Fallout 3 Full E3 Trailer

Yes, the original Fallouts were bloody, but at least you didn't have a freaking bullet-cam running every time you shot something.

There should be some option somewhere in the game for that - damn consolified developments.

Seventh: Maybe I'm the only one who thinks this way, but Dogmeat looks like a wolf. Or at least a half-wolf. Not even close to the Mad Max nod in FO1.

An alaskan husky? :P
 
I like the dog. He looks a bit stupid, that wokes protective instincts in me.
 
runab0ut said:
An alaskan husky? :P

Maybe. I dunno... he's awfully big for a Husky. Closer to Akita size. I still think he looks like a wolf.

It's like when I'd see coyotes out where I grew up. There's *no* way to confuse a coyote with domestic canids, even one that looks a lot like a coyote.

A Husky looks quite a bit like a wolf, but it reacts differently. Where domestic dogs will be all "bouncy floppy puppy" on you, unless abused, wolves react... well, like in that shot of Dogmeat walking toward the new Vault Dweller.

So it still reminds me of a wolf, not a domestic dog.
 
Did anyone notice that lunchbox and a bobblehead appear on the table suddenly. St first the family is sitting at the table and nothing except that sugar bombs is there. The the camera zooms on the paper and zooms out and a lunchbox appears. Then, after the movie a bobblehead appears. Was it supposed to be this way?
 
13pm said:
The the camera zooms on the paper and zooms out and a lunchbox appears. Then, after the movie a bobblehead appears. Was it supposed to be this way?
It's a secret "get-the-collector's-edition" message...
 
Moving Target said:
A Husky looks quite a bit like a wolf, but it reacts differently. Where domestic dogs will be all "bouncy floppy puppy" on you, unless abused, wolves react... well, like in that shot of Dogmeat walking toward the new Vault Dweller.

Not that I have any experience, but I wouldn't bet on a dog that's gone feral to be all bouncy and floppy.

Man, I am all about those greasers in the trailer. More, please.
 
Well, I have to admit it bothered me too, though it is better than the actual gameplay(98% action it seems) video posted before this.

The 50's add is a nice tough but it's done the wrong way. who asked for actual actors? The dismemberment looks fake as well, I agree now after seeing it spotted. I didn't like the blood stains "on camera" when you're hit. These two things really diminish the immersion they went for, cause it screams fake(it's a bloody camera for pete's shake, not your face, they could've at least make it disperse and run to the bottom of the screen like blood would do, it's not thick like other body fluids(did they watch porn when they thought of that?)

Like others said, a pretty good conversion from Fallout for an FPS, but if you're trying to market this as FO3, you lost me for good now.

This is just off and un-imersive as well, so they failing their own goals. Sorry to say that. The only immersion element that actually convinced me is the length of background shots which seem consistent for miles or as far as your eye can see, apparently.

They also need to change the music selection, though this would not be a game-killer on its own, had they made right the other things.

Conservative choices in all, they could have done better. As it is, they went close(even for FPS) to what Fallout was but missed almost everything.
 
I really liked the commercial part, it was pretty nice. The rest (animations, weapons, AI etc) looks quite bad though.

The part of the gameplay trailer where one can see a ruined piece of highway makes me want to play the game just to see if one can jump off of the edge and cause a game over :D
The world looks rather bland otherwise (even though it still is the best aspect of the game imo) :(
 
It looks like a Fallout mod for Oblivion.

Nothing more.

I am trying to stay excited about this game, but I can't.

*here's to hoping they will, in time, allow the game to be modable ...
 
Ranne said:
Statix said:
Jesuit said:
Did anyone else notice the way Todd introduced the Fatman in the gameplay video? Like he expected everyone to be really impressed... and then they didn't react at all?...
Well, the E3 crowd during Microsoft's press conference was generally extremely subdued this year.
Of course. It's the viewers' fault for not showing a suitable amount of appreciation for the technological and intellectual marvel that is Fatman. Bad, bad viewers. :roll:
Um, when did I say that? I just said that the audience was generally low-key and a little more hesitant to heap on the applause at every single little thing happening on screen. This applied to every other game they showed at the time. Did you even watch the whole Microsoft conference???

horst said:
t. howard is probably the cause for all that frat-boy humour that so annoys me. i imagine him running excitedly through bethesdas corridors* yelling AWESOME then collapsing, panting and sweating ... because of the depiction of that birthgiving mother (pop pop pop AWESOME pop pop pop).

thats the humour of people who just... dont... get ... it. trying to comprehend something that is just barely beyond their intellectual capabilities. i hate those people in rl, does that show?
I didn't particularly laugh at that part with the babies popping out, but I didn't find it offensive to my comedic taste. Don't you get any laughs from comedians like Dave Chappelle or Dane Cook?
 
Lexx said:
I like the dog. He looks a bit stupid, that wokes protective instincts in me.

LOL.

Do you belong to PETA?

:D



EDIT

And regarding the baby "humor" definitely frat boy. And while my humor can be described as "crude" at times, I just thought this lame, and a bit sad.
 
I didn't particularly laugh at that part with the babies popping out, but I didn't find it offensive to my comedic taste. Do you like comedians like Dave Chappelle or Dane Cook?

ya, chappelle is great! dane cook i dont know. i just had the distinct feeling that this kind of humour is like watching virgins talk about sex. well... i might be just biased because of my personal dislike of howards public appearance and behaviour. that guy might even be really cool, i just cant stand how he appears. otoh, we have a lot of really bad comedians in germany, whose shtick is exactly that kind of fratboy humour. dave chapelle, otoh, is really fun to watch; he is kinda like the 4chan version of a fratboy.... damn, ill better stop writing, before my crude analogies make this totally uncomprehendable.
 
Hell, mod only 5 rounds in the entire game for the Fatman, and make the rad radius huge and I'd be okay with it. AS well mod out some of the stupid stuff and I think the game will be fun as a "fallout-like" game, just ignore the "3"...
 
what would be the smallest atomic bomb possible?

according to wikipedia, those would be the suitcase bombs and/or the w54 (the rmortared mini-warhead; its blast radius was around 2 blocks, so that the firing team was well within its blast radius). i dont really know what the theoretical limitations are, except that you need a specific mass to start a chain reaction. any ideas on that?

edit: just recalled the grenades and rpg from starship troopers, which iirc were meant to be atomic. these explosions were in a way accurate; large blast radius etc.


edit2: davy crocket testing, video:

http://www.sonicbomb.com/modules.php?name=Content&pa=showpage&pid=56

<blockquote>The M-388 Davy Crockett was a 155mm tactical nuclear recoilless rifle with a range of 4Km. One of the smallest nuclear weapons ever fielded, developed in late 1950 for use against Soviet troops in West Germany. The M-388 round used a W-54 warhead, a very small sub-kiloton fission device weighing about 23 kg, with a selectable yield of 10 or 20 tons. The shell's greatest effect would have been its extreme radiation hazard. Even at a low yield setting, the M388 would produce an almost instantly lethal radiation dosage (<10,000 rem) within 150m, and a probably fatal dose (600 rem) within 400m. This was the last atmospheric test at the NTS, and was observed by Robert F. Kennedy.


</blockquote>
 
what a fucking poser game. this is even worse than imagined.

only good thing is, modding will be simple. only thing to do is
change the title screen from fallout 3 to 0blivi0n with Gunz !!!11

rip fallout, it was fun while it lasted
:(
 
I like this trailer a lot.

Yeah they didn't show dialogue or other such stuff, but what they did show - I liked.
 
Moving Target said:
Second: running ghouls. So much for "we've played the originals a billion times and we're the biggest fans EVAH!!!111!!11!!!!" excuses. The ghouls didn't run. Nor did they look like zombies with leathery skin. Their skin was flaking off, and they walked VERY slowly. Even in distress. Total fail.

Thank you. My brain almost exploded yesterday while explaining that these ghouls are NOTHING like the ghouls in the originals.

"But the bar picture" - He still looks like shit. Also, if you shoot at him(if you even fucking can), he'll run 100m in 10.1 seconds. I'm taking bets right now.

I could make a killing as a bookie with all of these people that keep a positive view towards Bethesda respect of Fallout canon.
 
it gets worse

in some later tests, they put a crew of 17 people in an airplane to validate the effects of atomic explosion blindness by letting them watch the detonation through several lenses and goggles. you will find that somewhere on the site with the crockett device test.

on another note: naming that horrible thing "davy crockett" reflects EXACTLY that bleak humour for which i loved the original installments of fallout.
 
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