Piotyr said:
Don't add Ian! they scrapped that because they didn't want him in not because of time or lack there of.
I shall consider your comment.
Update: Much has progressed with the expansion pack and the results are quite good. The only bad news is that though progress is being made, it goes slowly. FO modding is tedious and if you want to do it well it takes much patience and time. Speaking of time, the new semester at the University begins next week. This sadly this means time to work on FO drops considerably. Still, I will find and make time to get this expansion complete. I shall post some screen shots in the coming days to show you that yes, progress is really occurring. Below is the current progress.
Abbey: 99% done. Needs beta testing and perhaps some further tweaking.
Village: 90-98% done. I am debating whether to add an addition quest to this area.
Primitive Tribe: 85-99% done. This has been implemented from Chris Park's mod with several modifications on my part. I have always felt that Sulik's sister should be captured by slavers and it is your job to rescue her (rather than she herself escaping like it is currently setup in Chris's mod) Because of this I have implemented a Slaver's camp location. (location obtainable from Metzger in the Den). It serves as a major base of operations for the Slaver's guild and a safe house for players who choose to be Slavers. In addition, I felt this area could be used to expand the Rangers. For instance, if the player chooses to join the Rangers in NCR they are given the task of locating and wiping out the Slaver's Guild main operating site. The slaver's camp main purpose is to serve as the location where Sulik's sister is being held. Adding this camp is the only deviation I plan to make from the original developers intentions. (actually I don't know if they intended to include such a place, but there are no hints towards it) I include this location only for the sake of Sulik's sister and the fact that she must be rescued from slavers. Thoughts on this?
EPA: Still needs to be implemented from Chris's work. Implementing areas hopefully takes 2-3 days. Also spoke with him about potential additions/modifications to the location.
Additional characters: The Kaga encounters I made months ago are being dug up to be used. Much more involved than the current Kaga mod out there. Other characters I worked on are also being dug up to be included in the expansion. (characters will be found in New Reno and the Den and all had dialogue written by the original devs)
On the drawing board:
Sub/inside of Hubologist shuttle
Peaceful end to Raiders (Shadow who Walks)
Vertibird encounter. (continuation of Gecko/Enclave communication)
other items I am forgetting to mention.
I leave you for the time being with one screenshot. (more to come at some point) This screenshot is a talking head (static in this case) for Sulik's sisters. It is just an example and the final one may be different or never see the light of day. I am no graphic artist, so this is the best I could do. I realize that she is black and white and the bg is color, but all I had to work with was black and white. If someone who is good with graphics would be willing to give her skin/clothing some color it would definitely improve this image. I post the screenshot and the gif below.
screenshot
link to gif