Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

Re: Hubologist Stash?

Silencer said:
So has anyone thought of making a map for that one? It could be made into a mod, then maybe included with some expansion pack (along with Abbey, Primitive Tribe and whatnot...)

Hubologist Stash? I never heard about that location. Is it in the FO bibles ? If it is then it would be a nice thing to include in killap's expansion pack.
 
I'm sure Silencer will merge this into killap's addon thread any minute now.
 
I think the Survivor Fallout Mod should be used,it corrects a lot of bugs so it is easy to make the patch,just a opinion :)
 
I'd do it, but Survivor mod probably won't be updated anymore... Sorry. I have other plans right now.
 
Re: Hubologist Stash?

Oracle said:
Silencer said:
So has anyone thought of making a map for that one? It could be made into a mod, then maybe included with some expansion pack (along with Abbey, Primitive Tribe and whatnot...)

Hubologist Stash? I never heard about that location. Is it in the FO bibles ? If it is then it would be a nice thing to include in killap's expansion pack.
I think it gets mentioned when you use one of Hubologist computer, but as far as im aware there is no stash in game. It would be interesting to guess where it could be hidden. Maybe in a old bomb bunker or in deserted subway tunnels.

Another thing that might be interesting to add, if it can be done is the option to upgrade Skynets brain bot chassis to the combat droid chassis (the ones that have minigun and rocket launcher). Would make fun upgrade, but really isn't something that would be must have.
 
Re: Hubologist Stash?

GreyViper said:
Another thing that might be interesting to add, if it can be done is the option to upgrade Skynets brain bot chassis to the combat droid chassis (the ones that have minigun and rocket launcher).
Seems an interesting proposition. I guess the external look can be changed easily through critters' script (like the B-Team mod, with NPCs changing their appearance when using different armors).
Did you think to change the attributes of the Skynet, too? This could be somewhat harder to do, but not impossible.

@Grey Viper: Hey, your avatar looks just like mine... But doesn't chew tobacco.
 
Though the combat droid chassis' .frm supports only miniguns and rocket launchers, rifles and shotguns are a big no-no for them. Also, the animation is for miniguns and rockets, which would be strange if you see a rotating barrel and a single DKS-501 gunshot, IF you managed to work around the animation.
 
Re: Hubologist Stash?

GreyViper said:
I think it gets mentioned when you use one of Hubologist computer, but as far as im aware there is no stash in game. It would be interesting to guess where it could be hidden. Maybe in a old bomb bunker or in deserted subway tunnels.

I think a Vault-15-Fallout-1-typesque shack with a manhole and undergrounds would be enough. Or some Bunker21-like location.
 
Re: Hubologist Stash?

Silencer said:
I think a Vault-15-Fallout-1-typesque shack with a manhole and undergrounds would be enough. Or some Bunker21-like location.
Originally I though a place similar to Lloyd stash, but since it might be near San Fran it might be more exotic depends how much do you want to put into details. Another thing what interests me is what would the stash contain? The usual money, weapons, armor & drugs? Maybe lots of casles ammo, plasma grenades and few stacks of books thrown in since these were the items they seem to have plenty.

Mikael Grizzly I understand what you mean I just thought it would be a nice way to add another heavy weapons user besides Marcus. And I would have planed to give IT burst weapons anyway. :wink:
 
Re: Hubologist Stash?

how about adding a second robo body next to the old one. using the brain and the motivator on it would enter the skynet dialog. these would need some work. altering in big guns.
The skills would need to been edited as well in all level up versions.
to make thing easier why not only use the cybernetic brain to be able to work in the big robo suit.

hard hard would al this editing be ?
 
Would anyone be able to convert this into a piece of scenery of tiles for me? I've no idea what to use or how to even start - i'm only really good at art work!

I think scenery would be better because it needs floor/water tiles underneath. But the last section of the curved wall (far left) would need to be able to be repeated.

request58wg.jpg


Just ask if you need the original .psd or anything.
 
So are you just being really sarcasic or does adding loads of R0x0ring stuff make you go yAY1!!11eleventyone?

Back on topic did anyone think that the NRC Rangers and Slavers were really lacking? Perhaps a few quests or changes to the dialogue trees would be in order.
 
NRC, NRC, NRC.

Apparently the safehouses could be added, or a small bit of raiding Metzger in the name of NCR.
 
Im not being sarcastic,im really happy that you are develloping a sub.I love this game cause there is always something new :)
 
Hi

I have 3 things to say First because I'm new one here I wanted to say hi to everyone :) second thing I wanted to ask where can I watch for some news about this expansion beside of here and the last thing I think that adding some new upgrades to already existed weapons and items would be great to, maybe even adding more upgrades to one weapon how about that ?
 
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