failout said:
I've noticed that many people have a strange need to stretch the definition of roleplaying so far that every game, or some game in particular, meets the criteria for being a CRPG. It's as if a game is magically elevated to some new level of excellence because you slap the label of "CRPG" on it. I've seen people do this with JRPGs, sometimes in a very hysterical way.
I was pointing out how general your statement is and yes, I can see what you were trying to get at but you just didn't have the specifics to make it clear. Also notice that we aren't talking about CRPGs, that's a subgenre of RPG with much more specific and detailed requirements. RPG is a broad and general genre and thus has limited use. It's like the Action genre, it's extremely large and not overly useful, it's left to the subgenres (FPS, hack-and-slash, top-down shooter, beat-em-up, etc.) to really narrow it down to be really useful.