killap said:Code:New Content: • New playable character type - Bald Dude!
Woo, bald badass definately calls for a new playthrough!
Code:• Vic now correctly has repair as his highest skill for his last 3 level ups.
Is this really a bug? Maybe Vic just figured out you need more than the repair skill to survive in the wasteland and spent his skillpoints in energy weapons which intrigued him? It's not like as the PC you have to keep the same skill highest throughout the game. Or is there like a dev quote somewhere "woops, shoulda given Vic more repair"?
Bah, yeah that's a minor issue. I'm not sure why you chose to run that file though (oh, unless you were uninstalling the RP). Basically, it is run when you uninstall the RP to ensure that everything is cleaned up to the way the game was before. Since there is no dat2.exe, it can't remove the RP protos. Honestly, don't worry about it and just reinstall he game if you truly don't want to play with the RP.NovaRain said:Maybe not something important, but I found a little problem:
There are two batch files about removing .pro files of extra NPCs in the main folder, but while running uninstaller there's an error message says DAT2 is missing. And the proto files are still in master.dat.
Yes, junkies attack at random.Gaspard said:Two things, are some of the junkies in Den supposed to attack you at random ? One just did, sadly I don't have a save game of that. It screamed "You killed my son !" and started punching me, nobody else went hostile though. It was quite funny
Noted.Gaspard said:And another, just a typo really, marked it in red:
Check Per's guide for location endings.ebbpp said:Well yes, but that ends up with abandoning the Broken Hills end.
Did BlackIsle Studio put batter ending film there? If yes perhaps some way to have a Broken Hills good ending can be placed?
So, NPCs should give off floats when they are injured in anyway. I'm confused why this doesn't seem to happen for some people.ebbpp said:To this(or is the debug massage fix concerns this):
And about fixes I belive there should be some massage(just one as you get normally during combat) about broken limbs in Modoc and Ghost Farm. I made many quests wandering why my companions don't fight-I fought that there is some kind of major bug or error with them. Later something pop to my head to check them with look options and they had all broken limbs Shocked . It would be nice to have a massage after falling down(I checked-no massage).
I'll consider adding mods like this to the extras section at a later time.ebbpp said:And partly about that:
Ohh-yes Nirran-is your book mod is fully compatible with Restoration Project 2.1.2? If yes I think Killap can give it a thought to add that one to installer- after all if you can get a bit skilled with gun by just knowing the gun lore so why can you get a lockpick skill by just knowing the locks all around, and so on. I'll still say that although many should have the book option not necessary all-for example finding a book about stealing,sneak or barter could be a little out of balance.
I give installation instructions in the first post of this thread. If you already have the RP installed, just install this ontop. Don't install anything else unless you know what you are doing. sfall already comes with the RP, so don't install that separately.ebbpp said:And about the installation - I only install your mod over RP? Or should I install sfall as well? Or is it in RP install?
Post all potential issues to the RP bug report wiki and provide a save game.Gaspard said:Found something else: in NCR after telling Gunther about the spy and showing him the disc I get my reward, but Feargus is not taken away and instead walks away as if you told him that there's a spy and you've got proof.
killap said:Post all potential issues to the RP bug report wiki and provide a save game.