Fallout Developers Profile - Sharon Shellman

Brother None

This ghoul has seen it all
Orderite
It's profile <s>Tues</s>day!

This week brings us the one and only Sharon Shellman. Sharon cut out a few questions, but to compensate for less questions, there's more text in this colourful read:<blockquote>How was it to be a part of the Fallout team?
Even though I was just a subcontractor on Fallout, the guys really made me feel like I was part of the team, and I really appreciated that. That is one of the things that really drew me to the game industry, the chance to be part of a great group of people working so hard to create a game that (hopefully) many, many people would enjoy.

Making a game is a huge gamble, and an immense amount of work. You spend years pouring your heart and soul into it - fighting over what is great and should be added and what isn't working and should be pulled, who has the best vision for the artistic style, how people are going to perceive the features you've chosen, etc., etc. And all you can do is hope that all of your hard work comes together into what you envisioned. It is a huge undertaking and a lot of pressure is on everyone involved to give 110% day in and day out for months, often years to see a game all the way through to completion.

The Fallout Team was one of the most dedicated teams I have seen - when negotiations over the GURPS license fell apart in the middle of production, Tim Cain and Chris Taylor pulled together and came up with SPECIAL. When dialog was way behind and falling flat, Leonard and Jason got together and came up with quests and wrote dialogs. I think everyone on the team went above and beyond what was expected of them and it shows.

What were you favourite places in fallout and why?
I always liked Junktown. It was just such a cool design concept. All of the stacks of crushed cars, the debris, just the overall feel of the area. Of course, I might have a special feel for that area too because Jason and I talked so much about the walls made of junk cars and how they should look. We'd follow the big semi's on the freeway stacked with crushed cars trying to memorize how they looked and wonder where they were going. It was pretty funny really - thinking that a truck of smashed cars driving down the road was the coolest thing you had ever seen. Yeah, we're weird. :)</blockquote>The sad news is that from this week onwards we can no longer promise weekly updates to the dev profiles. But expect sporadic updates nonetheless.

Link: Fallout Developers Profile - Sharon Shellman
 
Seems like a fun person. Gotta love when people take their time to really type out their responses.

And that tuxedo photo is golden.
 
I like the pictures of the fancy pants suits. Very cool to see the guys in garb.

Also, that woman can write! (and make two-headed brahmin :-D)
 
Fantastic piece, I can't stop reading the thing :)

A force of nature, and if she ever gets back to the world of gaming, I hope she tries a bit of writing besides doing art.

Love you Sharon!
 
Captain Roger Maxson said:
By killing the egghead, I seem to have confirmed my position as leader of the men. They follow me without question now. The interrogations invariably end up being executions. Shellman held out the longest, but the end result was the same. Her arguments about orders were a bit too specific to be completely made up. I'm getting a real bad feeling in my gut about how this is all going to end up. I don't even lie to myself anymore about my reasons for executing the scientists.

She's awesome. :D
 
Mikael Grizzly said:
Captain Roger Maxson said:
By killing the egghead, I seem to have confirmed my position as leader of the men. They follow me without question now. The interrogations invariably end up being executions. Shellman held out the longest, but the end result was the same. Her arguments about orders were a bit too specific to be completely made up. I'm getting a real bad feeling in my gut about how this is all going to end up. I don't even lie to myself anymore about my reasons for executing the scientists.

She's awesome. :D
It's her writing? Cool, I liked that journal. And, brahmin and dog and Mr. Handy :D .

BTW.
Are there any chances for a T-Ray interview?
 
really nice read


nevertheless it's always very sad to read how great the fallout dev team was, and to recognize those people will probably never work together again

if i ever became rich (very very unlikely, since i m lazy and got no skills) i would spend a good part of my money for founding a company containing all the devs of fallout, fallout 2, also some of troika and those who developed planescape..

but as i said, it's very unlikely, it's just the dream of a 18 y o nerd who is actually awake at 5 am writing in a forum (!)
 
Kukident said:
really nice read... writing in a forum (!)

A long time ago, when my mom was still busy with her court case, she had the delusion that a lot of money would come out of this.
Being a bit ignorant at the moment (I really thought it would see it if she would loose touch with reality), I gladly followed as a lot of money meant no more financial problems ever!

When I heard that Van Buren was cancelled it was my hope to use whatever compensation we would get to rehire all the people of Van Buren, buy up the material (and probably licence) and get them to finish, I really wanted it so much.

Of course reality finally came along and an absurd fantasy bubble was finally popped after which I realised that we had only lost money and our old house on this, and that we would probably never get anything back let alone that I could actually realise my hope of restoring Van Buren. :(
 
I think that every person who gives an interview should have a picture taken or a picture of themselvs posted along with the interview.
 
if i ever became rich (very very unlikely, since i m lazy and got no skills) i would spend a good part of my money for founding a company containing all the devs of fallout, fallout 2, also some of troika and those who developed planescape..

I have the same plans... The question is only, how do I get all the money I need?
 
Bahir said:
if i ever became rich (very very unlikely, since i m lazy and got no skills) i would spend a good part of my money for founding a company containing all the devs of fallout, fallout 2, also some of troika and those who developed planescape..

I have the same plans... The question is only, how do I get all the money I need?

Steal it.
 
Back
Top