Fallout 3: new gameplay footage and hands-on at E3

Pete Hines said:
“So the arm comes off and spouts blood here and it spouts blood from the arm. I mean it is kind of gross and yucky but you know you can go into Gears War and chainsaw a guy and body parts go everywhere and blood spouts everywhere. So it is you know it is not any more or less than other games,”

Is it just me or does it look like he's defending the amount of violence in the game?

Because if he is, that's kind of sad.

(If he isn't and he's just comparing it to Gears of War, that's also sad)
 
Well, YMMV, but the only wandering around I ever did was in search of a fence for my black market silverware racket. What's odd is how satisfying all that turned out. Especially when it led to some Indiana Jones-inspired native mob chases, only instead of trying to recover some idol they worhiped, it was in pursuit of some mook's dessert fork.
 
Bodybag said:
Well, YMMV, but the only wandering around I ever did was in search of a fence for my black market silverware racket. What's odd is how satisfying all that turned out. Especially when it led to some Indiana Jones-inspired native mob chases, only instead of trying to recover some idol they worhiped, it was in pursuit of some mook's dessert fork.

I played for an hour before becoming soo disgusted that it ran at ~20 fps when there were 5 or more enemies on-screen regardless of settings that I never touched it again.


God help F3 if it is running on that heap of trash oblivion engine that can't handle modern hardware worth a damn.
 
I honestly only played Oblivion for about an hour before hating the game so much I gave it away. I really don't like that game.


And if anyone at Bethesda say "You know" again, I swear I will hunt them down and beat them with a dictionary... repeatedly...
 
Brother None said:
Bodybag said:
You know, even though I'm not sure you're not just being snarky here, I'm going to go ahead and agree with you anyway.

If Oblivion was about anything, it was about shoplifting.

I wasn't being snarky. And to be honest, I think if you want to say Oblivion is really about "one thing", it's about wandering around. Of course that factors in a lot of things, including shoplifting and combat, but just combat isn't it.

Thing is, what's the point of all that "wandering around"? Nearly everything is geared as rewards to make you better at combat, which as anyone will tell you, is arse. Aside from that, you're just getting the stuff people grind for in MMOGs for free - like housing, clothing, levels. And as much as grind sucks, at least you get the satisfaction of working toward something.
 
The Fallout games were gorey as hell, but that wasn't the focal point of the game...

When they discuss combat, I want to hear specifics, like how much stats actually play into it, and weather or not melee combat is even viable. I haven't heard them discuss melee combat since the early interviews...

The fact that when they talk about the combat system, their highlights are severed limbs, it really makes me wonder if they're doing *anything* right in terms of making a real Fallout RPG...
 
Beelzebud said:
The Fallout games were gorey as hell, but that wasn't the focal point of the game...

So when you killed the Lieutenant, you're gonna tell me you didn't reload and kill him again just to confirm that his death animation really happened? And again a couple more times?
 
Section8 said:
Thing is, what's the point of all that "wandering around"?

It had no point.

But it was still fun.

ter said:
So when you killed the Lieutenant, you're gonna tell me you didn't reload and kill him again just to confirm that his death animation really happened? And again a couple more times?

Then again, Lou and the Master were special, unique death animations, meant to get the attention and entertain. Kinda like cutscenes now.

Not that I fully disagree. Fallout's gorey 2D sprite deaths were pretty important to the fun factor of combat and to the game's overall feel.
 
terebikun said:
So when you killed the Lieutenant, you're gonna tell me you didn't reload and kill him again just to confirm that his death animation really happened? And again a couple more times?
No, it's probably just you. Not everyone gets off on watching animated characters die a horrible death.
 
fedaykin said:
terebikun said:
So when you killed the Lieutenant, you're gonna tell me you didn't reload and kill him again just to confirm that his death animation really happened? And again a couple more times?
No, it's probably just you. Not all people get off on watching animated characters die a horrible death.

What, are you serious?

The Lou Tenant internal mechanics ripping him to shreds is a classic death scene. If you didn't watch it a couple of times, you must have very small testicles.
 
Oh, they were special, sure. Just that Bethesda doesn't seem to be getting it. Good news for terebikun - he won't have to reload again and again if heads are gonna be popping and organs flying all the time. :ugly:
 
Look, we're getting a bit ridiculous in being contrite here. If Bethesda didn't include any gore, we'd tear 'em to shreds. They do...and we complain about it.

Honestly, guys...SHUT THE FUCK UP.

Gore is good. Gore is an integral part of Fallout. Is it possible Bethesda is overdoing it? I dunno. All they've done so far is overstate it in PR, and try to equate gore to maturity. That is indeed stupid.

But when we're talking about the game itself, there's nothing wrong with a lot of gore, provided that the V.A.T.S. slo mo sequences are optional.

The big downer in the apparent prevalence of gore is - course - that it's no longer special. You could pick up bloody mess as a perk and it'd overdo the violence, but I remember during one of my early playthroughs, I shot someone in Junktown with a shotgun and half his body blew out in a chunk. Me and my buddy spent half a minute staring at the screen before trying to figure out how we did that and how to be able to do it again.

Bethesda makes it sound like gore is no longer tied to either bloody mess or critical hits, and that's a shame. But whining about the gore itself? Don't. Even. Go. There. Period. Period.

Edit: ok on second read I think most of you would agree with the above. Still, while it's a valid point to talk about the prevalence of discussing gore when talking about combat, this isn't actually different than the PR of Fallout 1/2, and it's a bit silly to retro-complain about it.
 
So if you kill anyone it will be hilariously gory, but you can't kill children?

"Why would you even want to do that? You are sick! You're a sick person! ... Ooh, look at that guy's spleen suspended by a geyser of blood from his own neck artery! Let me shoot off his limbs and watch him hop around on one leg begging for his worthless life! BEFORE I BLOW HIM APART WITH A ROCKET."
 
Per said:
So if you kill anyone it will be hilariously gory, but you can't kill children?

"Why would you even want to do that? You are sick! You're a sick person! ... Ooh, look at that guy's spleen suspended by a geyser of blood from his own neck artery! Let me shoot off his limbs and watch him hop around on one leg begging for his worthless life! BEFORE I BLOW HIM APART WITH A ROCKET."

That, too, is one of the more misguided bits of Bethesda's PR. "Do you really want to?" was such an inappropriate, Jack Thomson-esque response.
 
Brother None said:
That, too, is one of the more misguided bits of Bethesda's PR. "Do you really want to?" was such an inappropriate, Jack Thomson-esque response.

On which I respond "Yes, I want too. I want to blow their damned brains out and use these as brushes to paint my virtual room in a lovely crimson red if I feel like it. Why? Because this is a game, and not damn reality!"
 
Brother None said:
Bethesda makes it sound like gore is no longer tied to either bloody mess or critical hits, and that's a shame.

Makes me wonder how they're going to handle Bloody Mess, as I'm pretty sure they've hinted at its inclusion before.
 
terebikun said:
Makes me wonder how they're going to handle Bloody Mess, as I'm pretty sure they've hinted at its inclusion before.

All the body parts exploding into fountains of blood?
 
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