Fallout 2 Restoration Project 2.1.2 (Unofficial Expansion)

Discussion in 'Fallout General Modding' started by killap, Sep 5, 2010.

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  1. dalponis

    dalponis First time out of the vault

    Aug 10, 2003
    I hope so. I know people that are great at voice acting. Perhaps one day the new talking heads will actually talk.
  2. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    Eh, maybe. The updated Cassidy talking head is part of 2.1.2 (the NMA beta release and soon to be final release). I'm still deciding how to include the other talking head (Rake). Some like him as Smitty, others don't. He will obviously be an option in the installer, so no one will be forced to have him if I do decide to go with Smitty.
  3. Carib FMJ

    Carib FMJ Nuka-Cola Chaser

    Nov 8, 2003
    My car went missing. I went to the Den, left it on the West side and left the map. I did the whole save Sulik's sister quest and after I did everything my Car went missing.
  4. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    I've heard this exact report before... Please post a save game. Also, the car isn't at the Primitive Tribe by chance is it?
  5. Carib FMJ

    Carib FMJ Nuka-Cola Chaser

    Nov 8, 2003
    I tried... However I did recover it by using the F2se. I changed the GRAV of the Car to Zero and it appeared back in Den with all the items I left in the back.
  6. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    Do you remember what the number was before you changed it to 0? A save game before you made the change would also help.
  7. Psihotik

    Psihotik It Wandered In From the Wastes

    Sep 22, 2009
    I've been through those talking head threads and I've seen some great work. It would be a shame if all those don't make it to the RP. I think the Metzger talking head is so far the best. Is that one in the plan for RP?
  8. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    Whenever they ever get finished I do plan to include them. At the moment we just have Cassidy and Rake complete.
  9. DForge

    DForge Look, Ma! Two Heads!

    Jul 29, 2006
    Killap, how about implementing Nirran's disintegration animation fix in later releases? I think we all hate picking up the items from the ground after electrocuting someone :)
  10. Faraday

    Faraday First time out of the vault

    Mar 11, 2010
    Was it ever decided what to use Rake for? Wasn't Smitty the frontrunner?
  11. Gr1m Reaper

    Gr1m Reaper Because I look like death

    Jun 8, 2010
    killap is there any chace of you just posting a link with just the changed files from 2.1.1 to 2.1.2 i have 2.1.1 and its a bit annoying having to download all it again (i have limited internet connection).

    I understand if not but it would be cool if you did. Also with all the optional extras please.
  12. Oracle

    Oracle Vault Senior Citizen

    May 19, 2003
    I argee with this. also the fix for the exploded critters.
  13. Nirran

    Nirran Vault Senior Citizen

    Apr 15, 2007
    in that case,i will add an option to bypass all code(tho if the var are -1,as they would be if the ini is missing the code is bypassed anyway),except for the elect and explode death code

    edit : done and uploaded

    edit :i'm doing a play through now,i will cheat "Explosive Ending" perk to my dude(in klamath),and make sure it does cause problems or have any bugs

  14. kedimsidomuz

    kedimsidomuz First time out of the vault

    Nov 17, 2006
    Using the book that Father Tully gives after finishing the game causes the game crash. I tried it several times, and it's the same.
  15. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    Save game, please. Also, what version of the RP?

    Smitty was what many thought Rake should go with. Not everyone thought this way though.

    I haven't read what this fix does. Care to elaborate and provide a link to it?

    @Gr1m Reaper
    No, sorry... On the bright side, once 2.1.2 is final you won't have to worry about any new big releases for quite some time. Any fixes will be provided separately.
  16. Gaspard

    Gaspard Kasparov

    May 7, 2009
    Wouldn't you want to make a poll ? Or is it not worth it ?
    The poll could have some of the proposed NPCs in it to choose from
  17. Goweigus

    Goweigus Mildly Dipped

    Jan 18, 2007
    just get in contact with anyone who worked on Fallout 2 and ask them, go with the first answer you get

  18. Felipefpl

    Felipefpl Look, Ma! Two Heads!

    Jun 17, 2010
    killap, dont forget to look at wiki, there are two new ones for ya there. ;)

    btw, did you solve the problem with the lack of sound and the path of the music folder in the game?
  19. Aphyosis

    Aphyosis Where'd That 6th Toe Come From?

    Nov 4, 2009
    Unless I'm mistaken about the issue i believe that got answered a few pages back, it's a common mistake.

    You might be talking about an issue occurring despite correct pathing though, going off your wording, so ignore me if this is the case.
  20. ebbpp

    ebbpp First time out of the vault

    Sep 8, 2010
    from other barrel

    I tried to search in google and on this forum but I found only few pices of information. I've got the question about new npcs on Restoration Project.
    There suppose be a 3 of them(at least that what I red). One is suppose to be a woman in slave camp but I didn't see any-raiders get killed and all slaves runned away. Where are they and what skills do they have? What kind of weapons and armors they can use?

    As bugs are concered-I've played with 2.1.1-I've got the same with the tree on Primitive Tribe(but that is resolved in 2.1.2 now I belive). I didn't get the quest about the spirit of the girl there,although I searched her body and I wasn't able to get to the caverns there("only the cheef of warriors can let you in" massage from the guard or sth like that). I've managed to do all the quest there. The shaman said that he don't have any quest for me, so the cheef worrior, and that goes with the girl who wanted timber as well.
    -I've rescued Sulik sister
    -finished stimpack quest
    -fixed the well
    -got the lumber
    I think there should be more quests there what have I missed?

    And about fixes I belive there should be some massage(just one as you get normally during combat) about broken limbs in Modoc and Ghost Farm. I made many quests wandering why my companions don't fight-I fought that there is some kind of major bug or error with them. Later something pop to my head to check them with look options and they had all broken limbs :shock: . It would be nice to have a massage after falling down(I checked-no massage).

    And btw. is there a way to get a good ending for Broken Hills?
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