Fallout 3 is known in the much-touted "sphere" of "blogos".
HonestGamers, second review, 10.<blockquote>There isn’t one single event that I can clearly label as the game’s defining moment, but there is one segment early in the game that left me speechless. Upon entering a ramshackle town built alongside the impact crater of an undetonated nuke, I was given the choice of disarming the bomb or exploding it. Two sides tugged at my conscience, the consequences of my impending actions set to affect many. Would I act as a hero or a harbinger of death? Such decisions are surprisingly difficult to make.
Fallout 3 is a true marvel. It’s technically groundbreaking, but its intricacies should remain the envy of every video game developer for the foreseeable future.</blockquote>Sunday Sun.<blockquote>FALLOUT 3 is the third instalment in the highly acclaimed series from Bethesda.
Fresh, futuristic concepts teamed with state-of-the-art graphics help rejuvenate the Fallout series and ensure the gamer is engaged throughout.
However, the weapons can be quite difficult to control and gameplay is very challenging in parts.
But it is easy to see just why the series is so popular.</blockquote>DoFuss blog.<blockquote>Also still present are the stilted dialogues. Conversations take place between you, and startled manikins. NPCs stand rigidly though out interactions and, unnervingly, never breaking eye contact. This was forgivable in Oblivion after the cinematic style of Mass Effect I was hoping for more.</blockquote>Four Fat Chicks blog, 5/5 and 88/100.<blockquote>What is obvious in hindsight is that Oblivion was the first, if not completely successful, step toward a new level of gaming development at Bethesda. What the studio attempted in Oblivion, they executed in Fallout 3. Where they missed the bull’s eye in Oblivion, they hit it in Fallout 3.
Fallout 3, while not a perfect gem, is an often amazing, sometimes mind-blowing, addictive, lovable, replayable game. I have put in just under 80 hours of play time at this writing and have seen the ending. Well, one of the endings. And a slam bang, bring down the house ending it was right up until the very last second when it sort of went sideways, the way endings will. I’ve grieved over this ending, then decided it was perfect and then decided I don’t know what I think.</blockquote>GameZone, third review, 9.2.<blockquote>I would be lying to you if I told you I wasn't amped up about this game. Having played the first two RPGs featured exclusively on the PC, the Brotherhood of Steel third-person adventure on the original Xbox AND the game Wasteland on the Commodore 64 like, 20 years ago (if you know your games, you'll know this was actually the first in the series). Regardless, the game series is actually very, very good due to its original story lines, innovative combat and leveling systems and some really cool humor. Well, the third in the Fallout RPG series isn't so much an RPG anymore, more of a hybrid RPG/first-person shooter, and the result is nothing short of gaming magic.</blockquote>Gamer and Movie Goer blog.<blockquote>Every where we turn all we hear is more bad news and how things are probably only going to get worse. Fallout 3 merely extrapolates all of that out to the worst case scenario, and therefore resonates with our deepest fears of not being able to find help or hope in our current situation. Can I just say that it doesn’t have to be that way? May I tell that there is hope, that we can look with optimism towards the future? In the Bible, God says that he has plans for us, plans to give us a hope and a future, plans to prosper us and not to harm us. That’s pretty much the exact opposite of the future that Fallout 3 displays.</blockquote>Expressen, 5/5.<blockquote>The game that subsequently plays out is almost perfect. Sure, the combat mechanics are initially uncomfortably rigid and strange and it's easy to walk around in your FPS-damaged ignorance thinking this is ”Call of Duty”. But the moment the RPG penny drops, an entirely unpredictable and hopeless dystopian adventure opens up with a devastating depth and scope I haven't seen before on this generation of consoles.</blockquote>Sydsvenskan, 4/5.<blockquote>Fallout 3 has some design flaws and the post-apocalyptic world unfortunately becomes monotonous after a while; the variation in environments and details is too limited.
But overall it's a pleasant experience to discover the stories and environments of the wasteland. You could actually come to think this is how it would be for real after the bomb.</blockquote>The Greedy Gamer blog.<blockquote>In terms of Fallout 3's storyline, it was pretty good. I found that many of the side quests and missions were executed quite well and hold up well against Falllout 3's main quest. The characters and situations that I came across while exploring the desolate wastes were funny, interesting, sad, and everything in between. The fact that I failed to finish off all of the game's side quests is a testament to Fallout 3's quality. Much like a special dessert or some other sought-after treat, I wanted to save a good chunk of the game's content for a later time.</blockquote>
HonestGamers, second review, 10.<blockquote>There isn’t one single event that I can clearly label as the game’s defining moment, but there is one segment early in the game that left me speechless. Upon entering a ramshackle town built alongside the impact crater of an undetonated nuke, I was given the choice of disarming the bomb or exploding it. Two sides tugged at my conscience, the consequences of my impending actions set to affect many. Would I act as a hero or a harbinger of death? Such decisions are surprisingly difficult to make.
Fallout 3 is a true marvel. It’s technically groundbreaking, but its intricacies should remain the envy of every video game developer for the foreseeable future.</blockquote>Sunday Sun.<blockquote>FALLOUT 3 is the third instalment in the highly acclaimed series from Bethesda.
Fresh, futuristic concepts teamed with state-of-the-art graphics help rejuvenate the Fallout series and ensure the gamer is engaged throughout.
However, the weapons can be quite difficult to control and gameplay is very challenging in parts.
But it is easy to see just why the series is so popular.</blockquote>DoFuss blog.<blockquote>Also still present are the stilted dialogues. Conversations take place between you, and startled manikins. NPCs stand rigidly though out interactions and, unnervingly, never breaking eye contact. This was forgivable in Oblivion after the cinematic style of Mass Effect I was hoping for more.</blockquote>Four Fat Chicks blog, 5/5 and 88/100.<blockquote>What is obvious in hindsight is that Oblivion was the first, if not completely successful, step toward a new level of gaming development at Bethesda. What the studio attempted in Oblivion, they executed in Fallout 3. Where they missed the bull’s eye in Oblivion, they hit it in Fallout 3.
Fallout 3, while not a perfect gem, is an often amazing, sometimes mind-blowing, addictive, lovable, replayable game. I have put in just under 80 hours of play time at this writing and have seen the ending. Well, one of the endings. And a slam bang, bring down the house ending it was right up until the very last second when it sort of went sideways, the way endings will. I’ve grieved over this ending, then decided it was perfect and then decided I don’t know what I think.</blockquote>GameZone, third review, 9.2.<blockquote>I would be lying to you if I told you I wasn't amped up about this game. Having played the first two RPGs featured exclusively on the PC, the Brotherhood of Steel third-person adventure on the original Xbox AND the game Wasteland on the Commodore 64 like, 20 years ago (if you know your games, you'll know this was actually the first in the series). Regardless, the game series is actually very, very good due to its original story lines, innovative combat and leveling systems and some really cool humor. Well, the third in the Fallout RPG series isn't so much an RPG anymore, more of a hybrid RPG/first-person shooter, and the result is nothing short of gaming magic.</blockquote>Gamer and Movie Goer blog.<blockquote>Every where we turn all we hear is more bad news and how things are probably only going to get worse. Fallout 3 merely extrapolates all of that out to the worst case scenario, and therefore resonates with our deepest fears of not being able to find help or hope in our current situation. Can I just say that it doesn’t have to be that way? May I tell that there is hope, that we can look with optimism towards the future? In the Bible, God says that he has plans for us, plans to give us a hope and a future, plans to prosper us and not to harm us. That’s pretty much the exact opposite of the future that Fallout 3 displays.</blockquote>Expressen, 5/5.<blockquote>The game that subsequently plays out is almost perfect. Sure, the combat mechanics are initially uncomfortably rigid and strange and it's easy to walk around in your FPS-damaged ignorance thinking this is ”Call of Duty”. But the moment the RPG penny drops, an entirely unpredictable and hopeless dystopian adventure opens up with a devastating depth and scope I haven't seen before on this generation of consoles.</blockquote>Sydsvenskan, 4/5.<blockquote>Fallout 3 has some design flaws and the post-apocalyptic world unfortunately becomes monotonous after a while; the variation in environments and details is too limited.
But overall it's a pleasant experience to discover the stories and environments of the wasteland. You could actually come to think this is how it would be for real after the bomb.</blockquote>The Greedy Gamer blog.<blockquote>In terms of Fallout 3's storyline, it was pretty good. I found that many of the side quests and missions were executed quite well and hold up well against Falllout 3's main quest. The characters and situations that I came across while exploring the desolate wastes were funny, interesting, sad, and everything in between. The fact that I failed to finish off all of the game's side quests is a testament to Fallout 3's quality. Much like a special dessert or some other sought-after treat, I wanted to save a good chunk of the game's content for a later time.</blockquote>