing described at 1.) makes it even worse.
That's all the feedback for now, since I barely started re-playing F2 with Restoration, that's all I can report right now.