Wasteland Ghost said:As far as I can tell from his script MacRae is supposed to give you +1 Melee Damage and +5% Damage Resistance. Don't see any particular reason why it shouldn't work, but it doesn't; presumably the engine just doesn't allow for these stats to be raised this way. Interestingly enough, virtually every other walkthrough states you can get an Unarmed and/or Melee Weapons bonus if your skill level is below 91%. Apparently not one of them bothered to actually check this.
Engine bug. Engine disallows to modify derived stats from scripts.
This might be impossible (or clunky), but perhaps having MacRae use an item on the player could solve this problem? I dunno.
Also, regarding the non-completable quest to find the spy among the Followers. I know this was fixed in the 1.2.5 update, but perhaps should be fixed in an official patch by either replacing the missing characters to allow the quest to be completed, or just removing it entirely which would be more appropriate for a patch rather than a mod.
Completely inconsequential bug regarding Sarah(?), the prisoner in the Military Base. After you talk to her once, her floating dialog is "Do you mind, we're talking here", even though there is no one else present. I think this line was used for one of the prostitutes in the Maltese Falcon.