As reported by Associated Press, Fallout 3 has won two Game Developers Choice Awards: Game Of The Year and Best Writing
Link: Associated Press GDC Report
Woof, woof, 4too.
Link: Associated Press GDC Report
Woof, woof, 4too.
PRNewswire said:...
SAN FRANCISCO, March 25 /PRNewswire/ -- Bethesda Softworks' epic post-apocalyptic open-world adventure, "Fallout 3," received the Game of the Year Award at the 9th annual Game Developers Choice Awards, presented at a ceremony this evening at Think Service Game Group's 2009 Game Developers Conference (GDC). Bethesda also received the Best Writing award for the game.
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The Game Developers Choice Awards, which honor the very best games of the year, are voted on by developers and created for developers. They are produced and hosted by the GDC and presented by Gamasutra.com and Game Developer Magazine, with the aid of a distinguished Advisory Committee that includes many of the world's top game creators, and each award is decided by thousands of votes from game professionals worldwide.
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"Over the past nine years, the Game Developers Conference has become the premiere video game award show because it gives voice to those who understand games better than anyone; the people who make them," said Meggan Scavio, content director of the Game Developers Conference. "The games being recognized here are virtuoso efforts that have truly advanced the state of video games.
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lugaru said:I know what you will say, "Fallout 3 is teh stupid" because you don’t want to lose board status, but it is seriously one of the smartest games since Vampire: Bloodlines
Well, Mask of the Betrayer was pretty smart too.Multidirectional said:lugaru said:I know what you will say, "Fallout 3 is teh stupid" because you don’t want to lose board status, but it is seriously one of the smartest games since Vampire: Bloodlines
I think that game would be The Witcher. Shit, Psychonauts even, it's MUCH smarter than Fallout 3 and it's a platformer. And there is also no possible way in which F3 has a better writing than GTA 4. At least the jokes in GTA 4 were genuinely funny.
lugaru said:I would think that high awards for things like Fallout 3, Left 4 Dead, GTA 4 and Far Cry 2 only serve to revive the market for intelligent, adult games. I know what you will say, "Fallout 3 is teh stupid" because you don’t want to lose board status, but it is seriously one of the smartest games since Vampire: Bloodlines (a real heartbreaker, great game with awful bugs, I force everyone I know to play it at least once).
Morbus said:@ lugaru
Ya fanny.
Yeah, Fallout 3 is a lot more funny than Fallout and Fallout 2. Way more. The graphics make everything different. And the dungeon crawling. And the mindless boring combat.
Sure. Whatever you say.
Well, Mask of the Betrayer was pretty smart too.Multidirectional said:lugaru said:I know what you will say, "Fallout 3 is teh stupid" because you don’t want to lose board status, but it is seriously one of the smartest games since Vampire: Bloodlines
I think that game would be The Witcher. Shit, Psychonauts even, it's MUCH smarter than Fallout 3 and it's a platformer. And there is also no possible way in which F3 has a better writing than GTA 4. At least the jokes in GTA 4 were genuinely funny.
lugaru said:I would think that high awards for things like Fallout 3, Left 4 Dead, GTA 4 and Far Cry 2 only serve to revive the market for intelligent, adult games. I know what you will say, "Fallout 3 is teh stupid" because you don’t want to lose board status, but it is seriously one of the smartest games since Vampire: Bloodlines (a real heartbreaker, great game with awful bugs, I force everyone I know to play it at least once). If anything the success of something like Fallout 3 makes the No Mutants Allowed vision of a fallout sequel more plausible, since in the industry minds the game is now associated with money and critical success.
The first two fallouts where essentially boutique projects, with lots of time and talent left undisturbed since it was intended for a small audience. Now lots of AAA titles are getting a writer budget (think Valve), so even though I expect to see a lot of crap I also hope that it becomes like the comic industry where a poorly written today game is better than a well written yesterday game, again with the classics excluded since they where born out of unusual circumstances.
L4D kind of has the same problem, but there it's more a lack of quantity.
lugaru said:Also I pretty much admire anyone who makes their game extremely modable, it is rare for companies to actually trust their customers.
lugaru said:I think the tutorial sequence was extremely clever. It sucks that the cities are small but for the most part the inhabitants have a few layers of intrigue to their lives besides the usual “fetch me 5 of this” that you see in an RPG. I love the things you can do, from small (crushing Moira’s dreams of being an author) to big (nuking a city). And it provides a lot of odd moments that prove extremely fun, like the Virtual Reality sequence. Also the Washington setting is really well emulated, with tons of bombed out tourist attractions and even museums to explore. Honestly this game gets a lot right, and while it does have flaws (ending, vampire quest, vats invulnerability) it is mostly the same flaws you will find in any other game with enough hindsight and savage pecking. Also I pretty much admire anyone who makes their game extremely modable, it is rare for companies to actually trust their customers.