Smoke_Jaguar said:
Jumping Titus Andronicus!
well if you guys are so smart how come Interplay doesn't exist anymore?
That is a very fair question.
Interplay was not run like typical corporations. Despite having shares of stock publicly traded, it was run like a sole proprietorship with Herve Caen as the Sole Owner. As the CEO and CFO, there was nobody able to countermand his orders.
Despite a brilliant and very talented development staff, Herve made several choices that doomed the company to insolvency.
Perhaps his very first mistake was in failing recognizing the growing popularity of Massive Multiplayer Online Role Playing Games. Interplay was offered the chance to dig its fingers into Dark Age of Camelot and later City of Heroes. Herve turned both down because he felt that nobody in their right mind would pay an additional monthly fee after plunking down $60 for the main game client.
His second big mistake was in shifting from Interplay's core brand of RPGs for the PC to console games. Branding, in and of itself is of marginal importance, but when combined with all the mistakes Herve made, help to doom interplay.
Despite a working demo of Fallout 3, a big fan request for many years, Herve let nearly the entire staff of Black Isle go, with little to no warning. Those developers took their ideas and creative talent to other development studios.
Herve's habit of making and then breaking deals resulted in several lawsuits that helped to slowly drain Interplay's cash reserves.
Perhaps the final nail in Interplay's coffin was when Herve elected to create 2 identical console titles with only marginal graphical differences and held one back over the xmas season of 03 until the second was finished. As a result, Interplay had no new products on store shelves for the busy holiday season. When both games did hit store shelves, the sales for these two titles were slightly more than a single title. By April, Interplay did not have the income to meet its financial obligations and no development staff to produce future titles.
It is utterly the fault Herve Caen's arrogance, shortsightness, and lack of buisness savy that sank Interplay.