matthewfarmery
It Wandered In From the Wastes
I think a food system would be a bad idea personally, but maybe optional? the main problem is when you travel on the world map, this can take a while especially when working, so how is the player going to know how much food to carry? I guess if you are heading towards The Den from Gecko, one quest to find that ghoul, so it takes a month getting there and back, (roughly) even to get there would take a while, ok you could have restaurants dotted around, not sure what that will do to the time limit? even then, moving a few squares will take a while, will food automatically be used or would you have to go to the square and manually eat it?
I think it would make for a hassle of a game,
A resting system might be better, with minor SPECIAL decrease (and restored when you are fully recharged?) might work, but again, for long distance travel and under a time limit, this might have a bad effect? not sure
I think it would make for a hassle of a game,
A resting system might be better, with minor SPECIAL decrease (and restored when you are fully recharged?) might work, but again, for long distance travel and under a time limit, this might have a bad effect? not sure