God is Dog backwards
Mildly Dipped
![](https://www.nma-fallout.com/xencustomimages/nma/nma_5.gif)
What's the #fallout irc server? I can't remember the server it's on
We're going to be ignored anyway. It's the bane of a Fallout fans existence that when it comes to the license they love, nobody's listening. Every developer who calls themself a "Fallout fan" usually has their own ideas. IE: FPS Morrowind with guns (regardless of what they want to say).Joe Mama said:Guys, I fully understand {I'm trying to say your, you are, or you're, but I'm likely too stupid to know which to use.} aggressive behaviour, I´m pissed off too but let´s not take that attitude to Bethesda forums, otherwise we shall just be ignored...
SuAside said:read whats written above roshambos avatar
he's a BO and he's got parental advisory shite, so dont say you weren't warned
anyhow, roshambo comes on strong, but 99,999999999999% of the time he seems to have a point![]()
Until I hear "Isometric view", "SPECIAL system", "non-linearity", "turn-based combat" and "at least three different paths: for diplomat, thief and combat characters" then I'm dubious. Chances are, even if I hear those words, I'll still be dubious. We've been burnt far too many times in the past to not be.
IAmJeff said:But untill they say otherwise I would bet that they will continue to use the elements that made Fallout 1 and 2 succesfull.
Morrowind used the special system.
Although the leveling system and skills system were done differently, I doubt Bethesda will use that for Fallout 3. It is not Fallout, this is why they will not use it. Just because they have used the system in Morrowind for many of their games does not logicaly mean they will use it for Fallout 3.
IAmJeff said:Depends on what you mean by "Isometric View", I can almost guarentee how they will do this. option of 1st or 3rd person with a 3rd person like nwn. This is what they are doing in Vampire TMR: BLoodlines and it is turnbased to my knowledge.
IAmJeff said:Morrowind used the special system.
IAmJeff said:Everyone needs to take a chill pill and let this work out a bit and see what direction they are going in. If in a few months they realise there will be no levels and it will be an fps, then be worried. But untill they say otherwise I would bet that they will continue to use the elements that made Fallout 1 and 2 succesfull.
I mean "isometric view". What is with the fuckers now? You're the second one that can't seem to grasp a simple concept of a viewpoint.IAmIgnorant said:Depends on what you mean by "Isometric View"
Bloodlines is not turn-based. See that link in my sig to Terra-Arcanum? Follow it. Learn who you're speaking to before you spout shit next time.IAmIgnorant said:I can almost guarentee how they will do this. option of 1st or 3rd person with a 3rd person like nwn. This is what they are doing in Vampire TMR: BLoodlines and it is turnbased to my knowledge.
No, Morrowind didn't use the SPECIAL system. "SPECIAL" actually stands for the seven key skills in the game.IAmIgnorant said:Morrowind used the special system.
If they were done differently, you ignorant, pre-pubescant little dog-turd, how in the HELL could they have used the SPECIAL system?IAmIgnorant said:Although the leveling system and skills system were done differently
No, Morrowind didn't. Morrowind had fetch quests or it had kill quests. Your options in those quests were to:IAmIgnorant said:Morrowind had at least those three paths or combinations of the three to complete a task.
Two things here. Either Bethesda are stupid and they really haven't thought this through before purchsing the license (hardly likely) in which case they really don't know what they're doing with it.IAmIgnorant said:Everyone needs to take a chill pill and let this work out a bit and see what direction they are going in.
Let me guess, you were one of those who kept saying we had to play FO:BOS to find out if it was shit or not? ... and one of those who was asking how we could criticise a game when we hadn't even heard most of the detail yet? Oh gee, look how that turned out.IAmIgnorant said:If in a few months they realise there will be no levels and it will be an fps, then be worried. But untill they say otherwise I would bet that they will continue to use the elements that made Fallout 1 and 2 succesfull.
DarkUnderlord said:(Odin, no Fallout 1 or 2 screenshots on site here?)
DarkUnderlord said:No, Morrowind didn't. Morrowind had fetch quests or it had kill quests. Your options in those quests were to:IAmIgnorant said:Morrowind had at least those three paths or combinations of the three to complete a task.
A) Fetch
- OR -
B) Kill.
IAmJeff said:Depends on what you mean by "Isometric View", I can almost guarentee how they will do this. option of 1st or 3rd person with a 3rd person like nwn. This is what they are doing in Vampire TMR: BLoodlines and it is turnbased to my knowledge.
Morrowind used the special system. Although the leveling system and skills system were done differently,
I doubt Bethesda will use that for Fallout 3. It is not Fallout, this is why they will not use it. Just because they have used the system in Morrowind for many of their games does not logicaly mean they will use it for Fallout 3.
Morrowind had at least those three paths or combinations of the three to complete a task.
It's funny how he brought up Baldur's Gate solely because otherwise he'd been forced to say "We're not going to do a Fallout-style game"Pete Hines said:We're not going to suddenly do a top-down isometric Baldur's Gate-style game (sic!), because that's not what we do well.
Morrowind used the special system. Although the leveling system and skills system were done differently,