i replay F2RP2.0 with a new character, visited Kalmath, Den, Modoc, VC, Redding, etc...
@Den,
When I was running to Flick, I saw the orphan near Flick's door running to Flick as well. Then i realized it was a successful steal from him. He grabbed my heavy $300+ Fuzzy Elvis Painting... son of $#%@#. It was then i decided to do the orphan's quest first. Firstly, to avoid their grubby hands,.. and secondly to avoid the lag,,, I suspect den-west have too many critters or the the new girl-child-critter may be causing the lag... Anyone else agree/experience the lag too? SUGGEST:reduce number of critters of addicts/prosititutes..
Even after solving the quest, them kids is still waiting for me to travel elsewhere before relocating to the orphanage... SUGGEST:to automatically relocate them when orphanage quest is solved.
Tyler's friend at the party is an abject coward and can be annoying if he managed to run out the room.
SUGGEST:Tyler's friend to MAN-UP..or I have to stand at the door way to block his escape path.
I read in older vanilla fo2 guide, "MOM" can be chatted up to reveal anna's locket and joey the drug dealer can be approached diplomatically for the locket. IS THIS STILL POSSIBLE? Below is extracted from the guide:
There should be a ghost there. Talk to the ghost, and ask her what is the matter. The ghost says that she can't find it. Ask the ghost what is the object, and then she'll mention that it is a locket. With this newfound knowledge, go to Mom's diner. Talk to Mom, eat the meal that she offers you, and then ask her if she knows about the haunted house. She'll mention that a teen used the house about two years ago whose name is Joey. Thank her, and head back (sigh) to the West Side. Joey is the thug wearing a leather jacket. Talk to him, and ask him for some information. Ask him about the ghost, and then ask about the locket. Tell him that he stole it, and buy it from him for $50. With the locket, go back to the building where you found the ghost, and give her the locket. Talk to her again, and she'll turn into a pile of bones. Pick up the bones and head to the graveyard. Find the grave marked "Anna Winslow." Dig up the grave with your shovel, put the bones in there, and then close it up.
Also, joey's guards are abject cowards, they run when fight broke loose. luckily the exit grid is nearby.
SUGGEST: script change for them to MAN-UP?
On another game, I am lvl22, with Karma +1540, Saviour of the Wastes, Champion.. (though I keep getting Dexter?)
@EPA, mr chemmie can produce endless amount of ERSI, if you keep repeating the dialog option (before leaving dialog), eventhough mr chemmie's reply is saying about enough material for ONE ERSI only.
SUGGEST: revise dialog script?
But i think u can only use one ERSI once when using the HIBERNATION COMPUTER. However the option to choose subjects to retrieve is to read his/her history log files before choosing the retrive option. SUGGEST: Retrive dialog option to have: retrieve 1:subject A, 2:subject B 3:subject C.
(I was intending to retrive subject A, but because my last read history was subject B, i got him instead.. sigh) No matter how I try, I keep getting Dexter, the serial killer. 30hp to start?!! Cmon I fought many aliens to get 30hp npc?!! Major letdown,.. Plus, you cannot use the TRADE-CONSOLE on him. You need to steal to give/take stuff from him...
Dexter can give you some "pleasuring women tip'. But, Mrs. Bishop already gave me Gigolo Karma earlier. And others prostitutes gave me Sexpert earlier. Not sure about Dexter's tips effect. Anyone can comment?
I am still trying to get other npc and checking. But I keep getting Dexter. Anyone can help or comment on the pros and cons?
Dexter remind me of Skybot/dogs-npc also cannot use the trade/combat console to carry items. Will there be a fix for this in the future?