These things may have already been mentioned, and my apologies if that is the case, but there are a couple of things I've been wondering about concerning possible RP additions.
1. Not being tagged with Gravedigger or karma loss when digging up the Mordino Stash if Myron finds it for you. Other specific instances carry no penalty (the ghoul, Anna's bones), and it isn't as though you're actually looting a body. Now one might argue that you're still looting a grave, but those characters who would be doing such things would likely have dug up all of Golgotha anyhow, making Myron and him pointing it out to you ultimately useless.
2. Correct me if I'm mistaken, but doesn't the Cure for Jet quest in Redding take precedence over the mining chip in terms of deciding the ending, thereby resulting in the Vault City ending for most people playing a good karma route? Now this idea may be against what the developers intended, but I have to wonder, is the current order of precedence particularly logical?
The NCR is obviously considered the more "good" owner, whereas Vault City is somewhat more neutral so wouldn't it make more sense if the Vault City ending were only obtained if one were to cure jet but did not sell the mining chip? To paint it with some overly broad strokes, the "good" owner is considered NCR, the "bad" is New Reno, and the neutral one is Vault City (now it's certainly a lot deeper than simply good, bad, neutral, but I'm generalizing ) Alot of dialogue seems to focus largely on Redding either going to New Reno or NCR, so wouldn't it make more sense for the third option to come about if the player took no action as far as the mining chip, rather than coming about as the result of following the good karma path?
To summarize; it seems odd that the Jet Cure quest takes precedence over the mining chip. Would it be against the spirit of the RP to change that?