The Wakizashi blades are confusing, because their game picture, their weight of 3 pounds and the real-life idea of a Wakizashi indicates a relatively short sword, but the weapon description says that it's a pointy dagger of some sort.
I originally gave the Wakizashi much higher damage, a higher AP cost, no throwing and removed their Penetrate effect, to fit with them being small swords. Then someone pointed out that they are supposed to be armor-piercing daggers according to the game description, so I changed them accordingly. I don't know which of these designs is the most correct, but I do know that some people won't like it no matter what I do with them.
I've changed the Improved Flamer and the Plasma Rifle to fit with the weapons' descriptions, i.e. the IF is meant to use improved fuel and the TPR is meant to fire faster than the regular one. Therefore, I'm also going to keep the Wakizashi Blades as they currently are, which fits with their weapon description. I might concider removing their throwableness, but their stats will remain.
Weight lower than 1 pound is impossible, as these values are stored in hexadecimal format, which only has whole digits.
I originally gave the Wakizashi much higher damage, a higher AP cost, no throwing and removed their Penetrate effect, to fit with them being small swords. Then someone pointed out that they are supposed to be armor-piercing daggers according to the game description, so I changed them accordingly. I don't know which of these designs is the most correct, but I do know that some people won't like it no matter what I do with them.
I've changed the Improved Flamer and the Plasma Rifle to fit with the weapons' descriptions, i.e. the IF is meant to use improved fuel and the TPR is meant to fire faster than the regular one. Therefore, I'm also going to keep the Wakizashi Blades as they currently are, which fits with their weapon description. I might concider removing their throwableness, but their stats will remain.
Weight lower than 1 pound is impossible, as these values are stored in hexadecimal format, which only has whole digits.