Fallout 3 press release

Morbus said:
NMA should interview Tim Cain asking him what he thinks about Fallout 3... Is he even reachable? :cry:

Yes, he's reachable. No, he's not going to be interviewed about Fallout 3. That's silly.
 
MrBumble said:
Brother None said:
• Fantastic New Views! – The wizards at Vault-Tec® have done it again! No longer constrained to just one view, experience the world from 1st or 3rd person perspective.

Thank God :roll:

Also featuring :

• A totally raped Fallout universe and game mechanics ! - Enjoy blasting supermutants looking like orcs with t3h totally new nukular catapultzor : the FATMAN. Forget about intelligence since it doesn't matter anymore since we only allow binary choices ! Also nevermind the boring turn based previous episodes, the wizards at Vault-Bukkake® are coming with a brand new take on Fallout, Fallout 3 : a post-apocalyptic shiny FPS, brought to you by the fathers of t3h b3st3st rpg 3v3r : Oblivious !

Amen :clap:

Lets kills some orcs with plasma rifles!11
 
Exclamation points makes it just like the 50's!

Meh to VATS. Can someone give me an example of a RTwP game, since I don't think I've played one (or didn't know it was RTwP when I did). Right now it sounds like VATS takes away the best parts of FPS and TB. Also, I don't understand how some device you own will allow you pause combat, unless they aren't going to bother to explain that. Immersion?


And Radiant AI just means... scripting.
 
A lot of that sounds like it was copied straight from the Fallout manual and then 'de-witified' (if i may coin a non-existant phrase) by those 'wizards' at Bethesda and peppered with a few choice words such as 'Nuclear Catapult' and 'V.A.T.S.'. But still, 50's - esque advertising jargon, see? we nailed it! Everything's going to be okay!

If only.
 
Brother None said:
• Mind-Blowing Artificial Intelligence! – At Vault-Tec®, we realize that the key to reviving civilization after a global nuclear war is people...

Since when has it been about reviving civilization and not simply surviving? Since when is finding a water source for your Vault or saving you tribe from starvation reviving civilization?
 
Lith said:
Brother None said:
• Mind-Blowing Artificial Intelligence! – At Vault-Tec®, we realize that the key to reviving civilization after a global nuclear war is people...

Since when has it been about reviving civilization and not simply surviving? Since when is finding a water source for your Vault or saving you tribe from starvation reviving civilization?
since bethesda says so

:praise:
 
Stag said:
Heh, that reminds me of hearing an interview with the other Tim Cain (Dungeon Siege, Total Annihilation, etc.) on the subject of the Uwe Boll Dungeon Siege movie.

You mean the other Chris Taylor :wink:
 
Joe Kremlin said:
Exclamation points makes it just like the 50's!

Meh to VATS. Can someone give me an example of a RTwP game, since I don't think I've played one (or didn't know it was RTwP when I did). Right now it sounds like VATS takes away the best parts of FPS and TB. Also, I don't understand how some device you own will allow you pause combat, unless they aren't going to bother to explain that. Immersion?


And Radiant AI just means... scripting.

KotOR, Baldurs Gate, Icewind Dale, Planescape: Torment (i think, its been a while since i played it)
 
I saw the G4 mini-interview with Todd Howard. Pretty much crap really. Not the coverage but the info Todd gave. Nothing new whatsoever.
Explained the setting, plugged the VATS system and then went on about how even though it's going to be first person and "run and gun" everything under the hood is influenced by your stats (the same could be said for super paper mario, but it's still not an RPG).
Todd came off a bit of a tool (I don't really know anything about him though so it could just be a bad interview) and Morgan Webb looked bored to hell and a bit annoyed by either him or the blandness of his responses.

What worried me was that when she outright asked how similar it would be to Oblivion and his response was neither convincing nor comforting. It started with a "Weeeeeeeell". Never a good sign
 
that Press release made me want to vomit.

they're just spurting out a bunch of crap we knew already but the way they were saying it was so friggin lame.

They're trying to sound all "cool" and "1950's" with an attempt at subtle humour that just fails hard.

it just makes me cringe
 
good god is this beths idea of fallout humor? This is getting worse by the minute.
 
radnan said:
i keep searching for an emoticon who barfs in his mouth

here are a few.

sick.gif


barfy.gif
 
Wired blurb on Fallout 3

Another blurb, this one was in the Wired Blog E3 post:

Fallout 3 and Bioshock

Two of my favorite PC gaming franchises are back, and both of these new installments seem to be worthy successors in every way. Yay. I went into E3 whining about shooter fatigue, how there was a glut of FPS games and I was sick to death of them. But there were plenty of great shooters coming out this year, and Bioshock is at the top of my list. We have to wait another year for Fallout 3, but it promises to marry everything you loved about Fallout with everything you loved about Oblivion.

I don't agree with this as most of what I loved about fallout is already stripped and most of what I wasn't found of in Oblivion (minigames) is already in, but that's just me I s'pose.


ref: http://blog.wired.com/games/2007/07/a-massive-brain.html
 
Amazing! Not only can you change camera view with just one button but thanks to limitlesssss(!!!) freedom you can walk around! This is mind-blowing!
This sucks - they forgot to mention "cock-sucking immershoin"
zygihg8.gif
 
WE ARE FAMILY

not everyone that joins you looks like you. Super-mutants, robo-dogs and ghouls may join your adventure, or why not do-it-yourself by implanting a brain into that shiny new robot body.


KILL SMARTER, NOT HARDER

improved combat AI for friends and foes alike. most of the people in your own group won't thake that burst shot with the Flechette-gun, but a couple are probably just aching for the opportunity.



SHARE THE WEALTH

if you want to, you can upgrade any traveling companions with more dangerous weapons, tougher armour, or even teach them new skills and abilities. of course, you'd better make sure they're on your side.


BIGGER & HARDER THAN EVER

bigger, smarter, nastier enemies than you've ever fought before. we've given you a few palos that are just as ugly. you didn't think you were the only Bad-ass in town did you?


SEX & ROMANCE AFTER THE BOMB

fall in love, get married, and then pimp your spouse for a little extra chump-change. Hey, it's a dark and dangerous world!



LEARNING IS FUN-DA-MENTAL

over 100 new skills, called perks, available to learn during he course of your travels. better to elarn the exquisite art of Pyromania, the uncanny timing as a Demoliton expert, or how to squeeze the trigger on your spiffy new Gauss-rifle faster than the next guy? Decisions, decisions....
 
:crazy: :shock: :o :D

Yes, this press release was indeed very funny.

But should be taken with not 1 spoonfull of salt but a whole ton of salt. Press releases are typically issued to create hype. And I think it was a pretty smart thing to do, pretending that the Vault-TEC(R) did make some things for you, especially.

Very funny it was...

Let's just hope the game will be as funny...oh, wait - it probably wont'...
 
I think theres not alot of creativity going on in Bethesda.

Use your new Vault-Tec Gauss Rifle or your new Vault-Tec Shotgun. Make sure to load your weapons with Vault-tec brand ammo and Vault-Tec laser sights. Make sure to bring your Vault-Tec Flares and your Vault-Tec food pouches.

wtf? No other companies made stuff. Vault-Tec has become the new Umbrella Coporation, like in the Resident Evil Story. But there in lies the Irony, you need Umbrella Corp' supplies to survive Umbrella Corps' terrible mistake/accident/plot point.

This overly liberal use of Vault-Tec doing everything makes me queesy, and seems more lame then anything.
 
I've also heard that since Bethesda noticed some Jackass humor in previous Fallout there's going to be more stuff like that in FO3.
-Drinking from toilets is an example.
-You'll be able to blast off from your butt not only ordinary fireworks but also nuclear load!
-And a lot more crazy things you saw in Jackass movies!
 
globbi said:
Amazing! Not only can you change camera view with just one button but thanks to limitlesssss(!!!) freedom you can walk around! This is mind-blowing!
This sucks - they forgot to mention "cock-sucking immershoin"
zygihg8.gif

Lol @ the smiley... Reminds me of a movie...

Ok, ontopic. About Vault-Tec: re-read the manuals of the original Fallouts. In F3, you're in a Vault. There's a lot of Vault-Tec propaganda in the outside world, why not promote it more by adding the logo to all items used/produced around the Vault franchise?

It do is quite silly that Bethesda is copying this fact all over again. We've already started in a Vault, got kicked out of one, and had to find it again a few years after that.
I would have liked to see the story going another way, 2x "leaving the vault" in a gaming franchise is a bit overkill.

Or, at least show an alternative to Vault-Tec, something based in Europe / China / ... As the US & China fought eachother, they should have had some competitive alternative war materials (other armour, guns, etc).

I've spent some time shoveling through the F3 pile of brahmin crap, tried to keep looking at it objectively (not easy around here ;-) ); and let it cook through my grey mass for a few weeks.
My conclusion: They're caught between nostalgia (having played FO themselves when making/releasing TES games), a vision of how they would have done it (fantasizing about it for 10y), and some impulses connected to current change in the gaming world (consoles playing next-gen stuff in stead of Super Mario and the likes, and selling better because of piracy issues with PC).

These simple factors, combined with their Oblivion experience, and the general human lack of ability to objectify one's own thinking, have lead to what we see.

It's the percentage of everything that matters. How much did they emphasize every aspect? Do they emphasize "coolness" when making the nukular launcher, or balance (making it virtually useless in 80% of combat situations)? Do they make a proper background (description of weapon "this weapon was tested by the US army in 1948, killing half of it's testing crowd, ...), or is it just something that makes the press say "wow this is already my l33t fvourite game!"?

It's a bit of everything... Life is a bout choices, and I choose to not form an opinion now. Imho, Beth is witholding information, to be able to "surprise the die hards". Whether this will be a positive surprise is not forecasteable at this time. Until then, I'll just observe without judging too much.

It has become clear that we cannot influence Beth much into releasing more info, and the more bad rep a party spreads, the more Beth exludes that party from information.
This tickles those parties even more to search for newsbits, and tickles the sceptical readers to check the "other opinions".
Good news is no news, so I guess both the optimistic as the negative newsbits are equally important.

Luckily there are quality reporters around, especially here, who try to get past judgement and gather clear, unbiased intel. Thanks NMA, for staying true to the original concept of the site/community. We need this :D
 
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