I loved Fallout and Fallout 2. I just finished playing Fallout 3, and I don't love it. The "wow" is there, the environment is breathtaking and it is beautiful, but the game is soulless.
The talking heads of the earlier games had real character development and were strong performances. The talking heads of 3 are just going through the motions. The original dialogue was smart and thought provoking, the dialogue of 3 is shallow and confining - it railroads the PC into boring choices.
The fighting of 3 is nowhere near the challenge of the earlier games. Guns are everywhere, healing is trivial, within the first 10 minutes the PC is able to headshot with VATS.
There are myriad small bugs. I got perma-stuck in a hole in some rocks the very first time I explored out from the Vault 101 entrance. Frame rates were wildly inconsistent. NPCs frequently popped into and out of the ground, and as they moved around they sometimes bounced vehicles out of the way.
There wasn't any economic side of the game. Sure you could buy and sell things but you couldn't accomplish anything worthwhile with the money. Same goes with the stat system - perks were just not exciting, skills didn't seem to really make much difference.
They got the look of the game right, the environments are unbelievable. This is why, I think, so many reviews are positive. Fallout 3 breaks new ground with the scale of it's environmental depth. But everything else about it sucks. I only hope that the financial success of Fallout 3 will pave the way for a Fallout 4 which will have talented writing and a better, deeper game experience with a tighter integration of the amazing environment with actual fun.
The talking heads of the earlier games had real character development and were strong performances. The talking heads of 3 are just going through the motions. The original dialogue was smart and thought provoking, the dialogue of 3 is shallow and confining - it railroads the PC into boring choices.
The fighting of 3 is nowhere near the challenge of the earlier games. Guns are everywhere, healing is trivial, within the first 10 minutes the PC is able to headshot with VATS.
There are myriad small bugs. I got perma-stuck in a hole in some rocks the very first time I explored out from the Vault 101 entrance. Frame rates were wildly inconsistent. NPCs frequently popped into and out of the ground, and as they moved around they sometimes bounced vehicles out of the way.
There wasn't any economic side of the game. Sure you could buy and sell things but you couldn't accomplish anything worthwhile with the money. Same goes with the stat system - perks were just not exciting, skills didn't seem to really make much difference.
They got the look of the game right, the environments are unbelievable. This is why, I think, so many reviews are positive. Fallout 3 breaks new ground with the scale of it's environmental depth. But everything else about it sucks. I only hope that the financial success of Fallout 3 will pave the way for a Fallout 4 which will have talented writing and a better, deeper game experience with a tighter integration of the amazing environment with actual fun.