A local station called Enclave Station played one of the 20+ licensed tracks from the 40s ranging from Bob Crosby’s “Happy Times” to the already known Ink Spots “World on Fire” track from the trailer.
I hope this is a screw up on the writers part? Otherwise, the Enclave really isn't operating the radio station "in the shadows."
It's bad enough that the Enclave is still around, and that they managed to make it to the east coast, given how crippled they should be. It makes no sense at all, given their history and the way they operate, to be openly broadcasting from a radio station.
I think someone else on here put it best, in a sarcastic comment they made a few weeks ago:
"This is Enclave Station, the official radio station of the super secret, shadow government organization that
you're not supposed to know about!"
GamingTrend said:
Screaming about balance a year before a game ships is a little bit of lunacy, yes?
Much of our problem with the Fatman isn't about balance. It's about it not fitting in well with the established feel and canon of fallout. At all. Causing "mini nuclear explosions" by detonating cars is a perfect example of this as well.
F1 and F2 both had one nuclear bomb each. In both cases, the bombs caused a huge explosion, tons of radiation, and the character had to "get the heck out of dodge" before they went off. Otherwise, he'd be vaporized.
So, that's how F1 and F2 handeled nuclear weapons and nuclear detonations - as something not to be trifeled with. Now, we're going to have a game where you fire "kwel mini nukes" in close quarter combat, and set off nucler detonations by shooting junked automobiles? How, exactly, does that stay true to the feel and spirit of Fallout?
The use of swearing is a minor issue, but also one along these same lines. Swearing was rarely used in F1 and F2. In the demo, we see two characters use the "F" word in a short period of time, plus the "motherf**ker" sign outside of the vault. I don't care if there's context appropriate swearing, but what I read leads me to fear that it may end up being over used. Which would give the game an immature, "designed by 13 year olds" feel to it.
I'll end by saying that I'm gradually becoming more interested in this game as I read about it. It may very well be that it is "fun" in some aspects. But, there are a lot of little things that, when added up, make me worry that despite what has been written, Bethesda is actually way off in terms of putting together a Fallout "feel" and staying true to Fallout canon.
Thanks for posting here, and responding to some of our concerns.