Zero Pike said:
"Game Development.
Game development never changes.
Dude, that was simply beautiful. I could hear Ron Perlman's voice reading that better than I could the FO3's intro.
As to the actual intro... It's passable. It sounds like the stuff I'd write when I'm suffering from writer's block, and need to put something there as 'filler material' until I come up with something better.
I have to agree, the whole "rock and bone" and "psychotic rage" lines, and complete failure to recognize the reason for the Great War, are all unattractively quirky. But, the "from God to justice to simple, psychotic rage" might seem to hint at, vaguely (and with a lot of mental contortions), the previous FO's (God=the Master, justice=the Enclave, psychotic rage=the non-canon games... both in terms of plotlines, and our respect for the games [nigh-deifying FO1, feeling FO2 did FO1 justice, and the anger felt towards FOT and POS])... but I might be grasping at straws at that.
The whole first paragraph could've been acceptable had they had written the beginning of the second paragraph like this: "In the year 2077, after millennia of armed conflict, the destructive nature of man could sustain itself no longer. Mankind, having drained the earth of its natural resources, committed itself to slaughter once again. The Great War was brought about as an inevitable power struggle over the last remaining amounts of fuel. The world was plunged into an abyss of nuclear fire and radiation. But it was not, as some had predicted, the end of humanity.".
The ending of the third paragraph would have been much better if it had been rewritten like this: "For on the fateful day, when fire rained from the sky, the giant steel door of Vault 101 slid closed... and never reopened. Because, in Vault 101, no one ever enters, and no one ever leaves. It was here that you were born. But, life in the vault is about to change."