Schezza
First time out of the vault
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visited tanker merchant already 20 times, still he's got no jet anticure. bug or worst terrible rng? judging from my experience, antidote pops up every 4th run.
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Jet Antidote only appears in his stock after you found the cure, with 30% chance to stock 1~3 antidotes.visited tanker merchant already 20 times, still he's got no jet anticure. bug or worst terrible rng? judging from my experience, antidote pops up every 4th run.
It has been. It now behaves the same way as Bonus Ranged Damage, which adds the +2 damage during the calculation. Just doesn't show up in the inventory with only weapon max damage increased.Is the perk "Bonus H&H Damage" working? I chose it and the melee damage stayed the same, i thought it was supposed to increment it, at least it did with the GOG version without the Restoration Project.
My BIS mapper (with hi-res & city patch) is able to open those two maps normally, but I'm not sure why your mapper crashed. :\Don't know where else to post it, but my BIS Mapper keeps crashing when I try to open EPAMAIN1 or EPAMAIN2 maps. All other maps (including EPASL, EPAX) are working fine. Using latest hi-res patch and city patch.
Do I need some additional EXE tweaks to open those two?
I found a tiny bug, but im not sure if this is the correct location to post this.
When talking to Steve (Town Greeter) in Broken Hills, he tells me to put away my weapons before talking to him (which i did).
The only way to get him to talk to me is by telling all my companions to wait.
Seems the game is not just checking the player for equiped weapons, but also the followers.
I found a tiny bug, but im not sure if this is the correct location to post this.
When talking to Steve (Town Greeter) in Broken Hills, he tells me to put away my weapons before talking to him (which i did).
The only way to get him to talk to me is by telling all my companions to wait.
Seems the game is not just checking the player for equiped weapons, but also the followers.
That's not a bug, it's intentional. You don't have to tell your companions to wait, just tell them to holster their weapons. Same goes for Vault City.
The Hubologists do throw those plasma grenades during my playthrough, and with some luck one can kill multiple NPCs stay close to me in one turn.
But for some reason the female mercenary doesn't throw those grenades.
They do have levels, 4 for robodog and 5 for Skynet (cyberbrain only).Too lazy again, Roboiog and Skynet don't have levels in the wiki. No Levelups confirmed?
It works for me, with SPLASH_SCRN_TIME=10 I have to wait 10 sec for opening movies.Here is something. It seems that the splash screen displaying feature of the hi-res patch is non-functional.
(Does it work for ANYONE using the default 2.3.3 installation?)