Did you download it when I initially posted the file? I had updated since then. Redownload it and see. I'm pretty certain the new one works, but I didn't properly test to see if this is indeed the case.MooseDMD said:after using the rope on the well in Primitive Village, how do you go about using the bucket on the well? i've done the script fix that killap posted earlier, but now i'm stuck with this bucket that i can't attach to the well. anyone get this to work?
MooseDMD said:after using the rope on the well in Primitive Village, how do you go about using the bucket on the well? i've done the script fix that killap posted earlier, but now i'm stuck with this bucket that i can't attach to the well. anyone get this to work?
laclongquan said:Ugh, I messed up at President Hall door (the door opposite the electric chair), mistyped a key so it override. Now I can no longer open it. HOw to open it? 5 dynamite did nothing. lockpick 80 with electronick pick mk2 did nothing. And is there anything behind that door?
Same deal with the botanical garden door. NOw I cant open that to see what to do inside.
I'm playing a stupid character (intelligence is 2), so metzger didn't tell me anything, and I killed him.killap said:The two ways are both in the Den. Either Metzger or from the slaves in his holding pen.
No, you can tell them to work at the orphanage and they'll accept.Crowley said:Is starting a fight the only way to clear out the space for the orphanage in Den?
MutantOne said:No, you can tell them to work at the orphanage and they'll accept.Crowley said:Is starting a fight the only way to clear out the space for the orphanage in Den?
Crowley said:Sorry for being dense, but how do you get that dialog option? I have tried talking to them with high speech and barter, but that did not yield any new possibilities. Did I miss some option when speaking to Mom about it at first?
hakan said:Can someone help the puzzling impaired and spoil what you need to repair in EPA to get the 4 main holos talk to you please?
hakan said:*EPA Spoiler*
The (or a) gas mask lies on the ground in the eastern part of the building with the scientist.
killap said:Look in a room nearby.Fahrplan said:See I know were the keyhole is, but I don't have a clue what the key looks like or where I could find it? I Have been searching the place for hours.
I'm glad you like it. I'm also flattered by that last statement. With the amount of time I put into it, I'm happy people are enjoying it.Fahrplan said:You did a great job! I am enjoying this expansion more than any other game that I have been playing in the last couple years.
McRae said:killap said:Look in a room nearby.Fahrplan said:See I know were the keyhole is, but I don't have a clue what the key looks like or where I could find it? I Have been searching the place for hours.
I'm glad you like it. I'm also flattered by that last statement. With the amount of time I put into it, I'm happy people are enjoying it.Fahrplan said:You did a great job! I am enjoying this expansion more than any other game that I have been playing in the last couple years.
...what are you talking about? What is that story of key...? Could you be more explicit. I'm stuck in EPA as many others => by myself, I managed to solve the doctor's quests (gecko/generator)... it wasn't so hard... though, I don't know what to do now. Every door is locked... there are passwords given, but there are all wrong... and what is the utility of the paper found (or given...don't remember) in the Warehouse?" Mr cabdriver I might need some help"
P.S => and what is this story of magnetism. I read that when I entered in the room... though, there's nothing to be fixe anywhere. No computer I can use...