Fallout 3 at E3 - G4TV interview

those were actually quite good questions

but todd howard makes me so angry

the way he explains the game and moves his hands and looks and his hair cut and his eyes,.. all that makes me angry

and he even mentioned "resident evil"
now we now where they got the ideas for the behemoth thing from
 
Yeah, they got inspiration from wrong things.
Duke Nuke'em ? Check.
Doom ? Check.
Oblivion ? Check.
Resident Evil ? Check.
Jackass ? Check.
Fallout? No way in the hell.
 
What horrible sin did Fallout commit that it had to be placed in the hands of such an infantile hack?
Again.
 
I love the part in the interview when she asks "How faithful is it gonna be to the other game?" and Todd makes something like "khm"...
It sounds almost like he wanted to say "goddamit fuck, you weren't supposed to ask that fucking question, fuck!"
 
El_Smacko said:
I'm just saying, I'd love to experience the world and characters of Fallout up close and personal, that's all.
I do. When I play Fallout. FPP isn't close and personal to me or more "real", because it doesn't allow me to turn my head and move my eyes to instantly and effortlessly check surroundings, field of view is very small and and the character usually moves in a very clumsy way. Also, moving close to objects in FPPs makes them look less real, while in RL it allows to see even more details.
 
El_Smacko said:
...Which reminds me, why doesn't someone do a X-Com: UFO Defense remake?

There have been tons of imitations over the years, even the Xcom franchise tried, but Xcom: Apocalypse was a dysmal failure.

I too would like to see UFO remade with more features and such, but the original holds a large chunk of my heart and i'm afraid I'll just reject the new imitations when they come.

to steal the heart of a UFO or Fallout fan with a new game you pretty much have to take what we see as the perfect game and improve upon it, it can be done, but it will be very VERY hard.

Todd and his cronies may be trying to give us the perfect game, but they're doing it the wrong way, everything they say is a thinly veiled insult to those who believe in the "old ways" and spend too much time replaying those games until their CD grinds into dust. Todd needs to look at what the key demographic is saying and be helpful at least, everyone HATES the fatman, you could easily replace it with some experimental "one use only" heavy plasma/laser gun and use it to the same effect, but to use a mini nuclear weapon in a universe where the irony of nuclear weapons being both the saviour and destroyer is showing us that he just doesn't get it.

:crazy: I should really get back to work before i'm fired
 
the4thlaw said:
El_Smacko said:
...Which reminds me, why doesn't someone do a X-Com: UFO Defense remake?

There have been tons of imitations over the years, even the Xcom franchise tried, but Xcom: Apocalypse was a dysmal failure.
X-Com 3 was released unfinished. If they had time to finish it (which includes multiple alien dimensions and additional features on Cityscape and if they added the damned lightening and day/night effects to the maps so that they wouldn't look so bright.) and thoroughly tested to balance the gameplay in both modes...
Err...
Wait, it wouldn't work anyway. Not with crappy weapons designed for RT gameplay :| . But on the other hand I could mod them to be more like Ufo...

the4thlaw said:
I too would like to see UFO remade with more features and such, but the original holds a large chunk of my heart and i'm afraid I'll just reject the new imitations when they come.

to steal the heart of a UFO or Fallout fan with a new game you pretty much have to take what we see as the perfect game and improve upon it, it can be done, but it will be very VERY hard.
I think that making a good remake/spiritual successor of original would be pretty easy. The problem is that remakers for some reason implement idiotic features like immortal soldiers or forget about UFO damage.

the4thlaw said:
and spend too much time replaying those games until their CD grinds into dust.
Fallout CD won't grind to dust. Fallout is created with superior, gamer friendly technology that doesn't need CD-checks, CD-keys, activation through phone/internet and other inferior crap, which means that it can safely lay in a CD case :) .
 
Fallout CD won't grind to dust. Fallout is created with superior, gamer friendly technology that doesn't need CD-checks, CD-keys, activation through phone/internet and other inferior crap, which means that it can safely lay in a CD case :) .

I feel like a twit for completely forgetting that (considering I was playing fallout 2 last night) :P well.. it was more a figure of speech than anything else :?

I would love to see a new GOOD Xcom game, but i doubt it will happen
 
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