Cyberweasel89
First time out of the vault
Though... Now I'm curious where I can change my Traits.
Though... Now I'm curious where I can change my Traits.
Yes, I can not do it correctly. Some information is stored in maps instead of save.dat. If only party members were left in old map, I would probably made location change possible. But scripts information(player and inventory items) is stored in maps and I don't know how to move it.editing character location thing, guessing it cannot be done?
Если что в исходниках sfall можно посмотреть точный формат sfallgv.sav. Еще есть описалово формата для проги 010 Editor (оно понятнее).Если sfallgv.sav содержит фейковый перк, то редактор не может корректно прочитать из него данные. (sfallgv.sav могу предоставить если нужно).
If sfallgv.sav contains fake Perks of the editor is unable to properly read the data from it. (sfallgv.sav can provide if needed)
every one in Chinatown is trying to kill me, I tried messing with the .sav files and even deleting them but to no avail.
Yes, it's possible, but in your case I don't think it's necessary. Moore has two briefcases to give you, one good and one bad. You probably got the bad one. So go to inventory section of the editor and select Moore's Briefcase, then change it into his other briefcase (same item name, just below the one you have).Is it possible to use this editor to edit quest values? I accidentally asked Moore for payment, and now the entire bishop quest line is cut off. I want to change the quest variable for that, but it doesnt appear to be in the list of GVARs.
the problem was the read only attribute on file i change it and editor works now thanks for the helpSince the error occurs while saving, I would guess that something prevents opening the file for writing. The most common reasons:
1. Read only attribute on file.
2. System protection for files installed in "Program Files...".
Yes, it's possible, but in your case I don't think it's necessary. Moore has two briefcases to give you, one good and one bad. You probably got the bad one. So go to inventory section of the editor and select Moore's Briefcase, then change it into his other briefcase (same item name, just below the one you have).
If that doesn't work, post again and I'll look deeper into the variables.
The following needs to be changed:
gvar 18 set to 1
gvar 348 set to 2
gvar 633 set to 23078
Then start your game, load up your save and exit the NCR entrance map on foot. When you come back to the map again the car will be there.
I am not competent in car questions, but you can try Darek's instruction from this post.
One other way to "fix" this is to drive until the car runs out of fuel. The car WILL appear then, and should work properly after you refuel it (don't ask me why).Thanks, that did the trick.
Having some trouble trying to get f12se to unbug my car though. I did the NCR->Redding caravan run, and when i left redding, i ended up on the world map with the car. After that though, everytime i enter a world map location, my car isn't there. It's not in NCR where I left it, even though the f12se editor says the car is in NCR.
Ive tried using the f12se editor to set my car to vault 13, NCR, and a few other players, but it is NEVER there when i enter the location. How do i fix this?