Fallout 4>this outdated site

lol gotta keep up with the times. This is fallout now, but im thinkin of buying that 2 dollar fallout 2 for this shitty tablet and compare the two side by side. 4 prolly gonna be better because Graphix doe. and i had to get Xbox for Gears Ultimate edition. Still had to get Fallout cuz its the best one. Never a dull momment. O shit a Ghoul GTG

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I love everything modern! Why I love modern stuff so much I love advanced biological warfare, ebola (cause it's MODERN) and 9/11! WOOHOO!!!
 
Yeah I don't think Fallout means what you think it does. As for modernization, that's usually just a nicer way of saying dumbing down. I say you're the kind of person that would play Fallout 1 and quit at the beginning after getting your ass kicked by lowly enemies because it doesn't cater to the modern audience and because it's too hard or use a magical arrow to pinpoint the area of interest for a quest.
 
I played, got pretty far (in my mind) got bodied by a zombie then quit for a while. Its a great game but the pace just aint up to my speed. And the dialogue choices dont make up. Shit, with this you get to make you want all around. Its just a dumb RPG shooter with building and collecting elements. Im just saying the mods are gonna be the defining feature. I expect that you'll be able to do some crazy shit even on console, which to me is a massive step for game development.

So many people love being dumb because it numbs them from the pain. This game is so numb. so cold so barren. but its so full and ready for mods and creativity. I have so much hope for the future of this game. Possible a throwback spinoff that will suck and piss the NMA commmunity summor.
 
I played, got pretty far (in my mind) got bodied by a zombie then quit for a while. Its a great game but the pace just aint up to my speed. And the dialogue choices dont make up. Shit, with this you get to make you want all around. Its just a dumb RPG shooter with building and collecting elements. Im just saying the mods are gonna be the defining feature. I expect that you'll be able to do some crazy shit even on console, which to me is a massive step for game development.

So many people love being dumb because it numbs them from the pain. This game is so numb. so cold so barren. but its so full and ready for mods and creativity. I have so much hope for the future of this game. Possible a throwback spinoff that will suck and piss the NMA commmunity summor.

It's not a fucking zombie, Jesus. It's a ghoul who are mostly intelligent. But oh wait, you're a Bethfan, which means that they are zombies. You sir, are the lowest and saddest base-born cur, who represents everything wrong with the mods will fix it argument.

'Let's pay Bethesda $60 so we can make the game for them while they row through cash!'
 
It's not a fucking zombie, Jesus. It's a ghoul who are mostly intelligent. But oh wait, you're a Bethfan, which means that they are zombies. You sir, are the lowest and saddest base-born cur, who represents everything wrong with the mods will fix it argument.

'Let's pay Bethesda $60 so we can make the game for them while they row through cash!'
They only got to Necropolis, that's almost at the beginning of the game! I bet they didn't even get the water chip. Scrublord got his ass kicked by a lowly ghoul. :lol:
 
It's not a fucking zombie, Jesus. It's a ghoul who are mostly intelligent. But oh wait, you're a Bethfan, which means that they are zombies. You sir, are the lowest and saddest base-born cur, who represents everything wrong with the mods will fix it argument.

'Let's pay Bethesda $60 so we can make the game for them while they row through cash!'
They only got to Necropolis, that's almost at the beginning of the game! I bet they didn't even get the water chip. Scrublord got his ass kicked by a lowly ghoul. :lol:

Yeah Ghouls are hell easy, couple of shotgun shells bring em down.
 
If Fallout truly does have to modernize and go mainstream to stay relevant in this day and age, then is it too much to ask that we at least get some good modern, mainstream games out of it? In all honesty, the fact that the series has changed doesn't bother me nearly as much as the fact that Bethesda doesn't really seem to know what to change its focus to. F4 can't decide whether it wants to be a freeform RPG like the previous games, a more structured one with a predefined main character, or a big dumb shoot-em-up where you park your brain at the door and yell with glee as you blow shit up. There are great games to be made using any of these approaches, to be sure, but trying to please everyone by going with some awkward "middle ground" just ends up pleasing no one. Take the voiced protagonist, for example. Freeform RPG fans aren't pleased with that because it dictates unnecessary information about their character, while fans of structured RPGs are disappointed because the dialogue options and voice acting are too brief and strictly-functional to reveal any kind of interesting personality to the protagonist.
 
It's not a fucking zombie, Jesus. It's a ghoul who are mostly intelligent. But oh wait, you're a Bethfan, which means that they are zombies. You sir, are the lowest and saddest base-born cur, who represents everything wrong with the mods will fix it argument.

'Let's pay Bethesda $60 so we can make the game for them while they row through cash!'
They only got to Necropolis, that's almost at the beginning of the game! I bet they didn't even get the water chip. Scrublord got his ass kicked by a lowly ghoul. :lol:

Yeah Ghouls are hell easy, couple of shotgun shells bring em down.

Even that early in the game just stay at a distance while shooting with the .223 rifle then use the rest of your AP for movement every turn until they die, even a second grader could figure that out.
 
It's not a fucking zombie, Jesus. It's a ghoul who are mostly intelligent. But oh wait, you're a Bethfan, which means that they are zombies. You sir, are the lowest and saddest base-born cur, who represents everything wrong with the mods will fix it argument.

'Let's pay Bethesda $60 so we can make the game for them while they row through cash!'
They only got to Necropolis, that's almost at the beginning of the game! I bet they didn't even get the water chip. Scrublord got his ass kicked by a lowly ghoul. :lol:

Yeah Ghouls are hell easy, couple of shotgun shells bring em down.

Even that early in the game just stay at a distance while shooting with the .223 rifle then use the rest of your AP for movement every turn until they die, even a second grader could figure that out.

Basic tactics... basically. The game offers clear and obvious answers to most combat problems (unless they have power armour, fuck fighting that shit).
 
He's probably the edgiest kid in highschool, bet he even wears sunglasses indoors.

avatar93374_1.gif


Damn right, bro!
 
so....all of those people who are giving Fallout 4 a shit rating on game sites are somehow "stuck in nostalgia" too?

that's a huge amount of people.


and if you think "graphics" makes a game better you're probably from the new retard generation of "gamers" who think 80% of a game's quality depends on whether or not it runs on 1080p or not.

Color me shocked! a game claims to be an "RPG" game, comes from a series of well established RPG games, but tries it's best to be something it is not while sacrificing what it WAS. Why? Fallout 4 involves going around shooting enemy mobs and "grinding dungeons" for legendary or better gear. okay...but are these legendary weapons flashy? are they cool? is there absolutely any reason for me to trade my fully customized arsenal of weapons for one lousy laser musket that has ONE legendary trait? which looks absolutely similar to what I currently have in terms of appearance? NO! Borderlands does it WAAAY better in that regard. and it has flashier weapons too.

see where I'm getting at? A game should focus on what gives it strength. what gives it the edge compared to it's rivals. and Bethesda absolutely ignored what even made Fallout 3 what it was. heck I was FINE with Fallout 3, I wouldn't call it "the same Fallout" because it was made by Bethesda and w/e shortcomings it had, it was AT LEAST an RPG game.

Fallout 4 is not even RPG anymore, It's more streamlined and stupified than Skyrim. and it has tons and tons of less content compared to Skyrim. I have absolutely no urge to explore the game anymore at lvl 59. And there's absolutely no reason for me to replay the game now, After the "cool" goggles fall off from your eyes and you see how bare-bones this game is you realize how much of an overhyped lousy Borderlands-clone game Fallout 4 is. Fallout 4 is basically : an open-world homogenized low-quality FPS shooter game involving tons of grinding and a weak story.

You may LIKE Fallout 4, that's fine: everyone has different tastes. But if you claim that Fallout 4 is a good FALLOUT game (that is, an RPG game) then you're full of shit and have no idea what an RPG game is. and, if you've been exploring these forums you would've noticed that most people in here are RPG fans. So yes, ofc people in here hate what Fallout 4 has become. It has less RPG compared to ME3 and DA:I, and that's just a new low!

They traded THAT for THIS and they're getting what they deserve by receiving such low reviews in game sites. That's unacceptable too in my books, if Bethesda wants to make a new grindfest they should've created a brand new game or at least created a spin-off of the Fallout series.

<< "Mods will fix it" is a shitty excuse to accept a bare-boned game. Mods can't fix the stupid story, they can't fix what Fallout 4 is at core. I'm not paying for a freaking game engine, I'm paying for a GAME. If the core game is interesting to me, then I'll download the mods too. but why grab it for the sole purpose of counting on mods to make the game bearable? was Oblivion a shitty game which was SOLELY saved by the modding community? No. was Fallout 3 a shitty game that the mods managed to save? Not to me. Was Skyrim a bad game that largely depended on modders to even become an acceptable game? no. They all had content, GOOD content that made us play them. Fallout 4 seems like it is SOLELY counting on the modding community to lift it up to the place the developers were too lazy to take it there to begin with.

How can a game company expect people to respect it's game when they themselves have absolutely no respect/love for their own game? Fallout 4 seems more like a divorce child to me, with one parent passing it to the other (modding community) and telling them "here! I'm tired of raising it! now do the rest yourself idc!"
 
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and if you think "graphics" makes a game better you're probably from the new retard generation of "gamers" who think 80% of a game's quality depends on whether or not it runs on 1080p or not.

To be fair, getting awesome visuals would be the least of the problems honestly. It's just upgrading hardware, easy peasy for any game developer! Many strategy games saw updated visuals without a change to the gameplay - Command & Conquer? Sim City?

And I really don't see why doing the same would be impossible with games using turn based combat. Or why it should not look awesome, if done right. See Pillars of Eternity, Planescape Tides of Numenera. Silent Storm is using a 3D engine with destructable visuals! X-Com Enemy Uknown is also made in 3D. And the trailer to XCOM 2 looks decent enough.

Seriously, think about it, Doom is as old like Fallout 1 and a couple of games might be older. Yet, sequels to THOSE kind of games, are never seen as outdated. Doom 3 anyone? Soon Doom 4. Why is no one telling ID and Bethesda that the FPS gameplay in Doom is outdated?

Very simple answer. Clever marketing.




People very often think that visuals and graphic kinda stop with FPS games, like that is the ONLY place where graphics matter or can be actually improved. Because many players today fall victims to brainless marketing strategies and clever product placement, where countless of developers and publisheres hammer a certain message in to gamers. Good graphic = First Person Shooter/action game. Albeit, to be fair, this is the place where most of the visual progress takes place, Far Cry, Doom, Battlefield, Call of Duty, Assasins Creed and so on. Many of those games push the boundaries of visuals, because visuals are a very strong selling point here. It's like sex (appeal) in advertising. It's not that easy to sell people quality writing, depth and complex topics in a culture that is as saturated and broad like today, so they go for flashy colours and fast paced action instead.

This is so effective, that even adults believe that a game like Pillas of Eternity or Wasteland 2 are always old school, they are hardcore RPGs or games only for nerds, and FPS games or something like Gears of War are next-gen or what ever, despite the fact that FPS gameplay is maybe even OLDER than turn based combat and top down view. And that complexity and depth have nothing to do with the choice in visuals, see Deus Ex 1. Maze War and Spasism go as far back as the early 1970s even. And the 1980s have been full of first person shooters. Third person shooters/action games have been around for more than 20 years as well. There was a pretty awesome evolution in the late 1990s and between 2001 and 2010. Which allowed companies to realize games like Deus Ex, Planescape, Arcanum, Baldurs Gate and many more. This diversity, has been somewhat lost and pushed back. Most of it happens with indepdend studios and kick starter projects now.

The truth is, the gameplay that you see in games like Fallout 1, Jagged Alliance, Planescape Torment etc. is simply not popular, because it doesn't sell trillions of games. It was always a niche. But for people working at Bethesda, Bioware/EA and Ubisoft, games are mainly there to make money, to deliver entertainment (in a similar way as brainless action-movies do). That's certainly ONE way to look at games. But at the moment this is the most popular way, because this is the kind of product that sells 30 million units.

A company like Bioware or Interplay and even Bethesda had in the early days the idea to use money, to make games. Today, Bethesda, Bioware etc. follow the concept to use games, to make money.

And this change is visible in the finished products.
 
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Meh. Just a pointless troll. Why bother responding to "points" they arn't interested in actually checking out other viewpoints. It was really just diarrhea of the keyboard.
 
Umm i said ghoul. Stop attacking, for no reason. Shit even beth says ghouls. I know this. So touchy and grouchy on this site haha. I guess my job isnt to prove that the game is cool or that i have a brain but to piss yall off with love for fallout 4

Oh shit what if Bethesda remade Jagged Allience 2 but it was like Freedom Fighters but open open world.
No more boring turnbased bull. Hahah i love JA 2 but none of my friends like it because its stupid compicated. Jaged allience from beth my join
 
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and if you think "graphics" makes a game better you're probably from the new retard generation of "gamers" who think 80% of a game's quality depends on whether or not it runs on 1080p or not.

To be fair, getting awesome visuals would be the least of the problems honestly. It's just upgrading hardware, easy peasy for any game developer! Many strategy games saw updated visuals without a change to the gameplay - Command & Conquer? Sim City?

And I really don't see why doing the same would be impossible with games using turn based combat. Or why it should not look awesome, if done right. See Pillars of Eternity, Planescape Tides of Numenera. Silent Storm is using a 3D engine with destructable visuals! X-Com Enemy Uknown is also made in 3D. And the trailer to XCOM 2 looks decent enough.

Seriously, think about it, Doom is as old like Fallout 1 and a couple of games might be older. Yet, sequels to THOSE kind of games, are never seen as outdated. Doom 3 anyone? Soon Doom 4. Why is no one telling ID and Bethesda that the FPS gameplay in Doom is outdated?

Very simple answer. Clever marketing.




People very often think that visuals and graphic kinda stop with FPS games, like that is the ONLY place where graphics matter or can be actually improved. Because many players today fall victims to brainless marketing strategies and clever product placement, where countless of developers and publisheres hammer a certain message in to gamers. Good graphic = First Person Shooter/action game. Albeit, to be fair, this is the place where most of the visual progress takes place, Far Cry, Doom, Battlefield, Call of Duty, Assasins Creed and so on. Many of those games push the boundaries of visuals, because visuals are a very strong selling point here. It's like sex (appeal) in advertising. It's not that easy to sell people quality writing, depth and complex topics in a culture that is as saturated and broad like today, so they go for flashy colours and fast paced action instead.

This is so effective, that even adults believe that a game like Pillas of Eternity or Wasteland 2 are always old school, they are hardcore RPGs or games only for nerds, and FPS games or something like Gears of War are next-gen or what ever, despite the fact that FPS gameplay is maybe even OLDER than turn based combat and top down view. And that complexity and depth have nothing to do with the choice in visuals, see Deus Ex 1. Maze War and Spasism go as far back as the early 1970s even. And the 1980s have been full of first person shooters. Third person shooters/action games have been around for more than 20 years as well. There was a pretty awesome evolution in the late 1990s and between 2001 and 2010. Which allowed companies to realize games like Deus Ex, Planescape, Arcanum, Baldurs Gate and many more. This diversity, has been somewhat lost and pushed back. Most of it happens with indepdend studios and kick starter projects now.

The truth is, the gameplay that you see in games like Fallout 1, Jagged Alliance, Planescape Torment etc. is simply not popular, because it doesn't sell trillions of games. It was always a niche. But for people working at Bethesda, Bioware/EA and Ubisoft, games are mainly there to make money, to deliver entertainment (in a similar way as brainless action-movies do). That's certainly ONE way to look at games. But at the moment this is the most popular way, because this is the kind of product that sells 30 million units.

A company like Bioware or Interplay and even Bethesda had in the early days the idea to use money, to make games. Today, Bethesda, Bioware etc. follow the concept to use games, to make money.

And this change is visible in the finished products.



still, game graphics is NOT everything. Alot of games came out with mediocre quality but managed to impress alot of folks and made alot of money, the fact that alot of attention goes to comparing the graphics quality to determine if a game is superior to others is just plain dumb. It's like comparing an-expensive flashy music-video made for a shitty pop singer to a mediocre music-video made for a good singer/band and then say the former has GOOD MUSIC.

Did Oblivion have good graphics compared to other games back in it's days? how about Fallout 3? how about Skyrim? or Dragon Age : Origins?

improving graphics is fine, as long as it's not going to hurt the core gameplay and development of the main game itself. I would choose a game like Pillars of Eternity to a triple A game with top-notch graphics but below average, and short gameplay. I don't want an interactive movie, I want a game.
 
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Umm i said ghoul. Stop attacking, for no reason. Shit even beth says ghouls. I know this. So touchy and grouchy on this site haha. I guess my job isnt to prove that the game is cool or that i have a brain but to piss yall off with love for fallout 4

your "Job" is to piss people off with your love for Fallout 4? get a better job then, one that doesn't involve licking Todd Howard's asshole clean whenever he shits a game out, and something that pays so you can bring food on your table dumbass haha.
 
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