No need to restart. Grab the fix from the first page here (grab all of them in fact) and just re-enter the Primitive Tribe.Mactab said:I have come across a glitch. I saved Sulik's sister, then returned to the Slaver Camp, and found my car missing. How do I get it back? If I can't get the car back I am going to have to restart the game and I don't really feel like replaying 20 hours of gameplay.
This is more or less what has happened to me with the Hubologist crash: sure, I have a save in NCR, but I've lost all of my SF and Navarro efforts to the bug (unless it could be fixed in the same save that has it, that is).firesickle said:Tha'ts awesome for Reno. I did Reno fine, one-shotted every round and it gave me the Prizefighter title. So that worked fine, but San Fran disappointed. Especially since I hadn't saved in a few towns and got locked up in San Fran. I was a bit irked, but it made me remember to save before doing it a second time.
So, I just got around to your Hubologist save...and yeah it freezes for me. This has to be the first save I have received of a reported crash/lockup where I actually experience it too. Anyway, I may have asked you this already, but could you provide more information regarding this. What have you done in San Fran. Anything you did in particular before this happened. Can you reproduce this?Golan2072 said:This is more or less what has happened to me with the Hubologist crash: sure, I have a save in NCR, but I've lost all of my SF and Navarro efforts to the bug (unless it could be fixed in the same save that has it, that is).
What I did in SF was:killap said:So, I just got around to your Hubologist save...and yeah it freezes for me. This has to be the first save I have received of a reported crash/lockup where I actually experience it too. Anyway, I may have asked you this already, but could you provide more information regarding this. What have you done in San Fran. Anything you did in particular before this happened. Can you reproduce this?Golan2072 said:This is more or less what has happened to me with the Hubologist crash: sure, I have a save in NCR, but I've lost all of my SF and Navarro efforts to the bug (unless it could be fixed in the same save that has it, that is).
Alastor said:Perhaps he has broken limbs.sah said:I checked it again and it seems he forgot how to use rifles, but pistols are still ok.
Nope missed that edit. Thanks for telling me. I shall look into the issue.Darek said:On a related subject... killap, did you have a look at my save with the end-game trouble? I wasn't sure you saw it since I was editing it into my post at the same time as you requested it.
This is actually a vanilla Fallout 2 bug. I assume you were very nice to Bishop when you originally took the job and didn't talk about pay?Magnus said:When I get the option to kill Bishop for Westin, not the other way around, Westin offers me two amounts of cash for my reward: one of them is 0 and the other is 0.
Should be corrected for 1.3.Magnus said:The option to ask Vic about the water flask is replaced by the option to ask him where his friend Ed is again.
So, you are actually not the only one who has reported this. Does this only happen in combat?Magnus said:Townspeople in Redding display Error when I combat-look at them.
Yep, it works perfectly now. Thanks.killap said:Ok, I tweaked something. Let me know how this works:
You can't stumble across the raiders base on the world map anymore.TwinkieGorilla said:i have no green circle for the raiders camp???
Dorsai! said:Hi, I was playing Fallout 2 with the Restoration Mod 1.1 before and had no problems.
But today I upgraded to 1.2 and get the following error after the loading screen of the game:
Code:wmAreaInit: Error Loading Cities
I tried to reinstall Falout 2 and the Restoration Mod, but it doesn't help.
I allready tried the City Limit Patch 2, but it doesn't help either.
Can someone help me with this.
I have the 1.02 US Version of the game.
And I'm running it under Wine 1.0 RC5, but that shouldn't be a problem, as the vanilla Version of Fallout and RP 1.1 worked flawlessly.
PS: Thank you for making this mod. Its really great.
One Question: I saw on the installation that the "B-Team" Mod was replaced with "Partymembers change appearence" or something like that. Is there a change between those two?
Bofast said:A typo related to the Navarro Vertibird takeoff: the text "My tribe is trouble", should say "My tribe is in trouble"
Prosper said:Killap is it just my game or does using first aid in new reno cause a bunch of floating text to summon from every nearby npc?
MIB88 said:Bofast said:A typo related to the Navarro Vertibird takeoff: the text "My tribe is trouble", should say "My tribe is in trouble"
Maybe I will keep it like that when I incorporate it into the Megamod. I like that way. After all, they are trouble, since you have to go and rescue them since they got captured!
Prosper said:Killap is it just my game or does using first aid in new reno cause a bunch of floating text to summon from every nearby npc?
Time passes when you use that skill. When time passes, critters talk.
Are you using wine, and did you read my answer?smerles said:Got the same problem here. Installed the Mod from the .exe - Without the Mod Fallout 2 works, with it it does not