Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

Discussion in 'Fallout General Modding' started by Sduibek, Dec 15, 2010.

  1. Marionettetc

    Marionettetc Banned

    May 15, 2013
    I have no idea, my conversations were only about potentially helping Sduibek number balance.
  2. Dead Sirious

    Dead Sirious First time out of the vault

    Aug 28, 2015
    Selecting Tycho's default appearance and weapons leads to custom appearance. (tested several times with the installer) Is there a solution around it which can be done through my end? :razz:

    UPDATE. Renaming Tycho's FRM files within the vanilla critter folder identical to Tycho (green) FRMs provided by Fixt.

    I simply want to point out HMTYCLHK.FRM along Tycho's animations displays an NPC with hair.

    Got Tycho's default appearance working! :) I'd be more than happy to send you the files via PM.
    (solely missing the flame thrower animation for the default / expect the lower apparel to turn green if ever fired)
    Last edited: Sep 2, 2015
  3. st411ar

    st411ar First time out of the vault

    Sep 24, 2015
    Disabling ultimate start weapon (flamethrower and laser pistol)

    I have installed fallout 1.0 (GOG) and last 0.81 alpha fixt fixes only. Max Stone has flamethrower with start weapons. Custom created person has laser pistol with start weapons. I didn't find any option in the list of fixt custom fixes to disable ultimate start weapon. I have read this thread from page 141 which contains discuss about flamethrower as start weapon in 0.7 alpha and meaning about fixing this issue. But 0.81 alpha fixt fixes still starts the game with ultimate weapon (like flamethrower for Max Stone or laser pistol for custom created person).

    How can I disable this feature instead of throwing ultimate weapon near the vault's door?

    I have created a custom person few minutes ago (name "st411ar", age 30, stats 7-9-9-2-9-9-2, traits "gifted" and "fast shot", skills "small guns", "big guns" and "energy weapon"). The person has both flamethrower and laser weapon.
    Last edited: Sep 24, 2015
  4. Izo

    Izo First time out of the vault

    Apr 12, 2012
    So is the newest version playable? Last version I got, the first reply to the update was a bug report. :P There were too many minor details which were getting bugged now and then. While it's supposed to be getting major details remade and then updating minor ones.

    You could have these weapons because you wouldn't have stats or ammo. It's cool. Fallout is now 18 years old. Get over it. (Or you could customize your setup).

    30 sep 2017 should be the date of an official Fallout:FIXT. Make it purist, custom or modified. Beta on 22 apr 2017. :)
    Last edited: Oct 3, 2015
  5. wolfwoods25

    wolfwoods25 First time out of the vault

    Oct 2, 2015
    When I play the game every five minutes it just crashes to desktop , some help please ?
  6. Ceratisa

    Ceratisa Sarcastic SOB

    Nov 4, 2013
    If you still need help you really should give us some details. Where you installed, describe your issue, have you tried a clean install, new saves, etc.
  7. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    Hello everyone! Thank you all for your patience and support. <3

    Short version AKA tl;dr:
    I'm back, sort of. Life is mostly good. No ETA on the next release.

    Long version:
    • I am mostly settled into Los Angeles, and have a job starting in about a week!
    • Los Angeles is great and I prefer it much over Seattle :)
    • I have been very close to going broke for over a month, but my family is being extremely supportive, so it's okay.
    • I've also made great progress on the whole minimalism thing: if you're familiar with international luggage size limits, everything I own can fit into 2 carry-ons, 2 backpacks, and 2 checked bags. (Plus my bike.)
    • I'm in the process of finding new friends in a new city, and working through my breakup. That sounds a lot more emo than it actually is.
    • I will read through the posts and threads that have been updated since mid-July and respond when I'm able.
    • In addition to the job, I'm still finishing a class from school that I took an Incomplete for, so Fixt is still on the backburner until further notice.
    • After that class is done and I have my degree, I'll probably be spending my nights or/and weekends doing an unpaid internship doing either design or programming work. This is to get into the career that I want, and will unfortunately delay my work on Fixt even further.
    • All that being said, I do of course plan to complete all previously-discussed Fixt releases. It just might take a while.

    Thanks and gratitude to my family for making this relocation successful. It would not have been possible without them.

    Yes, this is precisely why I had myself temporarily banned. It worked quite well! :)
    Last edited: Oct 9, 2015
    • [Like] [Like] x 3
  8. Oracle

    Oracle Vault Senior Citizen

    May 19, 2003
    Welcome back!
  9. NeonSocialite

    NeonSocialite First time out of the vault

    Oct 12, 2015
    Awesome work!
  10. VincentV

    VincentV First time out of the vault

    Sep 3, 2009
    Is there a way to start the game with the mod installed directly from Steam? Right now it just starts the vanilla. You were able to do it with Fallout 2's RP, so was just wondering would it work with this one as well.

    Not a big deal really, and I guess I could always add it to the library as a non-steam game.
  11. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    Could you show me or explain how it's done with the RP?

    I'd love to have everything work in Steam including the hours counter, but I considered it a higher priority to install Fixt in a folder to leave the main installation clean.

    Maybe there could be an option during install?
    Last edited: Oct 16, 2015
  12. VincentV

    VincentV First time out of the vault

    Sep 3, 2009
    I'm pretty sure all you had to do was just install RP into Steam's Fallout 2 folder. In my case D:\Steam\SteamApps\common\Fallout 2. So whenever you launched the game through Steam, it would launch it with RP installed.

    The problem with Fixt however (unless I installed it wrong) is that the .exe file used to launch the game from Steam is in different folder than the .exe for Fixt version of the game (D:\Steam\SteamApps\common\Fallout\Fallout Fixt\FALLOUTW.exe instead of just D:\Steam\SteamApps\common\Fallout\FALLOUTW.exe).

    And yeah, the hours counter was one of the reasons I wanted it to work with Steam. :p Plus, whenever I play Fallout now, instead of showing me in-game, It just shows me online like I'm playing nothing.
    Last edited: Oct 16, 2015
  13. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    @Lexx The subfolder idea I got from you, any ideas for this?

    @VincentV It's easily fixed by replacing the exe and cfg files with my versions, but I was trying to keep the original install clean. I think maybe the best option is to have a checkbox during install that would replace these files so that Steam functionality is maintained. The original files are already backed up into the backup folder.

    I can also add entries to the Troubleshooting Guide regarding all of this.

    What do you think?
    Last edited by a moderator: Jan 9, 2016
  14. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Well, just add a shortcut to the mod exe file. Steam can do this. Ofc you can only start vanilla the normal way, because the mod files do not override the original files.
  15. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    How is that done in Steam? The shortcut.
  16. VincentV

    VincentV First time out of the vault

    Sep 3, 2009
    Are you talking about adding the game to the library as a non-steam game? I'm already aware of that and that unfortunately still doesn't come with the "hours played" counter. :p
  17. Vault22

    Vault22 Banned

    Oct 20, 2015
    Welcome back Sduibek! Glad you still have plans to work on Fixt!
  18. Vree

    Vree First time out of the vault

    Sep 29, 2015
    Fantastic mod, just finished a playthrough with it, completely satisfied. Thank you so much for making it. I will be recommending it to all of my friends.
  19. RevReese

    RevReese First time out of the vault

    Oct 24, 2015
    I have tried replacing the fallout.cfg and falloutw.exe (as mentioned above) with the ones from the fallout fixt folder, but launching from steam simply loads the vanilla game.

    I can only load Fixt using the shortcut (which bypasses steam completely) or by adding it as a non-steam game and loading that way (which does not count game time) i know it's only a little thing, and completely trivial when given the awesome scope of Fixt, but it is something i would like to know too if anyone knows a fix?

    Thanks for your time! :)
  20. Raykable

    Raykable First time out of the vault

    Oct 26, 2015
    Hey, I know there's no way to convert a vanilla save to a fixt save, but is it possible to manually modify a fixt save to have to perks/quest/special/items/followers and import the maps that we don't want to change (ex. Necropolis or Junktown) in order to get the same result ?
    I don't know how different they are from a vanilla save, so I don't know if it's possible