Alright, I've just left Redding, and I've got some more (very) minor bugs to report.
But first, one more thing about the Slaver Camp that I noticed: When traveling from the Slaver Camp to Sukil's Tribe with his sister, no time passes at all.
Now for Redding:
1. If you talk to Madame Madjeska and ask her why people call her that, she'll say, "I used to work in the Malamute Saloon. As part of that job, people called me Madame. The name just stuck, even though I don't work there any more."
One of your response options is, "Uh, not really. Let me ask you something else." Which doesn't make much sense.
2. While doing the quest, "Find out who cut the whore." I talk to Lou the bar tender and at one point it says she gives me a morning star mine script. However, it doesn't show up in my inventory (It seems this bug was in the vanilla game as well).
killap said:
What do others think about changing the diplomatic path to the final Kaga encounter? I know many of the diplomatic characters were slaughtered during this one but was it also very difficult to handle the other 3 encounters before it? (1st one doesn't count since anyone can survive it)
I like the way you did the second encounter. Why not do the same with the encounters after that? That way people with a high speech can choose how many times they wish to encounter Kaga, and can end it on any encounter after the first.
On a related note, is there any chance you'll have the first Kaga encounter open up in a window? I ask because when I played a weak non-combat character, Kaga killed me on the first encounter four times in a row. It got very tedious to wait for the entire conversation each time (I know this is pretty much a non-issue for a normal game, as you only need to hit Kaga once to end the encounter, but I had terrible combat skills and only 2 endurance).