whirlingdervish
Brahmin Cavalry Commander
radnan said:Also it also completely ignores melee weapons ... because hitting somone in the eyes with a stick obviously makes their head go pop anyway.![]()
Good point.
I guess that means unarmed combat will either be nerfed or nonexistant as well.
The only way it was feasible was with criticals to the head and eyes to protect you from retaliation when you're standing face to face with a robber with a SMG.
On the subject of immersion, It would be cool and truly immersive if you could punch an enemy in the eyes and have the result be a blinded enemy who's now sporting a big shiner or a dangling eyeball.
There would actually be quite a bit of potential in this FPS game if they included intricate unarmed combat with criticals breaking arms and legs, and headshots crushing skulls. The ability to run up and boot someone in the groin would be quite nice too.
It would be awesome to see the look on an enemies face when your foot crushed their balls in a FPP!
unfortunately they just want everything to gib in a bloody spray or burst in a mushroom cloud so they can implement their shiny(tm) bullshit.
It makes no sense.
It seems that they want most of the game to be ranged combat, but they aren't putting in a lot of ammo so you have to scrounge and feel like you're "surviving"..
What better way to scrounge ammo, then to knock someone out with your bare hands and loot their body?
That's survival dammit!