Fallout 3 intro text

Brother None said:
It was here you were born. It is here you will die because, in Vault 101, no one ever enters and no one ever leaves

Chuck Norris enters and leaves Vault 101 every fifteen minutes.
 
Vault 69er said:
Fallout 3:

"But it was not, as some had predicted, the end of the world."

Fallout 2:

"The end of the world occurred pretty much as we had predicted."
A funny example of lack of understanding of figurative speech.
 
oh literary devices how u trouble these young developers.

also .. theres nothing wrong with vin diesel ... in fact i think he could pull off a decent voice over :)

i still think bethesdas made a big mistake with letting this one slip so early.
 
radnan said:
also .. theres nothing wrong with vin diesel ... in fact i think he could pull off a decent voice over :)
I think that his eXtreme badass voice would be great for voicing over the simply psychotic Fallout xXx intro ;) .
 
Vault 69er said:
Fallout 3:

"But it was not, as some had predicted, the end of the world."

Fallout 2:

"The end of the world occurred pretty much as we had predicted."

:rofl:
Har, very good.

Looks like a decent enough intro but not nearly as good as the others.
 
it's acceptable. i expected a lot worse.

but yeah, the others had more feel to it. i guess we have to see how Perlman says it though, can add a lot of feeling.
 
Yeah, it's a bit hard to judge without actually hearing Ron Perlman say it. The ambient needs to be just right as well (read: previous Fallout). Anyway, it seems as if BethSoft might have some talented writers, so I'm happy in that respect.
 
Specialist said:
Yeah, it's a bit hard to judge without actually hearing Ron Perlman say it.
Actually it's intellectual value can be easily judged without hearing Ron Perlman saying it. This text shows lack of understanding of what wars in Fallout are about. Resources. The Great War started because resources were running out.
But, it seems that economical causes of wars, even wars like WWII are too hard to understand for Bethesda's target audience.

Instead we have a verbal masturbation about how mankind's tendencies to destruction prevail, which completely ignores the fact that running out of resources was the real end of the world.
The fact that the civilisation existed until 2077, despite that the Soviet Union still existed shows that humans were pretty good at avoiding the destruction until the world ended.
Running out of resources would result in a total economic catastrophe because humanity is dependent on transport and technology.
 
Sorrow said:
But, it seems that economical causes of wars, even wars like WWII are too hard to understand for Bethesda's target audience.

Feh. To Bethesda's target audience, World War II is a series of missions in Call of Duty.
 
"Game Development.
Game development never changes.
EA waged war to gather titles and franchies.
Blizzard built an empire from its lust for monthly fees and goldfarmers.
Rockstar shaped a battered Grand Theft Auto 1 into a console selling superpower.
But Game Development never changes.
In the 21st century, bidding wars were still fought over the intellectual property that could be acquired.
Only this time, the spoils of war were also its downfall.
Fallout and its historical accuracy.
For these resources, Bethesda would invade Troika, the devlopment studio Interplay kept the rights to Fallout the MMO, and the gaming journailsts would dissolve into quarreling, uninteresting previewers, bent on saying only good things about upcoming games.
In 2008, the storm of poor game devlopment had come again.
In three brief years, most of the ideas of Fallout was reduced to a mockery of its former self.
And from the ashes of a game devlopment devastation, a new civilization would struggle to arise.
A few were able to reach the relative safety of the large forum.
You were part of the group that entered No Mutants Allowed.
Imprisoned safely behind the large glittering gems of hatred, in a corner of the internet, a generation has lived wishing for a return of good game devlopment.
Life on the forum is not about to change"

Thats a rendition of the current situation and even if I wrote it, I find it a better opening monologe then the Fallout 3 version.
 
Vault 69er said:
Sorrow said:
But, it seems that economical causes of wars, even wars like WWII are too hard to understand for Bethesda's target audience.

Feh. To Bethesda's target audience, World War II is a series of missions in Call of Duty.
It makes me grateful that the polish education system actually gives too much information in primary and secondary school.
 
FO3 Intro said:
Since the dawn of human kind, when our ancestors first discovered the killing power of rock and bone, blood has been spilled in the name of everything, from God to justice to simple, psychotic rage.
Frankly, I'm more disgusted with "the killing power of rock and bone" than the psychotic rage.

Though both are awful, truly awful.
 
Big T said:
FO3 Intro said:
Since the dawn of human kind, when our ancestors first discovered the killing power of rock and bone, blood has been spilled in the name of everything, from God to justice to simple, psychotic rage.
Frankly, I'm more disgusted with "the killing power of rock and bone" than the psychotic rage.

Though both are awful, truly awful.
Ohohohoho :lol: .
I didn't notice it, but it perfectly fits the "Fallout is all about violence fuck fuck fuck fuck fuck" theme.
 
Killing power of rock and bone doesn't bother me, psychotic rage feels out of place in an intro such as this though.

What bothers me the most is the second paragraph. The repetition of the word "world", and the strange
"But it was not, as some had predicted, the end of the world" (keeping Fallout 2s intro in mind). Why would they do that?

One line that really bothers me in Fallout 2 was:
"Their spirits becoming part of the background radiation that blanketed the earth". Always hated that line, still think it feels really out of place. That intro is good otherwise from what I remember.

Fallout 1 intro is really nice.
 
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